Developing a Game-Based Learning Pedagogy for Teaching History using Napoleon Total War.
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| Title: | Developing a Game-Based Learning Pedagogy for Teaching History using Napoleon Total War. |
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| Authors: | Stack, Michael1 StackMDL@ufs.ac.za, Bunt, Byron2 byron.bunt@nwu.ac.za |
| Source: | Yesterday & Today: Journal for History Education in South Africa & Abroad. Dec2023, Issue 30, p9-35. 27p. |
| Subject Terms: | *Gamification, *History education, *Teaching methods, War, Research questions |
| People: | Napoléon I, Emperor of the French, 1769-1821 |
| Abstract: | Current digital game-based learning (DGBL) methods for teaching history require a significant outlay in information and communications technology (ICT). This, in effect, constitutes a significant obstacle in implementing DGBL in the South African and Zimbabwean school context. Most schools do not have the infrastructure to equip entire classes with gaming-capable computers or sufficient access to electricity or the internet. This paper investigates how access to DGBL can be improved in challenged teaching and learning contexts by designing a pedagogy that is more readily adaptable to challenges presented in South African and Zimbabwean classrooms. The research uses a design-based research design where compatibility issues of DGBL are analysed with the aim of developing a more integrated approach that is then tested and evaluated in order to redesign the approach. The primary research question was: "How can Game Based Learning techniques and traditional history pedagogy be integrated to promote the use of Napoleon Total War in Southern African secondary school history classrooms?" [ABSTRACT FROM AUTHOR] |
| Copyright of Yesterday & Today: Journal for History Education in South Africa & Abroad is the property of University of Pretoria and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract. (Copyright applies to all Abstracts.) | |
| Database: | Education Research Complete |
| FullText | Text: Availability: 0 |
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| Header | DbId: ehh DbLabel: Education Research Complete An: 175870865 AccessLevel: 6 PubType: Academic Journal PubTypeId: academicJournal PreciseRelevancyScore: 0 |
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| Items | – Name: Title Label: Title Group: Ti Data: Developing a Game-Based Learning Pedagogy for Teaching History using Napoleon Total War. – Name: Author Label: Authors Group: Au Data: <searchLink fieldCode="AR" term="%22Stack%2C+Michael%22">Stack, Michael</searchLink><relatesTo>1</relatesTo><i> StackMDL@ufs.ac.za</i><br /><searchLink fieldCode="AR" term="%22Bunt%2C+Byron%22">Bunt, Byron</searchLink><relatesTo>2</relatesTo><i> byron.bunt@nwu.ac.za</i> – Name: TitleSource Label: Source Group: Src Data: <searchLink fieldCode="JN" term="%22Yesterday+%26+Today%3A+Journal+for+History+Education+in+South+Africa+%26+Abroad%22">Yesterday & Today: Journal for History Education in South Africa & Abroad</searchLink>. Dec2023, Issue 30, p9-35. 27p. – Name: Subject Label: Subject Terms Group: Su Data: *<searchLink fieldCode="DE" term="%22Gamification%22">Gamification</searchLink><br />*<searchLink fieldCode="DE" term="%22History+education%22">History education</searchLink><br />*<searchLink fieldCode="DE" term="%22Teaching+methods%22">Teaching methods</searchLink><br /><searchLink fieldCode="DE" term="%22War%22">War</searchLink><br /><searchLink fieldCode="DE" term="%22Research+questions%22">Research questions</searchLink> – Name: SubjectPerson Label: People Group: Su Data: <searchLink fieldCode="PE" term="%22Napoléon+I%2C+Emperor+of+the+French%2C+1769-1821%22">Napoléon I, Emperor of the French, 1769-1821</searchLink> – Name: Abstract Label: Abstract Group: Ab Data: Current digital game-based learning (DGBL) methods for teaching history require a significant outlay in information and communications technology (ICT). This, in effect, constitutes a significant obstacle in implementing DGBL in the South African and Zimbabwean school context. Most schools do not have the infrastructure to equip entire classes with gaming-capable computers or sufficient access to electricity or the internet. This paper investigates how access to DGBL can be improved in challenged teaching and learning contexts by designing a pedagogy that is more readily adaptable to challenges presented in South African and Zimbabwean classrooms. The research uses a design-based research design where compatibility issues of DGBL are analysed with the aim of developing a more integrated approach that is then tested and evaluated in order to redesign the approach. The primary research question was: "How can Game Based Learning techniques and traditional history pedagogy be integrated to promote the use of Napoleon Total War in Southern African secondary school history classrooms?" [ABSTRACT FROM AUTHOR] – Name: AbstractSuppliedCopyright Label: Group: Ab Data: <i>Copyright of Yesterday & Today: Journal for History Education in South Africa & Abroad is the property of University of Pretoria and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract.</i> (Copyright applies to all Abstracts.) |
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| RecordInfo | BibRecord: BibEntity: Identifiers: – Type: doi Value: 10.17159/2223-0386/2023/n30a2 Languages: – Code: eng Text: English PhysicalDescription: Pagination: PageCount: 27 StartPage: 9 Subjects: – SubjectFull: Gamification Type: general – SubjectFull: History education Type: general – SubjectFull: Teaching methods Type: general – SubjectFull: War Type: general – SubjectFull: Research questions Type: general – SubjectFull: Napoléon I, Emperor of the French, 1769-1821 Type: general Titles: – TitleFull: Developing a Game-Based Learning Pedagogy for Teaching History using Napoleon Total War. Type: main BibRelationships: HasContributorRelationships: – PersonEntity: Name: NameFull: Stack, Michael – PersonEntity: Name: NameFull: Bunt, Byron IsPartOfRelationships: – BibEntity: Dates: – D: 01 M: 12 Text: Dec2023 Type: published Y: 2023 Identifiers: – Type: issn-print Value: 22230386 Numbering: – Type: issue Value: 30 Titles: – TitleFull: Yesterday & Today: Journal for History Education in South Africa & Abroad Type: main |
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