Computer Tablet Games' Effect on Young Children's Self-Concept
Saved in:
| Title: | Computer Tablet Games' Effect on Young Children's Self-Concept |
|---|---|
| Language: | English |
| Authors: | Moawad, Ruba Abdel Matloub |
| Source: | International Education Studies. 2017 10(3):116-124. |
| Availability: | Canadian Center of Science and Education. 1120 Finch Avenue West Suite 701-309, Toronto, ON M3J 3H7, Canada. Tel: 416-642-2606 Ext 206; Fax: 416-642-2608; e-mail: ies@ccsenet.org; Web site: http://www.ccsenet.org/journal/index.php/es |
| Peer Reviewed: | Y |
| Page Count: | 9 |
| Publication Date: | 2017 |
| Document Type: | Journal Articles Reports - Research |
| Descriptors: | Computer Games, Educational Games, Handheld Devices, Young Children, Self Concept, Low Income Groups, Play, Experimental Groups, Control Groups, Pretests Posttests, Self Concept Measures, Foreign Countries, Cognitive Tests, Freehand Drawing, Projective Measures, Personality Measures, Scores, Hypothesis Testing |
| Geographic Terms: | Saudi Arabia |
| Assessment and Survey Identifiers: | Goodenough Harris Drawing Test |
| ISSN: | 1913-9020 |
| Abstract: | Playing in general has a positive effect on child development; yet with the advancement of technology, the way children play has changed, and the effects of their play have changed as well. Some studies have shown an overall negative effect of electronic games, while others have reported the opposite. This study aims to investigate the effects of tablet-based electronic games on the child's self-concept. Twenty-six children between the ages of 4 and 6 years from low-income backgrounds participated. They were divided into two groups; in the experimental group, children were given a tablet device with 10 educational electronic games on it, and the mothers were instructed to let them play the games for less than three hours a day in a normal home situation. The control group was not given any electronic devices. A pre- and post-pictorial measure of self-concept was used. The overall results showed no gains in self-concept for the experimental group and no differences between the groups, except in the domain of curiosity, where the control group children experienced a pre- to post-test increase. |
| Abstractor: | As Provided |
| Number of References: | 32 |
| Entry Date: | 2017 |
| Accession Number: | EJ1138393 |
| Database: | ERIC |
| FullText | Text: Availability: 0 CustomLinks: – Url: https://eric.ed.gov/contentdelivery/servlet/ERICServlet?accno=EJ1138393 Name: ERIC Full Text Category: fullText Text: Full Text from ERIC |
|---|---|
| Header | DbId: eric DbLabel: ERIC An: EJ1138393 AccessLevel: 3 PubType: Academic Journal PubTypeId: academicJournal PreciseRelevancyScore: 0 |
| IllustrationInfo | |
| Items | – Name: Title Label: Title Group: Ti Data: Computer Tablet Games' Effect on Young Children's Self-Concept – Name: Language Label: Language Group: Lang Data: English – Name: Author Label: Authors Group: Au Data: <searchLink fieldCode="AR" term="%22Moawad%2C+Ruba+Abdel+Matloub%22">Moawad, Ruba Abdel Matloub</searchLink> – Name: TitleSource Label: Source Group: Src Data: <searchLink fieldCode="SO" term="%22International+Education+Studies%22"><i>International Education Studies</i></searchLink>. 2017 10(3):116-124. – Name: Avail Label: Availability Group: Avail Data: Canadian Center of Science and Education. 1120 Finch Avenue West Suite 701-309, Toronto, ON M3J 3H7, Canada. Tel: 416-642-2606 Ext 206; Fax: 416-642-2608; e-mail: ies@ccsenet.org; Web site: http://www.ccsenet.org/journal/index.php/es – Name: PeerReviewed Label: Peer Reviewed Group: SrcInfo Data: Y – Name: Pages Label: Page Count Group: Src Data: 9 – Name: DatePubCY Label: Publication Date Group: Date Data: 2017 – Name: TypeDocument Label: Document Type Group: TypDoc Data: Journal Articles<br />Reports - Research – Name: Subject Label: Descriptors Group: Su Data: <searchLink fieldCode="DE" term="%22Computer+Games%22">Computer Games</searchLink><br /><searchLink fieldCode="DE" term="%22Educational+Games%22">Educational Games</searchLink><br /><searchLink fieldCode="DE" term="%22Handheld+Devices%22">Handheld Devices</searchLink><br /><searchLink fieldCode="DE" term="%22Young+Children%22">Young Children</searchLink><br /><searchLink fieldCode="DE" term="%22Self+Concept%22">Self Concept</searchLink><br /><searchLink fieldCode="DE" term="%22Low+Income+Groups%22">Low Income Groups</searchLink><br /><searchLink