Game Changers: Making New Meanings and New Media with Video Games.

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Bibliographic Details
Title: Game Changers: Making New Meanings and New Media with Video Games.
Authors: Burwell, Catherine1 cburwell@ucalgary.ca
Source: English Journal. Jul2017, Vol. 106 Issue 6, p41-47. 7p.
Subject Terms: *Video games in education, *Teaching methods, *Creative teaching, *Instructional innovations, Electronic games industry
Abstract: The article discusses the use of video games as a medium of instruction in the classroom. It states that Let's Play videos (LPs) serve as models for media production and as starting places for critical conversations about the gaming industry. It states that LPs include gameplay footage with audio recorded or video recorded commentary by the player to capture the emotional and physical reactions of the player.
Database: Education Research Complete
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  Availability: 0
Header DbId: ehh
DbLabel: Education Research Complete
An: 124343515
AccessLevel: 6
PubType: Academic Journal
PubTypeId: academicJournal
PreciseRelevancyScore: 0
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  Data: Game Changers: Making New Meanings and New Media with Video Games.
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  Data: <searchLink fieldCode="AR" term="%22Burwell%2C+Catherine%22">Burwell, Catherine</searchLink><relatesTo>1</relatesTo><i> cburwell@ucalgary.ca</i>
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  Data: <searchLink fieldCode="JN" term="%22English+Journal%22">English Journal</searchLink>. Jul2017, Vol. 106 Issue 6, p41-47. 7p.
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  Data: *<searchLink fieldCode="DE" term="%22Video+games+in+education%22">Video games in education</searchLink><br />*<searchLink fieldCode="DE" term="%22Teaching+methods%22">Teaching methods</searchLink><br />*<searchLink fieldCode="DE" term="%22Creative+teaching%22">Creative teaching</searchLink><br />*<searchLink fieldCode="DE" term="%22Instructional+innovations%22">Instructional innovations</searchLink><br /><searchLink fieldCode="DE" term="%22Electronic+games+industry%22">Electronic games industry</searchLink>
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  Label: Abstract
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  Data: The article discusses the use of video games as a medium of instruction in the classroom. It states that Let's Play videos (LPs) serve as models for media production and as starting places for critical conversations about the gaming industry. It states that LPs include gameplay footage with audio recorded or video recorded commentary by the player to capture the emotional and physical reactions of the player.
PLink https://search.ebscohost.com/login.aspx?direct=true&site=eds-live&db=ehh&AN=124343515
RecordInfo BibRecord:
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    Identifiers:
      – Type: doi
        Value: 10.58680/ej201729180
    Languages:
      – Code: eng
        Text: English
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        PageCount: 7
        StartPage: 41
    Subjects:
      – SubjectFull: Video games in education
        Type: general
      – SubjectFull: Teaching methods
        Type: general
      – SubjectFull: Creative teaching
        Type: general
      – SubjectFull: Instructional innovations
        Type: general
      – SubjectFull: Electronic games industry
        Type: general
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      – TitleFull: Game Changers: Making New Meanings and New Media with Video Games.
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            – D: 01
              M: 07
              Text: Jul2017
              Type: published
              Y: 2017
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              Value: 106
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              Value: 6
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