The Relationships among Measures of Intrinsic Motivation, Instructional Design, and Learning in Computer-Based Instruction.

Saved in:
Bibliographic Details
Title: The Relationships among Measures of Intrinsic Motivation, Instructional Design, and Learning in Computer-Based Instruction.
Language: English
Authors: Rezabek, Randy
Peer Reviewed: N
Page Count: 13
Publication Date: 1995
Document Type: Reports - Research
Speeches/Meeting Papers
Descriptors: Computer Assisted Instruction, Computer Simulation, Fixed Sequence, Hypermedia, Instructional Design, Instructional Materials, Learning Processes, Prior Learning, Self Motivation
Abstract: The intent of this study was to explore the intrinsic aspects of motivation, and to see if the design of instruction could positively affect learners' levels of intrinsic motivation toward the subject matter. The following questions were addressed: (1) Will different computer-based instructional treatments which have been designed to reflect principles of intrinsic motivation to varying degrees produce measurably different levels of intrinsic motivation in learners? (2) Can the data from this study be explained in terms of the flow model? (3) Are higher levels of intrinsic motivation associated with higher learning scores? and (4) Are prior learning and prior interest related to different levels of intrinsic motivation? The flow phenomenon is described in terms of its two parameters, challenge and skills. When these two factors are in balance, people feel that they have the skills necessary to achieve a challenging but realistic goal. Instructional materials for the study consisted of three computer-assisted instructional programs on the topic of the relationship of aperture and shutter speed to exposure, depth-of-field, and image blur. Treatment #1 utilized a linear design with a fixed sequence of topics. Treatment #2 contained the same content material, but was organized into a hypermedia style structure, giving subjects a choice over the sequencing of instruction. Treatment #3 utilized a series of camera simulators with embedded instructional sequences for both presentation of the material and opportunities for practice, and with a "Jeopardy" style game at the end in lieu of embedded questions. Measures of intrinsic motivation were gathered from 121 subjects through the use of the Experience Sampling Form (ESF) and the Intrinsic Motivation Inventory (IMI). Results suggest that attempting to increase intrinsic motivation through the design of instructional materials is more difficult than the literature would indicate. The following subdimension score results are discussed: activation (alertness, involvement, excitement); affect (happiness, sociability, relaxation); cognitive efficiency (concentration, expectation, satisfaction); motivation (sense of control; success, satisfaction, importance of activity to the subject); perceived confidence (respondent's sense of competence, skill, and confidence). Results are illustrated in eight tables. (Contains 22 references.) (MAS)
Entry Date: 1995
Accession Number: ED383332
Database: ERIC
FullText Text:
  Availability: 0
CustomLinks:
  – Url: https://eric.ed.gov/contentdelivery/servlet/ERICServlet?accno=ED383332
    Name: ERIC Full Text
    Category: fullText
    Text: Full Text from ERIC
Header DbId: eric
DbLabel: ERIC
An: ED383332
AccessLevel: 3
PubType: Report
PubTypeId: report
PreciseRelevancyScore: 0
IllustrationInfo
Items – Name: Title
  Label: Title
  Group: Ti
  Data: The Relationships among Measures of Intrinsic Motivation, Instructional Design, and Learning in Computer-Based Instruction.
