Alhyari, N., Marar, R., & Tedmori, S. (2026). ENHANCING CULTURAL LEARNING THROUGH VIRTUAL REALITY: A CASE STUDY OF THE 'AIN GHAZAL STATUES. Journal of Information Technology Education: Research, 25, 1. https://doi.org/10.28945/5722
Chicago Style (17th ed.) CitationAlhyari, Narmeen, Rosana Marar, and Sara Tedmori. "ENHANCING CULTURAL LEARNING THROUGH VIRTUAL REALITY: A CASE STUDY OF THE 'AIN GHAZAL STATUES." Journal of Information Technology Education: Research 25 (2026): 1. https://doi.org/10.28945/5722.
MLA (9th ed.) CitationAlhyari, Narmeen, et al. "ENHANCING CULTURAL LEARNING THROUGH VIRTUAL REALITY: A CASE STUDY OF THE 'AIN GHAZAL STATUES." Journal of Information Technology Education: Research, vol. 25, 2026, p. 1, https://doi.org/10.28945/5722.