Validity Evidence for Games as Assessment Environments. CRESST Report 773

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Title: Validity Evidence for Games as Assessment Environments. CRESST Report 773
Language: English
Authors: Delacruz, Girlie C., Chung, Gregory K. W. K., Baker, Eva L., National Center for Research on Evaluation, Standards, and Student Testing
Source: National Center for Research on Evaluation, Standards, and Student Testing (CRESST). 2010.
Availability: National Center for Research on Evaluation, Standards, and Student Testing (CRESST). 300 Charles E Young Drive N, GSE&IS Building 3rd Floor, Mailbox 951522, Los Angeles, CA 90095-1522. Tel: 310-206-1532; Fax: 310-825-3883; Web site: http://www.cresst.org
Peer Reviewed: N
Physical Description: PDF
Page Count: 9
Publication Date: 2010
Sponsoring Agency: Department of Education (ED)
Document Type: Reports - Research
Education Level: High Schools
Descriptors: Educational Games, Validity, Prior Learning, Scores, Teaching Methods, Predictive Validity, Mathematics Instruction, Mathematical Concepts, Predictor Variables, Knowledge Level, High School Students, Summer Programs, Video Games, Computer Uses in Education, Pretests Posttests, Secondary School Mathematics
Abstract: This study provides empirical evidence of a highly specific use of games in education--the assessment of the learner. Linear regressions were used to examine the predictive and convergent validity of a math game as assessment of mathematical understanding. Results indicate that prior knowledge significantly predicts game performance. Results also indicate that game performance significantly predicts posttest scores, even when controlling for prior knowledge. These results provide evidence that game performance taps into mathematical understanding. (Contains 2 figures.)
Abstractor: As Provided
Number of References: 3
Entry Date: 2010
Accession Number: ED512651
Database: ERIC
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  Availability: 0
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  – Url: https://eric.ed.gov/contentdelivery/servlet/ERICServlet?accno=ED512651
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  Data: Validity Evidence for Games as Assessment Environments. CRESST Report 773
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  Data: <searchLink fieldCode="AR" term="%22Delacruz%2C+Girlie+C%2E%22">Delacruz, Girlie C.</searchLink><br /><searchLink fieldCode="AR" term="%22Chung%2C+Gregory+K%2E+W%2E+K%2E%22">Chung, Gregory K. W. K.</searchLink><br /><searchLink fieldCode="AR" term="%22Baker%2C+Eva+L%2E%22">Baker, Eva L.</searchLink><br /><searchLink fieldCode="AR" term="%22National+Center+for+Research+on+Evaluation%2C+Standards%2C+and+Student+Testing%22">National Center for Research on Evaluation, Standards, and Student Testing</searchLink>
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  Data: <searchLink fieldCode="SO" term="%22National+Center+for+Research+on+Evaluation%2C+Standards%2C+and+Student+Testing+%28CRESST%29%22"><i>National Center for Research on Evaluation, Standards, and Student Testing (CRESST)</i></searchLink>. 2010.
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  Data: National Center for Research on Evaluation, Standards, and Student Testing (CRESST). 300 Charles E Young Drive N, GSE&IS Building 3rd Floor, Mailbox 951522, Los Angeles, CA 90095-1522. Tel: 310-206-1532; Fax: 310-825-3883; Web site: http://www.cresst.org
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  Data: <searchLink fieldCode="DE" term="%22Educational+Games%22">Educational Games</searchLink><br /><searchLink fieldCode="DE" term="%22Validity%22">Validity</searchLink><br /><searchLink fieldCode="DE" term="%22Prior+Learning%22">Prior Learning</searchLink><br /><searchLink fieldCode="DE" term="%22Scores%22">Scores</searchLink><br /><searchLink fieldCode="DE" term="%22Teaching+Methods%22">Teaching Methods</searchLink><br /><searchLink fieldCode="DE" term="%22Predictive+Validity%22">Predictive Validity</searchLink><br /><searchLink fieldCode="DE" term="%22Mathematics+Instruction%22">Mathematics Instruction</searchLink><br /><searchLink fieldCode="DE" term="%22Mathematical+Concepts%22">Mathematical Concepts</searchLink><br /><searchLink fieldCode="DE" term="%22Predictor+Variables%22">Predictor Variables</searchLink><br /><searchLink fieldCode="DE" term="%22Knowledge+Level%22">Knowledge Level</searchLink><br /><searchLink fieldCode="DE" term="%22High+School+Students%22">High School Students</searchLink><br /><searchLink fieldCode="DE" term="%22Summer+Programs%22">Summer Programs</searchLink><br /><searchLink fieldCode="DE" term="%22Video+Games%22">Video Games</searchLink><br /><searchLink fieldCode="DE" term="%22Computer+Uses+in+Education%22">Computer Uses in Education</searchLink><br /><searchLink fieldCode="DE" term="%22Pretests+Posttests%22">Pretests Posttests</searchLink><br /><searchLink fieldCode="DE" term="%22Secondary+School+Mathematics%22">Secondary School Mathematics</searchLink>
– Name: Abstract
  Label: Abstract
  Group: Ab
  Data: This study provides empirical evidence of a highly specific use of games in education--the assessment of the learner. Linear regressions were used to examine the predictive and convergent validity of a math game as assessment of mathematical understanding. Results indicate that prior knowledge significantly predicts game performance. Results also indicate that game performance significantly predicts posttest scores, even when controlling for prior knowledge. These results provide evidence that game performance taps into mathematical understanding. (Contains 2 figures.)
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  Data: 2010
– Name: AN
  Label: Accession Number
  Group: ID
  Data: ED512651
PLink https://search.ebscohost.com/login.aspx?direct=true&site=eds-live&db=eric&AN=ED512651
RecordInfo BibRecord:
  BibEntity:
    Languages:
      – Text: English
    PhysicalDescription:
      Pagination:
        PageCount: 9
    Subjects:
      – SubjectFull: Educational Games
        Type: general
      – SubjectFull: Validity
        Type: general
      – SubjectFull: Prior Learning
        Type: general
      – SubjectFull: Scores
        Type: general
      – SubjectFull: Teaching Methods
        Type: general
      – SubjectFull: Predictive Validity
        Type: general
      – SubjectFull: Mathematics Instruction
        Type: general
      – SubjectFull: Mathematical Concepts
        Type: general
      – SubjectFull: Predictor Variables
        Type: general
      – SubjectFull: Knowledge Level
        Type: general
      – SubjectFull: High School Students
        Type: general
      – SubjectFull: Summer Programs
        Type: general
      – SubjectFull: Video Games
        Type: general
      – SubjectFull: Computer Uses in Education
        Type: general
      – SubjectFull: Pretests Posttests
        Type: general
      – SubjectFull: Secondary School Mathematics
        Type: general
    Titles:
      – TitleFull: Validity Evidence for Games as Assessment Environments. CRESST Report 773
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            NameFull: Delacruz, Girlie C.
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            NameFull: Chung, Gregory K. W. K.
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            NameFull: Baker, Eva L.
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