Open design pedagogy: Revealing openness in early childhood education with digital technology.

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Title: Open design pedagogy: Revealing openness in early childhood education with digital technology.
Authors: Brinck, Jaana1 jaana.brinck@aalto.fi, Leinonen, Teemu1 teemu.leinonen@aalto.fi, Lipponen, Lasse2 lasse.lipponen@helsinki.fi, Kallio-Tavin, Mira3 Mira.kalliotavin@uga.edu
Source: International Journal of Education through Art. Jun2023, Vol. 19 Issue 2, p223-240. 18p.
Subject Terms: *Design education, *Early childhood education, *Life skills, Digital technology, Social skills
Abstract: Today, more than any other period in time, digital fluency is regarded as a necessary life skill for both children and adults. The potential of digital tools in early childhood learning has been recognized as helping to reinforce academic skills, as a way to communicate ideas and develop social skills, to support children to learn at their own pace, to learn how to learn and to make learning fun. This article contributes to the current research by conducting a participatory study in a kindergarten in Finland over the course of one year. The empirical data are analysed to (1) identify the characteristics of educational activities that make use of digital technology in early childhood education and (2) reveal the pedagogical approaches behind these activities. The findings of this study show that pedagogical activities entailing playful interaction with technology and the production of tangible artefacts, accompanied by visual documentation and reflection, support the effective use of technology in early childhood education. The educators' open approach towards the use of technology also played a significant part in the positive outcomes experienced by teachers and students. We call this approach open design pedagogy and propose it as a model for using digital technologies in early childhood education. [ABSTRACT FROM AUTHOR]
Copyright of International Journal of Education through Art is the property of Intellect Ltd. and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract. (Copyright applies to all Abstracts.)
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  Data: Open design pedagogy: Revealing openness in early childhood education with digital technology.
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  Data: <searchLink fieldCode="AR" term="%22Brinck%2C+Jaana%22">Brinck, Jaana</searchLink><relatesTo>1</relatesTo><i> jaana.brinck@aalto.fi</i><br /><searchLink fieldCode="AR" term="%22Leinonen%2C+Teemu%22">Leinonen, Teemu</searchLink><relatesTo>1</relatesTo><i> teemu.leinonen@aalto.fi</i><br /><searchLink fieldCode="AR" term="%22Lipponen%2C+Lasse%22">Lipponen, Lasse</searchLink><relatesTo>2</relatesTo><i> lasse.lipponen@helsinki.fi</i><br /><searchLink fieldCode="AR" term="%22Kallio-Tavin%2C+Mira%22">Kallio-Tavin, Mira</searchLink><relatesTo>3</relatesTo><i> Mira.kalliotavin@uga.edu</i>
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  Data: <searchLink fieldCode="JN" term="%22International+Journal+of+Education+through+Art%22">International Journal of Education through Art</searchLink>. Jun2023, Vol. 19 Issue 2, p223-240. 18p.
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  Data: *<searchLink fieldCode="DE" term="%22Design+education%22">Design education</searchLink><br />*<searchLink fieldCode="DE" term="%22Early+childhood+education%22">Early childhood education</searchLink><br />*<searchLink fieldCode="DE" term="%22Life+skills%22">Life skills</searchLink><br /><searchLink fieldCode="DE" term="%22Digital+technology%22">Digital technology</searchLink><br /><searchLink fieldCode="DE" term="%22Social+skills%22">Social skills</searchLink>
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  Data: Today, more than any other period in time, digital fluency is regarded as a necessary life skill for both children and adults. The potential of digital tools in early childhood learning has been recognized as helping to reinforce academic skills, as a way to communicate ideas and develop social skills, to support children to learn at their own pace, to learn how to learn and to make learning fun. This article contributes to the current research by conducting a participatory study in a kindergarten in Finland over the course of one year. The empirical data are analysed to (1) identify the characteristics of educational activities that make use of digital technology in early childhood education and (2) reveal the pedagogical approaches behind these activities. The findings of this study show that pedagogical activities entailing playful interaction with technology and the production of tangible artefacts, accompanied by visual documentation and reflection, support the effective use of technology in early childhood education. The educators' open approach towards the use of technology also played a significant part in the positive outcomes experienced by teachers and students. We call this approach open design pedagogy and propose it as a model for using digital technologies in early childhood education. [ABSTRACT FROM AUTHOR]
– Name: AbstractSuppliedCopyright
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  Data: <i>Copyright of International Journal of Education through Art is the property of Intellect Ltd. and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract.</i> (Copyright applies to all Abstracts.)
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        Value: 10.1386/eta_00128_1
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        Text: English
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      – SubjectFull: Design education
        Type: general
      – SubjectFull: Early childhood education
        Type: general
      – SubjectFull: Life skills
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      – SubjectFull: Digital technology
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            NameFull: Lipponen, Lasse
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            – D: 01
              M: 06
              Text: Jun2023
              Type: published
              Y: 2023
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