Universal Strategy Game.
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| Title: | Universal Strategy Game. |
|---|---|
| Authors: | Kubina, Ekaterina1 akula1002@mail.ru, Stepanova, Natalia1 n.r.stepanova@urfu.ru, Davy, Yury1 yury.davy@urfu.ru, Kondratyeva, Lidia2 kondratjevaln@yandex.ru |
| Source: | Proceedings of the European Conference on Games Based Learning. 2020, p323-330. 8p. |
| Subject Terms: | *Authors, *College students, *School children, Strategic thinking in business, Gamblers |
| Abstract: | Authors combined experience of past gaming practices and developed a survival game for the people of different ages. It was suggested that it is possible to develop strategic thinking, analytical skills, risk assessment and rapid response skills through training games. Authors developed a game with an unpredictable outcome for users of all ages. Gameplay was unified by means of presenting a plot using Microsoft PowerPoint. Game practice was based on player-moderator interaction using messengers. All selected player decisions were displayed on a main screen. Game plot allows users to concentrate attention on developing a "survival" strategy. The plot is based on the concept of Viking life. Each player acts as a Viking who is going to become a leader. At the end of the game, the player that was bravest and most successful wins. Game requires continuous moderation. The game was tested by players from three age groups, namely schoolchildren, university students and teachers. The strategic decisions of teams were very different from each other. After the end of gaming sessions, feedback was collected, and behavioral characteristics of the players were identified. [ABSTRACT FROM AUTHOR] |
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| Database: | Education Research Complete |
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