Editorial Notes: the CSCL universe is still expanding.

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Title: Editorial Notes: the CSCL universe is still expanding.
Authors: Baker, Michael J.1 (AUTHOR) michael.baker@telecom-paris.fr, Reimann, Peter2 (AUTHOR) peter.reimann@sydney.edu.au
Source: International Journal of Computer-Supported Collaborative Learning. Jun2026, Vol. 21 Issue 2, p169-172. 4p.
Subject Terms: *Collaborative learning, *Parent-child relationships, *Student engagement, Time-varying networks, Multiplayer games, Telematics
Abstract: This article focuses on recent research in Computer-Supported Collaborative Learning (CSCL), particularly analyzing technology-mediated interactions among learners. It highlights studies showing that emotions like anger in collaborative gaming can sometimes enhance scientific reasoning, challenging the assumption that positive emotions are always beneficial. Another study introduces the "Synthesis Lab" software, which helps preserve and refine shared knowledge from interactions into reusable artifacts. Additionally, a temporal network analysis reveals that groups often settle early into stable but suboptimal regulatory patterns during collaborative learning. Finally, research extending CSCL to family settings demonstrates how children can act as knowledgeable guides in technology-mediated learning at home, emphasizing the expanding scope of CSCL research beyond traditional classroom contexts. [Extracted from the article]
Copyright of International Journal of Computer-Supported Collaborative Learning is the property of Springer Nature and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract. (Copyright applies to all Abstracts.)
Database: Education Research Complete
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  Data: Editorial Notes: the CSCL universe is still expanding.
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  Data: <searchLink fieldCode="AR" term="%22Baker%2C+Michael+J%2E%22">Baker, Michael J.</searchLink><relatesTo>1</relatesTo> (AUTHOR)<i> michael.baker@telecom-paris.fr</i><br /><searchLink fieldCode="AR" term="%22Reimann%2C+Peter%22">Reimann, Peter</searchLink><relatesTo>2</relatesTo> (AUTHOR)<i> peter.reimann@sydney.edu.au</i>
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  Data: <searchLink fieldCode="JN" term="%22International+Journal+of+Computer-Supported+Collaborative+Learning%22">International Journal of Computer-Supported Collaborative Learning</searchLink>. Jun2026, Vol. 21 Issue 2, p169-172. 4p.
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  Data: *<searchLink fieldCode="DE" term="%22Collaborative+learning%22">Collaborative learning</searchLink><br />*<searchLink fieldCode="DE" term="%22Parent-child+relationships%22">Parent-child relationships</searchLink><br />*<searchLink fieldCode="DE" term="%22Student+engagement%22">Student engagement</searchLink><br /><searchLink fieldCode="DE" term="%22Time-varying+networks%22">Time-varying networks</searchLink><br /><searchLink fieldCode="DE" term="%22Multiplayer+games%22">Multiplayer games</searchLink><br /><searchLink fieldCode="DE" term="%22Telematics%22">Telematics</searchLink>
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  Data: This article focuses on recent research in Computer-Supported Collaborative Learning (CSCL), particularly analyzing technology-mediated interactions among learners. It highlights studies showing that emotions like anger in collaborative gaming can sometimes enhance scientific reasoning, challenging the assumption that positive emotions are always beneficial. Another study introduces the "Synthesis Lab" software, which helps preserve and refine shared knowledge from interactions into reusable artifacts. Additionally, a temporal network analysis reveals that groups often settle early into stable but suboptimal regulatory patterns during collaborative learning. Finally, research extending CSCL to family settings demonstrates how children can act as knowledgeable guides in technology-mediated learning at home, emphasizing the expanding scope of CSCL research beyond traditional classroom contexts. [Extracted from the article]
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  Data: <i>Copyright of International Journal of Computer-Supported Collaborative Learning is the property of Springer Nature and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract.</i> (Copyright applies to all Abstracts.)
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        Value: 10.1007/s11412-026-09485-8
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        Text: English
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        PageCount: 4
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    Subjects:
      – SubjectFull: Collaborative learning
        Type: general
      – SubjectFull: Parent-child relationships
        Type: general
      – SubjectFull: Student engagement
        Type: general
      – SubjectFull: Time-varying networks
        Type: general
      – SubjectFull: Multiplayer games
        Type: general
      – SubjectFull: Telematics
        Type: general
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      – TitleFull: Editorial Notes: the CSCL universe is still expanding.
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              Text: Jun2026
              Type: published
              Y: 2026
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