The Perceived Complexity of Learning Tasks Influences Students' Collaborative Interactions in Immersive Virtual Reality.
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| Title: | The Perceived Complexity of Learning Tasks Influences Students' Collaborative Interactions in Immersive Virtual Reality. |
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| Authors: | Matovu, Henry1 (AUTHOR) henry.matovu@postgrad.curtin.edu.au, Won, Mihye1,2 (AUTHOR), Hernandez-Alvarado, Ricardo Bruno1 (AUTHOR), Ungu, Dewi Ayu Kencana1 (AUTHOR), Treagust, David F.1 (AUTHOR), Tsai, Chin-Chung3,4 (AUTHOR), Mocerino, Mauro5 (AUTHOR), Tasker, Roy6 (AUTHOR) |
| Source: | Journal of Science Education & Technology. Aug2024, Vol. 33 Issue 4, p542-555. 14p. |
| Subject Terms: | *Learning, *Collaborative learning, *Prior learning, Chemical structure, Power (Social sciences), Virtual reality |
| Abstract: | This study investigated how different learning tasks influence students' collaborative interactions in immersive Virtual Reality (iVR). A set of chemistry learning activities was designed with iVR, and 35 pairs of undergraduate students went through the activities. Videos of students' interactions were analysed to identify patterns in students' physical, conceptual, and social interactions. When students were manipulating conceptually familiar virtual objects (several water molecules), they perceived the tasks as a simple extension of prior knowledge and did not attempt to explore the 3D visualisation much. They did not move around to take different perspectives, and conceptual discussions were brief. Their prior power relations (leader–follower) carried over in iVR environments. In contrast, when conceptually unfamiliar chemical structures (protein enzyme) were displayed, students perceived the tasks as complex, demanding a new mode of learning. They spontaneously moved around to explore and appreciate the 3D visualisation of iVR. Walking to different positions to observe the virtual objects from multiple angles, students engaged in more collaborative, exploratory conceptual discussions. As the perceived complexity of learning tasks or virtual objects triggers different collaborative interactions amongst students, careful considerations need to be placed on the design of iVR tasks to encourage productive collaborative learning. [ABSTRACT FROM AUTHOR] |
| Copyright of Journal of Science Education & Technology is the property of Springer Nature and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract. (Copyright applies to all Abstracts.) | |
| Database: | Education Research Complete |
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| Header | DbId: ehh DbLabel: Education Research Complete An: 178231364 AccessLevel: 6 PubType: Academic Journal PubTypeId: academicJournal PreciseRelevancyScore: 0 |
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| Items | – Name: Title Label: Title Group: Ti Data: The Perceived Complexity of Learning Tasks Influences Students' Collaborative Interactions in Immersive Virtual Reality. – Name: Author Label: Authors Group: Au Data: <searchLink fieldCode="AR" term="%22Matovu%2C+Henry%22">Matovu, Henry</searchLink><relatesTo>1</relatesTo> (AUTHOR)<i> henry.matovu@postgrad.curtin.edu.au</i><br /><searchLink fieldCode="AR" term="%22Won%2C+Mihye%22">Won, Mihye</searchLink><relatesTo>1,2</relatesTo> (AUTHOR)<br /><searchLink fieldCode="AR" term="%22Hernandez-Alvarado%2C+Ricardo+Bruno%22">Hernandez-Alvarado, Ricardo Bruno</searchLink><relatesTo>1</relatesTo> (AUTHOR)<br /><searchLink fieldCode="AR" term="%22Ungu%2C+Dewi+Ayu+Kencana%22">Ungu, Dewi Ayu Kencana</searchLink><relatesTo>1</relatesTo> (AUTHOR)<br /><searchLink fieldCode="AR" term="%22Treagust%2C+David+F%2E%22">Treagust, David F.</searchLink><relatesTo>1</relatesTo> (AUTHOR)<br /><searchLink fieldCode="AR" term="%22Tsai%2C+Chin-Chung%22">Tsai, Chin-Chung</searchLink><relatesTo>3,4</relatesTo> (AUTHOR)<br /><searchLink fieldCode="AR" term="%22Mocerino%2C+Mauro%22">Mocerino, Mauro</searchLink><relatesTo>5</relatesTo> (AUTHOR)<br /><searchLink fieldCode="AR" term="%22Tasker%2C+Roy%22">Tasker, Roy</searchLink><relatesTo>6</relatesTo> (AUTHOR) – Name: TitleSource Label: Source Group: Src Data: <searchLink fieldCode="JN" term="%22Journal+of+Science+Education+%26+Technology%22">Journal of Science Education & Technology</searchLink>. Aug2024, Vol. 33 Issue 4, p542-555. 