Exploring Learners' Perceptions of the Use of Digital Letter Games for Language Learning: The Case of Magic Word
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| Title: | Exploring Learners' Perceptions of the Use of Digital Letter Games for Language Learning: The Case of Magic Word |
|---|---|
| Language: | English |
| Authors: | Loiseau, Mathieu, Cervini, Cristiana, Ceccherelli, Andrea, Masperi, Monica, Salomoni, Paola, Roccetti, Marco, Valva, Antonella, Bianco, Francesca |
| Source: | Research-publishing.net. 2016. |
| Availability: | Research-publishing.net. La Grange des Noyes, 25110 Voillans, France. e-mail: info@research-publishing.net; Web site: http://research-publishing.net |
| Peer Reviewed: | Y |
| Page Count: | 8 |
| Publication Date: | 2016 |
| Document Type: | Speeches/Meeting Papers Reports - Research |
| Education Level: | Higher Education Postsecondary Education |
| Descriptors: | Second Language Learning, Educational Games, Second Language Instruction, English (Second Language), French, Italian, Morphology (Languages), Alphabets, Computer Games, College Students, Student Attitudes, Foreign Countries, Vocabulary Development |
| Geographic Terms: | France, Italy |
| Abstract: | In this paper, we present two versions of a learning game developed respectively at the Grenoble Alpes and Bologna University. This research focuses on a digital game aimed at favouring the learners' "playful attitude" and harnessing it towards "accuracy" aspects of language learning (lexicon and morphology, here). The game, presently available for English, French and Italian, could be described as a letter game stemming from the archetypal example of Turoff's Boggle. Avatars of this game genre both exist as commercial off the shelf games and as learning games. We explain in this paper how our two versions respectively tackle two different aspects of language learning. We conducted an experiment in which all students tried both versions to study their perceptions of both games contrastively in order to prepare for the development of subsequent versions of the game. [For the complete volume of short papers, see ED572005.] |
| Abstractor: | As Provided |
| Number of References: | 14 |
| Entry Date: | 2017 |
| Accession Number: | ED572210 |
| Database: | ERIC |
| FullText | Text: Availability: 0 CustomLinks: – Url: https://eric.ed.gov/contentdelivery/servlet/ERICServlet?accno=ED572210 Name: ERIC Full Text Category: fullText Text: Full Text from ERIC |
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| Header | DbId: eric DbLabel: ERIC An: ED572210 AccessLevel: 3 PubType: Conference PubTypeId: conference PreciseRelevancyScore: 0 |
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| Items | – Name: Title Label: Title Group: Ti Data: Exploring Learners' Perceptions of the Use of Digital Letter Games for Language Learning: The Case of Magic Word – Name: Language Label: Language Group: Lang Data: English – Name: Author Label: Authors Group: Au Data: <searchLink fieldCode="AR" term="%22Loiseau%2C+Mathieu%22">Loiseau, Mathieu</searchLink><br /><searchLink fieldCode="AR" term="%22Cervini%2C+Cristiana%22">Cervini, Cristiana</searchLink><br /><searchLink fieldCode="AR" term="%22Ceccherelli%2C+Andrea%22">Ceccherelli, Andrea</searchLink><br /><searchLink fieldCode="AR" term="%22Masperi%2C+Monica%22">Masperi, Monica</searchLink><br /><searchLink fieldCode="AR" term="%22Salomoni%2C+Paola%22">Salomoni, Paola</searchLink><br /><searchLink fieldCode="AR" term="%22Roccetti%2C+Marco%22">Roccetti, Marco</searchLink><br /><searchLink fieldCode="AR" term="%22Valva%2C+Antonella%22">Valva, Antonella</searchLink><br /><searchLink fieldCode="AR" term="%22Bianco%2C+Francesca%22">Bianco, Francesca</searchLink> – Name: TitleSource Label: Source Group: Src Data: <searchLink fieldCode="SO" term="%22Research-publishing%2Enet%22"><i>Research-publishing.net</i></searchLink>. 