The Feasibility of Offering Bachelor of Science in Entertainment and Multimedia Computing (BSEMC) Using SWOT Analysis

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Title: The Feasibility of Offering Bachelor of Science in Entertainment and Multimedia Computing (BSEMC) Using SWOT Analysis
Language: English
Authors: Olipas, Cris Norman P., Dela Cruz, Arnold P.
Source: Online Submission. 2022 8(1):1239-1245.
Peer Reviewed: Y
Page Count: 7
Publication Date: 2022
Document Type: Journal Articles
Reports - Research
Education Level: Higher Education
Postsecondary Education
High Schools
Secondary Education
Descriptors: Bachelors Degrees, Multimedia Instruction, Multimedia Materials, Computer Science Education, Research Methodology, Foreign Countries, College Bound Students, Educational Demand, Costs, Employment Potential, Reputation, Scholarships, Courses, Computer Games
Geographic Terms: Philippines
ISSN: 2395-4396
Abstract: The research has been conducted to examine the feasibility of offering a Bachelor of Science in Entertainment and Multimedia Computing, one of the Commission on Higher Education (CHED) priority courses according to [1] and in keeping with the University's mission and vision. In Nueva Ecija, questionnaires were delivered to senior high school students, and interviews were performed with corporate companies. The data was analyzed using the SWOT Analysis approach to establish the course's competitiveness and cost. According to the survey findings, many graduating senior high school respondents consider BSEMC as a college course. Some of the reasons mentioned by respondents are free tuition, proximity to their home, the University's outstanding reputation, demand for the degree, and a high percentage of employability soon after graduation. A questionnaire and interviews were used as the primary instruments in this study, including selected high schools in Nueva Ecija and several commercial entities. It also used SWOT analysis to determine the course's competitiveness and attractiveness. The amount of senior high school students who replied favorably to the questionnaire reveals that student-respondents are interested in enrolling in the BS in Entertainment and Multimedia Computing program. Demand for the course, the low cost of education, employment after graduation, and the University's strong reputation are all factors. The University's strength is based on its vision, purpose, goals, objectives, and CHED standards such as faculty qualifications and available facilities. Limited educational offerings and reliance on government scholarships are two internal flaws. This contributes to the industry's human resources shortage even more. As a result, offering entertainment and multimedia computing is necessary.
Abstractor: As Provided
Entry Date: 2022
Accession Number: ED622625
Database: ERIC
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  Data: The research has been conducted to examine the feasibility of offering a Bachelor of Science in Entertainment and Multimedia Computing, one of the Commission on Higher Education (CHED) priority courses according to [1] and in keeping with the University's mission and vision. In Nueva Ecija, questionnaires were delivered to senior high school students, and interviews were performed with corporate companies. The data was analyzed using the SWOT Analysis approach to establish the course's competitiveness and cost. According to the survey findings, many graduating senior high school respondents consider BSEMC as a college course. Some of the reasons mentioned by respondents are free tuition, proximity to their home, the University's outstanding reputation, demand for the degree, and a high percentage of employability soon after graduation. A questionnaire and interviews were used as the primary instruments in this study, including selected high schools in Nueva Ecija and several commercial entities. It also used SWOT analysis to determine the course's competitiveness and attractiveness. The amount of senior high school students who replied favorably to the questionnaire reveals that student-respondents are interested in enrolling in the BS in Entertainment and Multimedia Computing program. Demand for the course, the low cost of education, employment after graduation, and the University's strong reputation are all factors. The University's strength is based on its vision, purpose, goals, objectives, and CHED standards such as faculty qualifications and available facilities. Limited educational offerings and reliance on government scholarships are two internal flaws. This contributes to the industry's human resources shortage even more. As a result, offering entertainment and multimedia computing is necessary.
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    Languages:
      – Text: English
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        PageCount: 7
        StartPage: 1239
    Subjects:
      – SubjectFull: Bachelors Degrees
        Type: general
      – SubjectFull: Multimedia Instruction
        Type: general
      – SubjectFull: Multimedia Materials
        Type: general
      – SubjectFull: Computer Science Education
        Type: general
      – SubjectFull: Research Methodology
        Type: general
      – SubjectFull: Foreign Countries
        Type: general
      – SubjectFull: College Bound Students
        Type: general
      – SubjectFull: Educational Demand
        Type: general
      – SubjectFull: Costs
        Type: general
      – SubjectFull: Employment Potential
        Type: general
      – SubjectFull: Reputation
        Type: general
      – SubjectFull: Scholarships
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      – SubjectFull: Courses
        Type: general
      – SubjectFull: Computer Games
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      – SubjectFull: Philippines
        Type: general
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      – TitleFull: The Feasibility of Offering Bachelor of Science in Entertainment and Multimedia Computing (BSEMC) Using SWOT Analysis
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