Playing with the Classics, Playing the Classics--The Cyborg Ninja Genji in the Video Game Overwatch.

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Bibliographic Details
Title: Playing with the Classics, Playing the Classics--The Cyborg Ninja Genji in the Video Game Overwatch.
Authors: Citko-DuPlantis, Małgorzata Karolina
Source: Japanese Language & Literature. Oct2024, Vol. 58 Issue 2, p115-157. 43p.
Subject Terms: *Mass media, *Career development, *Imagination, Massively multiplayer online role-playing games, Computer war games, Video game competitions, Summons, Popular culture, Dehumanization
Abstract: The article examines the influence of the video game Overwatch on the global perception of traditional Japanese culture, particularly through the character Genji. It emphasizes the importance of scholarly analysis and the integration of video games into Japanese studies curricula. The text also explores the intersection of gaming, education, and cultural representation, highlighting the evolving landscape of digital entertainment and its impact on society. Overall, the article provides a detailed exploration of Japanese culture, literature, and video games, underscoring their educational and professional relevance in a global context. [Extracted from the article]
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Database: Education Research Complete
Description
Abstract:The article examines the influence of the video game Overwatch on the global perception of traditional Japanese culture, particularly through the character Genji. It emphasizes the importance of scholarly analysis and the integration of video games into Japanese studies curricula. The text also explores the intersection of gaming, education, and cultural representation, highlighting the evolving landscape of digital entertainment and its impact on society. Overall, the article provides a detailed exploration of Japanese culture, literature, and video games, underscoring their educational and professional relevance in a global context. [Extracted from the article]
ISSN:15367827
DOI:10.5195/jll.2024.330