Using AI to DIY? Incorporating AI-Generated Learning Tools in the Classroom.

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Title: Using AI to DIY? Incorporating AI-Generated Learning Tools in the Classroom.
Authors: Jackson, Christopher1, Philips, Andrew Q.1 andrew.philips@colorado.edu
Source: Journal of Political Science Education. Jan-Mar2026, Vol. 22 Issue 1, p119-137. 19p.
Subject Terms: *Generative artificial intelligence, *Simulation games in education, *Political science education, *Active learning, *Educational technology
Abstract: Generative artificial intelligence has changed the classroom experience, for better and worse. We contend that instructors can leverage GAI to assist them in quickly creating and implementing classroom-based simulation activities and demonstrations. We use applied political science teaching examples ranging from theory to methodology to help demonstrate our point that GAI can greatly decrease the time and programming costs of creating good classroom learning tools. [ABSTRACT FROM AUTHOR]
Copyright of Journal of Political Science Education is the property of Taylor & Francis Ltd and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract. (Copyright applies to all Abstracts.)
Database: Education Research Complete
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  Data: Using AI to DIY? Incorporating AI-Generated Learning Tools in the Classroom.
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  Data: <searchLink fieldCode="AR" term="%22Jackson%2C+Christopher%22">Jackson, Christopher</searchLink><relatesTo>1</relatesTo><br /><searchLink fieldCode="AR" term="%22Philips%2C+Andrew+Q%2E%22">Philips, Andrew Q.</searchLink><relatesTo>1</relatesTo><i> andrew.philips@colorado.edu</i>
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  Data: *<searchLink fieldCode="DE" term="%22Generative+artificial+intelligence%22">Generative artificial intelligence</searchLink><br />*<searchLink fieldCode="DE" term="%22Simulation+games+in+education%22">Simulation games in education</searchLink><br />*<searchLink fieldCode="DE" term="%22Political+science+education%22">Political science education</searchLink><br />*<searchLink fieldCode="DE" term="%22Active+learning%22">Active learning</searchLink><br />*<searchLink fieldCode="DE" term="%22Educational+technology%22">Educational technology</searchLink>
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  Data: Generative artificial intelligence has changed the classroom experience, for better and worse. We contend that instructors can leverage GAI to assist them in quickly creating and implementing classroom-based simulation activities and demonstrations. We use applied political science teaching examples ranging from theory to methodology to help demonstrate our point that GAI can greatly decrease the time and programming costs of creating good classroom learning tools. [ABSTRACT FROM AUTHOR]
– Name: AbstractSuppliedCopyright
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  Data: <i>Copyright of Journal of Political Science Education is the property of Taylor & Francis Ltd and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract.</i> (Copyright applies to all Abstracts.)
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        Value: 10.1080/15512169.2025.2521286
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              Text: Jan-Mar2026
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