Christopoulos, A., Mystakidis, S., Stylios, C., & Tsoulos, I. G. (2026). Unplugged gamification in education: Developing computational thinking skills through embodied gameplay. Journal of Educational Research, 119(1), 77. https://doi.org/10.1080/00220671.2025.2517266
Chicago Style (17th ed.) CitationChristopoulos, Athanasios, Stylianos Mystakidis, Chrysostomos Stylios, and Ioannis G. Tsoulos. "Unplugged Gamification in Education: Developing Computational Thinking Skills Through Embodied Gameplay." Journal of Educational Research 119, no. 1 (2026): 77. https://doi.org/10.1080/00220671.2025.2517266.
MLA (9th ed.) CitationChristopoulos, Athanasios, et al. "Unplugged Gamification in Education: Developing Computational Thinking Skills Through Embodied Gameplay." Journal of Educational Research, vol. 119, no. 1, 2026, p. 77, https://doi.org/10.1080/00220671.2025.2517266.