EDITORIAL COMMENT.

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Bibliographic Details
Title: EDITORIAL COMMENT.
Authors: English, Robyn, Thompson, Natalie
Source: Practical Literacy: The Early & Primary Years. Jun2023, Vol. 28 Issue 2, p3-4. 2p.
Subject Terms: *Teaching, *Mass media, Popular culture, Digital technology, Video game industry
Abstract: The article introduces the incoming co-editors of PLEPY and highlights the complexity of the publishing world. The first issue focuses on the theme of Popular Culture and explores ways to incorporate students' interests and passions into teaching. The articles cover diverse aspects of popular culture, including digital technologies, video games, access to popular culture, playground conversations, and the use of media resources.
Database: Education Research Complete
FullText Links:
  – Type: pdflink
Text:
  Availability: 0
Header DbId: ehh
DbLabel: Education Research Complete
An: 164023541
AccessLevel: 6
PubType: Academic Journal
PubTypeId: academicJournal
PreciseRelevancyScore: 0
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  Data: EDITORIAL COMMENT.
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  Data: <searchLink fieldCode="AR" term="%22English%2C+Robyn%22">English, Robyn</searchLink><br /><searchLink fieldCode="AR" term="%22Thompson%2C+Natalie%22">Thompson, Natalie</searchLink>
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  Data: <searchLink fieldCode="JN" term="%22Practical+Literacy%3A+The+Early+%26+Primary+Years%22">Practical Literacy: The Early & Primary Years</searchLink>. Jun2023, Vol. 28 Issue 2, p3-4. 2p.
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  Data: *<searchLink fieldCode="DE" term="%22Teaching%22">Teaching</searchLink><br />*<searchLink fieldCode="DE" term="%22Mass+media%22">Mass media</searchLink><br /><searchLink fieldCode="DE" term="%22Popular+culture%22">Popular culture</searchLink><br /><searchLink fieldCode="DE" term="%22Digital+technology%22">Digital technology</searchLink><br /><searchLink fieldCode="DE" term="%22Video+game+industry%22">Video game industry</searchLink>
– Name: Abstract
  Label: Abstract
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  Data: The article introduces the incoming co-editors of PLEPY and highlights the complexity of the publishing world. The first issue focuses on the theme of Popular Culture and explores ways to incorporate students' interests and passions into teaching. The articles cover diverse aspects of popular culture, including digital technologies, video games, access to popular culture, playground conversations, and the use of media resources.
PLink https://search.ebscohost.com/login.aspx?direct=true&site=eds-live&db=ehh&AN=164023541
RecordInfo BibRecord:
  BibEntity:
    Languages:
      – Code: eng
        Text: English
    PhysicalDescription:
      Pagination:
        PageCount: 2
        StartPage: 3
    Subjects:
      – SubjectFull: Teaching
        Type: general
      – SubjectFull: Mass media
        Type: general
      – SubjectFull: Popular culture
        Type: general
      – SubjectFull: Digital technology
        Type: general
      – SubjectFull: Video game industry
        Type: general
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      – TitleFull: EDITORIAL COMMENT.
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            NameFull: English, Robyn
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            NameFull: Thompson, Natalie
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            – D: 01
              M: 06
              Text: Jun2023
              Type: published
              Y: 2023
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              Value: 22043667
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              Value: 28
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              Value: 2
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            – TitleFull: Practical Literacy: The Early & Primary Years
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