Hanghøj, T., & Meyer, B. (2010). How to Study Something That Does not (yet) Exist: Making Design Interventions With Learning Games. Proceedings of the European Conference on Games Based Learning, 123.
Chicago Style (17th ed.) CitationHanghøj, Thorkild, and Bente Meyer. "How to Study Something That Does Not (yet) Exist: Making Design Interventions With Learning Games." Proceedings of the European Conference on Games Based Learning 2010: 123.
MLA (9th ed.) CitationHanghøj, Thorkild, and Bente Meyer. "How to Study Something That Does Not (yet) Exist: Making Design Interventions With Learning Games." Proceedings of the European Conference on Games Based Learning, 2010, p. 123.
Warning: These citations may not always be 100% accurate.