Apps Meet Ancestry: A Digital Ethnomathematics Play Framework for Preschool Problem-Solving.

Saved in:
Bibliographic Details
Title: Apps Meet Ancestry: A Digital Ethnomathematics Play Framework for Preschool Problem-Solving.
Authors: Ndeot, Felisitas1 icananoarta@gmail.com, Hartati, Sofia1 sofiahartati@unj.ac.id, Hapidin1 hapidin@unj.ac.id
Source: International Journal of Special Education. 2026 Special Issue, Vol. 41, p369-382. 14p.
Subject Terms: *Problem solving, *Mathematics education, *Educational technology, *Instructional systems, *Preschool education, *Early childhood education, Educational computer games, Cultural property
Abstract: Culturally-relevant mathematics experiences are rarely woven into the fast-growing market of preschool learning apps, leaving an untapped opportunity to foster heritage appreciation and early problem-solving skills. This study, therefore, introduces Ancestry Play. This tablet-based framework embeds ethnomathematical artefacts, batik tessellations, traditional bead patterns, and folklore-inspired puzzles into adaptive, playcentred challenges for children aged 4 to 6. Guided by designbased research, we translated three principles (cultural authenticity, playful scaffolding, and data-driven adaptation) into a modular architecture comprising Story, Pattern, and Builder mini-games. A quasi-experimental trial was conducted with 112 Nusa Tenggara Timur (NTT) Indonesian preschoolers: an experimental group (n = 57) used Ancestry Play for six weeks in 20-minute daily sessions, while a control group (n = 55) followed their usual paper-based numeracy routine. Pre- and postassessments employed the Math Problem-Solving Checklist and in-app analytics; data were analyzed with ANCOVA and thematic coding. Results revealed a statistically significant gain in complex problem-solving (F(1,109)=9.87, p < .01, η² = .083) for the experimental cohort, accompanied by higher engagement time (M = 14.2 min ± 2.1) and frequent strategy shifts that mirrored indigenous pattern heuristics. Qualitative observations indicated elevated cultural pride and peer narration around ancestral motifs. The findings suggest that ethnomathematicsinfused digital play boosts early mathematical reasoning and strengthens cultural identity. We discuss scalability across diverse heritages and outline future work on longitudinal retention and teacher-authored content plug-ins. [ABSTRACT FROM AUTHOR]
Copyright of International Journal of Special Education is the property of International Journal of Special Education and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract. (Copyright applies to all Abstracts.)
Database: Education Research Complete
FullText Links:
  – Type: pdflink
Text:
  Availability: 0
Header DbId: ehh
DbLabel: Education Research Complete
An: 195177018
AccessLevel: 6
PubType: Academic Journal
PubTypeId: academicJournal
PreciseRelevancyScore: 0
IllustrationInfo
Items – Name: Title
  Label: Title
  Group: Ti
  Data: Apps Meet Ancestry: A Digital Ethnomathematics Play Framework for Preschool Problem-Solving.
– Name: Author
  Label: Authors
  Group: Au
  Data: &lt;searchLink fieldCode=&quot;AR&quot; term=&quot;%22Ndeot%2C+Felisitas%22&quot;&gt;Ndeot, Felisitas&lt;/searchLink&gt;&lt;relatesTo&gt;1&lt;/relatesTo&gt;&lt;i&gt; icananoarta@gmail.com&lt;/i&gt;&lt;br /&gt;&lt;searchLink fieldCode=&quot;AR&quot; term=&quot;%22Hartati%2C+Sofia%22&quot;&gt;Hartati, Sofia&lt;/searchLink&gt;&lt;relatesTo&gt;1&lt;/relatesTo&gt;&lt;i&gt; sofiahartati@unj.ac.id&lt;/i&gt;&lt;br /&gt;&lt;searchLink fieldCode=&quot;AR&quot; term=&quot;%22Hapidin%22&quot;&gt;Hapidin&lt;/searchLink&gt;&lt;relatesTo&gt;1&lt;/relatesTo&gt;&lt;i&gt; hapidin@unj.ac.id&lt;/i&gt;
– Name: TitleSource
  Label: Source
  Group: Src
  Data: &lt;searchLink fieldCode=&quot;JN&quot; term=&quot;%22International+Journal+of+Special+Education%22&quot;&gt;International Journal of Special Education&lt;/searchLink&gt;. 2026 Special Issue, Vol. 41, p369-382. 14p.