– Name: Language
  Label: Language
  Group: Lang
  Data: English
– Name: Author
  Label: Authors
  Group: Au
  Data: <searchLink fieldCode="AR" term="%22Rezabek%2C+Randy%22">Rezabek, Randy</searchLink>
– Name: PeerReviewed
  Label: Peer Reviewed
  Group: SrcInfo
  Data: N
– Name: Pages
  Label: Page Count
  Group: Src
  Data: 13
– Name: DatePubCY
  Label: Publication Date
  Group: Date
  Data: 1995
– Name: TypeDocument
  Label: Document Type
  Group: TypDoc
  Data: Reports - Research<br />Speeches/Meeting Papers
– Name: Subject
  Label: Descriptors
  Group: Su
  Data: <searchLink fieldCode="DE" term="%22Computer+Assisted+Instruction%22">Computer Assisted Instruction</searchLink><br /><searchLink fieldCode="DE" term="%22Computer+Simulation%22">Computer Simulation</searchLink><br /><searchLink fieldCode="DE" term="%22Fixed+Sequence%22">Fixed Sequence</searchLink><br /><searchLink fieldCode="DE" term="%22Hypermedia%22">Hypermedia</searchLink><br /><searchLink fieldCode="DE" term="%22Instructional+Design%22">Instructional Design</searchLink><br /><searchLink fieldCode="DE" term="%22Instructional+Materials%22">Instructional Materials</searchLink><br /><searchLink fieldCode="DE" term="%22Learning+Processes%22">Learning Processes</searchLink><br /><searchLink fieldCode="DE" term="%22Prior+Learning%22">Prior Learning</searchLink><br /><searchLink fieldCode="DE" term="%22Self+Motivation%22">Self Motivation</searchLink>
– Name: Abstract
  Label: Abstract
  Group: Ab
  Data: The intent of this study was to explore the intrinsic aspects of motivation, and to see if the design of instruction could positively affect learners' levels of intrinsic motivation toward the subject matter. The following questions were addressed: (1) Will different computer-based instructional treatments which have been designed to reflect principles of intrinsic motivation to varying degrees produce measurably different levels of intrinsic motivation in learners? (2) Can the data from this study be explained in terms of the flow model? (3) Are higher levels of intrinsic motivation associated with higher learning scores? and (4) Are prior learning and prior interest related to different levels of intrinsic motivation? The flow phenomenon is described in terms of its two parameters, challenge and skills. When these two factors are in balance, people feel that they have the skills necessary to achieve a challenging but realistic goal. Instructional materials for the study consisted of three computer-assisted instructional programs on the topic of the relationship of aperture and shutter speed to exposure, depth-of-field, and image blur. Treatment #1 utilized a linear design with a fixed sequence of topics. Treatment #2 contained the same content material, but was organized into a hypermedia style structure, giving subjects a choice over the sequencing of instruction. Treatment #3 utilized a series of camera simulators with embedded instructional sequences for both presentation of the material and opportunities for practice, and with a "Jeopardy" style game at the end in lieu of embedded questions. Measures of intrinsic motivation were gathered from 121 subjects through the use of the Experience Sampling Form (ESF) and the Intrinsic Motivation Inventory (IMI). Results suggest that attempting to increase intrinsic motivation through the design of instructional materials is more difficult than the literature would indicate. The following subdimension score results are discussed: activation (alertness, involvement, excitement); affect (happiness, sociability, relaxation); cognitive efficiency (concentration, expectation, satisfaction); motivation (sense of control; success, satisfaction, importance of activity to the subject); perceived confidence (respondent's sense of competence, skill, and confidence). Results are illustrated in eight tables. (Contains 22 references.) (MAS)
– Name: DateEntry
  Label: Entry Date
  Group: Date
  Data: 1995
– Name: AN
  Label: Accession Number
  Group: ID
  Data: ED383332
PLink https://search.ebscohost.com/login.aspx?direct=true&site=eds-live&db=eric&AN=ED383332
RecordInfo BibRecord:
  BibEntity:
    Languages:
      – Text: English
    PhysicalDescription:
      Pagination:
        PageCount: 13
    Subjects:
      – SubjectFull: Computer Assisted Instruction
        Type: general
      – SubjectFull: Computer Simulation
        Type: general
      – SubjectFull: Fixed Sequence
        Type: general
      – SubjectFull: Hypermedia
        Type: general
      – SubjectFull: Instructional Design
        Type: general
      – SubjectFull: Instructional Materials
        Type: general
      – SubjectFull: Learning Processes
        Type: general
      – SubjectFull: Prior Learning
        Type: general
      – SubjectFull: Self Motivation
        Type: general
    Titles:
      – TitleFull: The Relationships among Measures of Intrinsic Motivation, Instructional Design, and Learning in Computer-Based Instruction.
        Type: main
  BibRelationships:
    HasContributorRelationships:
      – PersonEntity:
          Name:
            NameFull: Rezabek, Randy
    IsPartOfRelationships:
      – BibEntity:
          Dates:
            – D: 01
              M: 01
              Type: published
              Y: 1995
ResultId 1