fieldCode="DE" term="%22Play%22">Play</searchLink><br /><searchLink fieldCode="DE" term="%22Experimental+Groups%22">Experimental Groups</searchLink><br /><searchLink fieldCode="DE" term="%22Control+Groups%22">Control Groups</searchLink><br /><searchLink fieldCode="DE" term="%22Pretests+Posttests%22">Pretests Posttests</searchLink><br /><searchLink fieldCode="DE" term="%22Self+Concept+Measures%22">Self Concept Measures</searchLink><br /><searchLink fieldCode="DE" term="%22Foreign+Countries%22">Foreign Countries</searchLink><br /><searchLink fieldCode="DE" term="%22Cognitive+Tests%22">Cognitive Tests</searchLink><br /><searchLink fieldCode="DE" term="%22Freehand+Drawing%22">Freehand Drawing</searchLink><br /><searchLink fieldCode="DE" term="%22Projective+Measures%22">Projective Measures</searchLink><br /><searchLink fieldCode="DE" term="%22Personality+Measures%22">Personality Measures</searchLink><br /><searchLink fieldCode="DE" term="%22Scores%22">Scores</searchLink><br /><searchLink fieldCode="DE" term="%22Hypothesis+Testing%22">Hypothesis Testing</searchLink> – Name: Subject Label: Geographic Terms Group: Su Data: <searchLink fieldCode="DE" term="%22Saudi+Arabia%22">Saudi Arabia</searchLink> – Name: SubjectThesaurus Label: Assessment and Survey Identifiers Group: Su Data: <searchLink fieldCode="SU" term="%22Goodenough+Harris+Drawing+Test%22">Goodenough Harris Drawing Test</searchLink> – Name: ISSN Label: ISSN Group: ISSN Data: 1913-9020 – Name: Abstract Label: Abstract Group: Ab Data: Playing in general has a positive effect on child development; yet with the advancement of technology, the way children play has changed, and the effects of their play have changed as well. Some studies have shown an overall negative effect of electronic games, while others have reported the opposite. This study aims to investigate the effects of tablet-based electronic games on the child's self-concept. Twenty-six children between the ages of 4 and 6 years from low-income backgrounds participated. They were divided into two groups; in the experimental group, children were given a tablet device with 10 educational electronic games on it, and the mothers were instructed to let them play the games for less than three hours a day in a normal home situation. The control group was not given any electronic devices. A pre- and post-pictorial measure of self-concept was used. The overall results showed no gains in self-concept for the experimental group and no differences between the groups, except in the domain of curiosity, where the control group children experienced a pre- to post-test increase. – Name: AbstractInfo Label: Abstractor Group: Ab Data: As Provided – Name: Ref Label: Number of References Group: RefInfo Data: 32 – Name: DateEntry Label: Entry Date Group: Date Data: 2017 – Name: AN Label: Accession Number Group: ID Data: EJ1138393 |
| PLink | https://search.ebscohost.com/login.aspx?direct=true&site=eds-live&db=eric&AN=EJ1138393 |
| RecordInfo | BibRecord: BibEntity: Languages: – Text: English PhysicalDescription: Pagination: PageCount: 9 StartPage: 116 Subjects: – SubjectFull: Computer Games Type: general – SubjectFull: Educational Games Type: general – SubjectFull: Handheld Devices Type: general – SubjectFull: Young Children Type: general – SubjectFull: Self Concept Type: general – SubjectFull: Low Income Groups Type: general – SubjectFull: Play Type: general – SubjectFull: Experimental Groups Type: general – SubjectFull: Control Groups Type: general – SubjectFull: Pretests Posttests Type: general – SubjectFull: Self Concept Measures Type: general – SubjectFull: Foreign Countries Type: general – SubjectFull: Cognitive Tests Type: general – SubjectFull: Freehand Drawing Type: general – SubjectFull: Projective Measures Type: general – SubjectFull: Personality Measures Type: general – SubjectFull: Scores Type: general – SubjectFull: Hypothesis Testing Type: general – SubjectFull: Saudi Arabia Type: general – SubjectFull: Goodenough Harris Drawing Test Type: general Titles: – TitleFull: Computer Tablet Games' Effect on Young Children's Self-Concept Type: main BibRelationships: HasContributorRelationships: – PersonEntity: Name: NameFull: Moawad, Ruba Abdel Matloub IsPartOfRelationships: – BibEntity: Dates: – D: 01 M: 01 Type: published Y: 2017 Identifiers: – Type: issn-print Value: 1913-9020 Numbering: – Type: volume Value: 10 – Type: issue Value: 3 Titles: – TitleFull: International Education Studies Type: main |
| ResultId | 1 |