Bibliographic Details
| Title: |
Youth Performance in Virtual Environments. |
| Authors: |
Burling, James T.1 jtburling@gmail.com |
| Source: |
Youth Theatre Journal. 2013, Vol. 27 Issue 2, p139-146. 8p. |
| Subject Terms: |
Children's theater, Theater & society, Augmented reality, Avatars (Virtual reality), Theater audiences |
| Abstract (English): |
This article examines the changing nature of young audiences in a media-saturated society. There is a growing trend toward participation and agency in video and augmented reality games allowing players to become participant and observer, actor and avatar. Based on my work with drama for youth, my experiments with participatory performance utilizing video games, and the convergence of theories about play and performance, I analyze the evolving connections between the way children and adults experience virtual environments and games, the ways they engage with a theatrical event, and how this informs the development of theatre for young audiences. [ABSTRACT FROM PUBLISHER] |
| Abstract (Spanish): |
Este artículo examina la naturaleza cambiante de las audiencias jóvenes en una sociedad saturada de medios. Hay una tendencia creciente hacia la participación y gestión en los juegos de vídeo de realidad aumentada, que permite a los jugadores convertirse a la vez en participantes y observadores, actores y avatares. Fundamentándome en mi trabajo con el drama para jóvenes, mis experimentos con escenificaciones participativas utilizando videojuegos, y la convergencia de las teorías sobre el juego y la representación, analizo las conexiones evolutivas entre la manera como los niños y los adultos experimentan los entornos virtuales y los juegos, las formas en que se involucran en un evento teatral, y cómo esto incide en la evolución del teatro para las audiencias jóvenes. [ABSTRACT FROM PUBLISHER] |
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| Database: |
Education Research Complete |