– Name: Subject
  Label: Subject Terms
  Group: Su
  Data: *&lt;searchLink fieldCode=&quot;DE&quot; term=&quot;%22Problem+solving%22&quot;&gt;Problem solving&lt;/searchLink&gt;&lt;br /&gt;*&lt;searchLink fieldCode=&quot;DE&quot; term=&quot;%22Mathematics+education%22&quot;&gt;Mathematics education&lt;/searchLink&gt;&lt;br /&gt;*&lt;searchLink fieldCode=&quot;DE&quot; term=&quot;%22Educational+technology%22&quot;&gt;Educational technology&lt;/searchLink&gt;&lt;br /&gt;*&lt;searchLink fieldCode=&quot;DE&quot; term=&quot;%22Instructional+systems%22&quot;&gt;Instructional systems&lt;/searchLink&gt;&lt;br /&gt;*&lt;searchLink fieldCode=&quot;DE&quot; term=&quot;%22Preschool+education%22&quot;&gt;Preschool education&lt;/searchLink&gt;&lt;br /&gt;*&lt;searchLink fieldCode=&quot;DE&quot; term=&quot;%22Early+childhood+education%22&quot;&gt;Early childhood education&lt;/searchLink&gt;&lt;br /&gt;&lt;searchLink fieldCode=&quot;DE&quot; term=&quot;%22Educational+computer+games%22&quot;&gt;Educational computer games&lt;/searchLink&gt;&lt;br /&gt;&lt;searchLink fieldCode=&quot;DE&quot; term=&quot;%22Cultural+property%22&quot;&gt;Cultural property&lt;/searchLink&gt;
– Name: Abstract
  Label: Abstract
  Group: Ab
  Data: Culturally-relevant mathematics experiences are rarely woven into the fast-growing market of preschool learning apps, leaving an untapped opportunity to foster heritage appreciation and early problem-solving skills. This study, therefore, introduces Ancestry Play. This tablet-based framework embeds ethnomathematical artefacts, batik tessellations, traditional bead patterns, and folklore-inspired puzzles into adaptive, playcentred challenges for children aged 4 to 6. Guided by designbased research, we translated three principles (cultural authenticity, playful scaffolding, and data-driven adaptation) into a modular architecture comprising Story, Pattern, and Builder mini-games. A quasi-experimental trial was conducted with 112 Nusa Tenggara Timur (NTT) Indonesian preschoolers: an experimental group (n = 57) used Ancestry Play for six weeks in 20-minute daily sessions, while a control group (n = 55) followed their usual paper-based numeracy routine. Pre- and postassessments employed the Math Problem-Solving Checklist and in-app analytics; data were analyzed with ANCOVA and thematic coding. Results revealed a statistically significant gain in complex problem-solving (F(1,109)=9.87, p &lt; .01, η&#178; = .083) for the experimental cohort, accompanied by higher engagement time (M = 14.2 min &#177; 2.1) and frequent strategy shifts that mirrored indigenous pattern heuristics. Qualitative observations indicated elevated cultural pride and peer narration around ancestral motifs. The findings suggest that ethnomathematicsinfused digital play boosts early mathematical reasoning and strengthens cultural identity. We discuss scalability across diverse heritages and outline future work on longitudinal retention and teacher-authored content plug-ins. [ABSTRACT FROM AUTHOR]
– Name: AbstractSuppliedCopyright
  Label:
  Group: Ab
  Data: &lt;i&gt;Copyright of International Journal of Special Education is the property of International Journal of Special Education and its content may not be copied or emailed to multiple sites without the copyright holder&#39;s express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract.&lt;/i&gt; (Copyright applies to all Abstracts.)
PLink https://search.ebscohost.com/login.aspx?direct=true&site=eds-live&db=ehh&AN=195177018
RecordInfo BibRecord:
  BibEntity:
    Languages:
      – Code: eng
        Text: English
    PhysicalDescription:
      Pagination:
        PageCount: 14
        StartPage: 369
    Subjects:
      – SubjectFull: Problem solving
        Type: general
      – SubjectFull: Mathematics education
        Type: general
      – SubjectFull: Educational technology
        Type: general
      – SubjectFull: Instructional systems
        Type: general
      – SubjectFull: Preschool education
        Type: general
      – SubjectFull: Early childhood education
        Type: general
      – SubjectFull: Educational computer games
        Type: general
      – SubjectFull: Cultural property
        Type: general
    Titles:
      – TitleFull: Apps Meet Ancestry: A Digital Ethnomathematics Play Framework for Preschool Problem-Solving.
        Type: main
  BibRelationships:
    HasContributorRelationships:
      – PersonEntity:
          Name:
            NameFull: Ndeot, Felisitas
      – PersonEntity:
          Name:
            NameFull: Hartati, Sofia
      – PersonEntity:
          Name:
            NameFull: Hapidin
    IsPartOfRelationships:
      – BibEntity:
          Dates:
            – D: 09
              M: 01
              Text: 2026 Special Issue
              Type: published
              Y: 2026
          Identifiers:
            – Type: issn-print
              Value: 08273383
          Numbering:
            – Type: volume
              Value: 41
          Titles:
            – TitleFull: International Journal of Special Education
              Type: main
ResultId 1