THE USE OF LOW-COST SOFTWARE IN SEARCH AND RESCUE TRAINING COURSES FOR MARITIME STUDENTS.

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Title: THE USE OF LOW-COST SOFTWARE IN SEARCH AND RESCUE TRAINING COURSES FOR MARITIME STUDENTS.
Authors: TOMA, Alecu1 alecu.toma@anmb.ro, BĂUTU, Andrei1 andrei.bautu@anmb.ro, ATODIRESEI, Dinu Vasile1 dinu.atodiresei@anmb.ro
Source: eLearning & Software for Education. 2017, Vol. 1, p115-120. 6p.
Subject Terms: *Students, *Training, *Nautical training schools, *Education, *Computer software, Rescue work, Computer software costs, Search & rescue operations
Company/Entity: International Maritime Organization
Abstract: According to International Convention on Standards of Training, Certification and Watch keeping for Seafarers (STCW), adopted by the International Maritime Organization (IMO), maritime officers must be trained in the field of search and rescue (SAR) operations and ship handling under distress situations. Providing the required competences for maritime students can only be done by both theoretical education and practical training. For the later, providers of maritime education for officers rely of simulators which are most of the time very expensive. The number of seats and the time students can spend inside the simulators is also limited. In this paper, we provide a critical review of a low-cost gaming software with respect to regulations on SAR operation and ship handling. To this end, we study the search and rescue simulation capabilities of the Maritime Search and Rescue Ship Simulator with respect to the SAR and ship handling curricula at the "Mircea cel Batran" Naval Academy. We analyze which subjects from the maritime navigation study program can be covered by the game and how the competences can be gained through individual gaming. The Maritime Search and Rescue Ship Simulator is a PC compatible game that was developed by a partnership between game software companies (Reality Twist and Rondomedia) and German SAR services (Maritime Rescue Coordination Center in Bremen and German Maritime Search and Rescue Service). The game can be used to complement the students training according with their individual needs. The advantage of such games is that they can be installed on personal computers and used for training by students in their study time. [ABSTRACT FROM AUTHOR]
Copyright of eLearning & Software for Education is the property of Carol I National Defence University and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract. (Copyright applies to all Abstracts.)
Database: Education Research Complete
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DbLabel: Education Research Complete
An: 123025158
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PubTypeId: conference
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  Label: Title
  Group: Ti
  Data: THE USE OF LOW-COST SOFTWARE IN SEARCH AND RESCUE TRAINING COURSES FOR MARITIME STUDENTS.
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  Data: <searchLink fieldCode="AR" term="%22TOMA%2C+Alecu%22">TOMA, Alecu</searchLink><relatesTo>1</relatesTo><i> alecu.toma@anmb.ro</i><br /><searchLink fieldCode="AR" term="%22BĂUTU%2C+Andrei%22">BĂUTU, Andrei</searchLink><relatesTo>1</relatesTo><i> andrei.bautu@anmb.ro</i><br /><searchLink fieldCode="AR" term="%22ATODIRESEI%2C+Dinu+Vasile%22">ATODIRESEI, Dinu Vasile</searchLink><relatesTo>1</relatesTo><i> dinu.atodiresei@anmb.ro</i>
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  Data: <searchLink fieldCode="JN" term="%22eLearning+%26+Software+for+Education%22">eLearning & Software for Education</searchLink>. 2017, Vol. 1, p115-120. 6p.
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  Data: *<searchLink fieldCode="DE" term="%22Students%22">Students</searchLink><br />*<searchLink fieldCode="DE" term="%22Training%22">Training</searchLink><br />*<searchLink fieldCode="DE" term="%22Nautical+training+schools%22">Nautical training schools</searchLink><br />*<searchLink fieldCode="DE" term="%22Education%22">Education</searchLink><br />*<searchLink fieldCode="DE" term="%22Computer+software%22">Computer software</searchLink><br /><searchLink fieldCode="DE" term="%22Rescue+work%22">Rescue work</searchLink><br /><searchLink fieldCode="DE" term="%22Computer+software+costs%22">Computer software costs</searchLink><br /><searchLink fieldCode="DE" term="%22Search+%26+rescue+operations%22">Search & rescue operations</searchLink>
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  Label: Company/Entity
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  Data: <searchLink fieldCode="DE" term="%22International+Maritime+Organization%22">International Maritime Organization</searchLink>
– Name: Abstract
  Label: Abstract
  Group: Ab
  Data: According to International Convention on Standards of Training, Certification and Watch keeping for Seafarers (STCW), adopted by the International Maritime Organization (IMO), maritime officers must be trained in the field of search and rescue (SAR) operations and ship handling under distress situations. Providing the required competences for maritime students can only be done by both theoretical education and practical training. For the later, providers of maritime education for officers rely of simulators which are most of the time very expensive. The number of seats and the time students can spend inside the simulators is also limited. In this paper, we provide a critical review of a low-cost gaming software with respect to regulations on SAR operation and ship handling. To this end, we study the search and rescue simulation capabilities of the Maritime Search and Rescue Ship Simulator with respect to the SAR and ship handling curricula at the "Mircea cel Batran" Naval Academy. We analyze which subjects from the maritime navigation study program can be covered by the game and how the competences can be gained through individual gaming. The Maritime Search and Rescue Ship Simulator is a PC compatible game that was developed by a partnership between game software companies (Reality Twist and Rondomedia) and German SAR services (Maritime Rescue Coordination Center in Bremen and German Maritime Search and Rescue Service). The game can be used to complement the students training according with their individual needs. The advantage of such games is that they can be installed on personal computers and used for training by students in their study time. [ABSTRACT FROM AUTHOR]
– Name: AbstractSuppliedCopyright
  Label:
  Group: Ab
  Data: <i>Copyright of eLearning & Software for Education is the property of Carol I National Defence University and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract.</i> (Copyright applies to all Abstracts.)
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RecordInfo BibRecord:
  BibEntity:
    Identifiers:
      – Type: doi
        Value: 10.12753/2066-026X-17-017
    Languages:
      – Code: eng
        Text: English
    PhysicalDescription:
      Pagination:
        PageCount: 6
        StartPage: 115
    Subjects:
      – SubjectFull: Students
        Type: general
      – SubjectFull: Training
        Type: general
      – SubjectFull: Nautical training schools
        Type: general
      – SubjectFull: Education
        Type: general
      – SubjectFull: Computer software
        Type: general
      – SubjectFull: Rescue work
        Type: general
      – SubjectFull: Computer software costs
        Type: general
      – SubjectFull: Search & rescue operations
        Type: general
      – SubjectFull: International Maritime Organization
        Type: general
    Titles:
      – TitleFull: THE USE OF LOW-COST SOFTWARE IN SEARCH AND RESCUE TRAINING COURSES FOR MARITIME STUDENTS.
        Type: main
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          Name:
            NameFull: TOMA, Alecu
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            NameFull: BĂUTU, Andrei
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            NameFull: ATODIRESEI, Dinu Vasile
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          Dates:
            – D: 01
              M: 01
              Text: 2017
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              Y: 2017
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            – TitleFull: eLearning & Software for Education
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