14p. – Name: Subject Label: Subject Terms Group: Su Data: *<searchLink fieldCode="DE" term="%22Learning%22">Learning</searchLink><br />*<searchLink fieldCode="DE" term="%22Collaborative+learning%22">Collaborative learning</searchLink><br />*<searchLink fieldCode="DE" term="%22Prior+learning%22">Prior learning</searchLink><br /><searchLink fieldCode="DE" term="%22Chemical+structure%22">Chemical structure</searchLink><br /><searchLink fieldCode="DE" term="%22Power+%28Social+sciences%29%22">Power (Social sciences)</searchLink><br /><searchLink fieldCode="DE" term="%22Virtual+reality%22">Virtual reality</searchLink> – Name: Abstract Label: Abstract Group: Ab Data: This study investigated how different learning tasks influence students' collaborative interactions in immersive Virtual Reality (iVR). A set of chemistry learning activities was designed with iVR, and 35 pairs of undergraduate students went through the activities. Videos of students' interactions were analysed to identify patterns in students' physical, conceptual, and social interactions. When students were manipulating conceptually familiar virtual objects (several water molecules), they perceived the tasks as a simple extension of prior knowledge and did not attempt to explore the 3D visualisation much. They did not move around to take different perspectives, and conceptual discussions were brief. Their prior power relations (leader–follower) carried over in iVR environments. In contrast, when conceptually unfamiliar chemical structures (protein enzyme) were displayed, students perceived the tasks as complex, demanding a new mode of learning. They spontaneously moved around to explore and appreciate the 3D visualisation of iVR. Walking to different positions to observe the virtual objects from multiple angles, students engaged in more collaborative, exploratory conceptual discussions. As the perceived complexity of learning tasks or virtual objects triggers different collaborative interactions amongst students, careful considerations need to be placed on the design of iVR tasks to encourage productive collaborative learning. [ABSTRACT FROM AUTHOR] – Name: AbstractSuppliedCopyright Label: Group: Ab Data: <i>Copyright of Journal of Science Education & Technology is the property of Springer Nature and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract.</i> (Copyright applies to all Abstracts.) |
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| RecordInfo | BibRecord: BibEntity: Identifiers: – Type: doi Value: 10.1007/s10956-024-10103-1 Languages: – Code: eng Text: English PhysicalDescription: Pagination: PageCount: 14 StartPage: 542 Subjects: – SubjectFull: Learning Type: general – SubjectFull: Collaborative learning Type: general – SubjectFull: Prior learning Type: general – SubjectFull: Chemical structure Type: general – SubjectFull: Power (Social sciences) Type: general – SubjectFull: Virtual reality Type: general Titles: – TitleFull: The Perceived Complexity of Learning Tasks Influences Students' Collaborative Interactions in Immersive Virtual Reality. Type: main BibRelationships: HasContributorRelationships: – PersonEntity: Name: NameFull: Matovu, Henry – PersonEntity: Name: NameFull: Won, Mihye – PersonEntity: Name: NameFull: Hernandez-Alvarado, Ricardo Bruno – PersonEntity: Name: NameFull: Ungu, Dewi Ayu Kencana – PersonEntity: Name: NameFull: Treagust, David F. – PersonEntity: Name: NameFull: Tsai, Chin-Chung – PersonEntity: Name: NameFull: Mocerino, Mauro – PersonEntity: Name: NameFull: Tasker, Roy IsPartOfRelationships: – BibEntity: Dates: – D: 01 M: 08 Text: Aug2024 Type: published Y: 2024 Identifiers: – Type: issn-print Value: 10590145 Numbering: – Type: volume Value: 33 – Type: issue Value: 4 Titles: – TitleFull: Journal of Science Education & Technology Type: main |
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