2016. – Name: Avail Label: Availability Group: Avail Data: Research-publishing.net. La Grange des Noyes, 25110 Voillans, France. e-mail: info@research-publishing.net; Web site: http://research-publishing.net – Name: PeerReviewed Label: Peer Reviewed Group: SrcInfo Data: Y – Name: Pages Label: Page Count Group: Src Data: 8 – Name: DatePubCY Label: Publication Date Group: Date Data: 2016 – Name: TypeDocument Label: Document Type Group: TypDoc Data: Speeches/Meeting Papers<br />Reports - Research – Name: Audience Label: Education Level Group: Audnce Data: <searchLink fieldCode="EL" term="%22Higher+Education%22">Higher Education</searchLink><br /><searchLink fieldCode="EL" term="%22Postsecondary+Education%22">Postsecondary Education</searchLink> – Name: Subject Label: Descriptors Group: Su Data: <searchLink fieldCode="DE" term="%22Second+Language+Learning%22">Second Language Learning</searchLink><br /><searchLink fieldCode="DE" term="%22Educational+Games%22">Educational Games</searchLink><br /><searchLink fieldCode="DE" term="%22Second+Language+Instruction%22">Second Language Instruction</searchLink><br /><searchLink fieldCode="DE" term="%22English+%28Second+Language%29%22">English (Second Language)</searchLink><br /><searchLink fieldCode="DE" term="%22French%22">French</searchLink><br /><searchLink fieldCode="DE" term="%22Italian%22">Italian</searchLink><br /><searchLink fieldCode="DE" term="%22Morphology+%28Languages%29%22">Morphology (Languages)</searchLink><br /><searchLink fieldCode="DE" term="%22Alphabets%22">Alphabets</searchLink><br /><searchLink fieldCode="DE" term="%22Computer+Games%22">Computer Games</searchLink><br /><searchLink fieldCode="DE" term="%22College+Students%22">College Students</searchLink><br /><searchLink fieldCode="DE" term="%22Student+Attitudes%22">Student Attitudes</searchLink><br /><searchLink fieldCode="DE" term="%22Foreign+Countries%22">Foreign Countries</searchLink><br /><searchLink fieldCode="DE" term="%22Vocabulary+Development%22">Vocabulary Development</searchLink> – Name: Subject Label: Geographic Terms Group: Su Data: <searchLink fieldCode="DE" term="%22France%22">France</searchLink><br /><searchLink fieldCode="DE" term="%22Italy%22">Italy</searchLink> – Name: Abstract Label: Abstract Group: Ab Data: In this paper, we present two versions of a learning game developed respectively at the Grenoble Alpes and Bologna University. This research focuses on a digital game aimed at favouring the learners' "playful attitude" and harnessing it towards "accuracy" aspects of language learning (lexicon and morphology, here). The game, presently available for English, French and Italian, could be described as a letter game stemming from the archetypal example of Turoff's Boggle. Avatars of this game genre both exist as commercial off the shelf games and as learning games. We explain in this paper how our two versions respectively tackle two different aspects of language learning. We conducted an experiment in which all students tried both versions to study their perceptions of both games contrastively in order to prepare for the development of subsequent versions of the game. [For the complete volume of short papers, see ED572005.] – Name: AbstractInfo Label: Abstractor Group: Ab Data: As Provided – Name: Ref Label: Number of References Group: RefInfo Data: 14 – Name: DateEntry Label: Entry Date Group: Date Data: 2017 – Name: AN Label: Accession Number Group: ID Data: ED572210 |
| PLink | https://search.ebscohost.com/login.aspx?direct=true&site=eds-live&db=eric&AN=ED572210 |
| RecordInfo | BibRecord: BibEntity: Languages: – Text: English PhysicalDescription: Pagination: PageCount: 8 Subjects: – SubjectFull: Second Language Learning Type: general – SubjectFull: Educational Games Type: general – SubjectFull: Second Language Instruction Type: general – SubjectFull: English (Second Language) Type: general – SubjectFull: French Type: general – SubjectFull: Italian Type: general – SubjectFull: Morphology (Languages) Type: general – SubjectFull: Alphabets Type: general – SubjectFull: Computer Games Type: general – SubjectFull: College Students Type: general – SubjectFull: Student Attitudes Type: general – SubjectFull: Foreign Countries Type: general – SubjectFull: Vocabulary Development Type: general – SubjectFull: France Type: general – SubjectFull: Italy Type: general Titles: – TitleFull: Exploring Learners' Perceptions of the Use of Digital Letter Games for Language Learning: The Case of Magic Word Type: main BibRelationships: HasContributorRelationships: – PersonEntity: Name: NameFull: Loiseau, Mathieu – PersonEntity: Name: NameFull: Cervini, Cristiana – PersonEntity: Name: NameFull: Ceccherelli, Andrea – PersonEntity: Name: NameFull: Masperi, Monica – PersonEntity: Name: NameFull: Salomoni, Paola – PersonEntity: Name: NameFull: Roccetti, Marco – PersonEntity: Name: NameFull: Valva, Antonella – PersonEntity: Name: NameFull: Bianco, Francesca IsPartOfRelationships: – BibEntity: Dates: – D: 01 M: 08 Type: published Y: 2016 Titles: – TitleFull: Research-publishing.net Type: main |
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