Khanmurzina, R. R., Cherdymova, E. I., Guryanova, T. Y., Toriia, R. A., Sukhodolova, E. M., & Tararina, L. I. (2020). Computer Games Influence on Everyday Social Practices of Students-Gamers. Contemporary Educational Technology, 11(1), 11.
Chicago Style (17th ed.) CitationKhanmurzina, Rimma R., Elena I. Cherdymova, Tatyana Yu Guryanova, Rita A. Toriia, Evgenia M. Sukhodolova, and Larisa I. Tararina. "Computer Games Influence on Everyday Social Practices of Students-Gamers." Contemporary Educational Technology 11, no. 1 (2020): 11.
MLA (9th ed.) CitationKhanmurzina, Rimma R., et al. "Computer Games Influence on Everyday Social Practices of Students-Gamers." Contemporary Educational Technology, vol. 11, no. 1, 2020, p. 11.
Warning: These citations may not always be 100% accurate.