Learning Mathematical Modelling with Augmented Reality Mobile Math Trails Program: How Can It Work?

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Title: Learning Mathematical Modelling with Augmented Reality Mobile Math Trails Program: How Can It Work?
Language: English
Authors: Cahyono, Adi Nur, Sukestiyarno, Yohanes Leonardus, Asikin, Mohammad, Miftahudin, Ahsan, Muhammadi Ghozian Kafi, Ludwig, Matthias
Source: Journal on Mathematics Education. May 2020 11(2):181-192.
Availability: Indonesian Mathematical Society. Jl. Padang Selasa 524, Palembang, South Sumatra 30139, Indonesia. Tel: +618-127-106777; Fax: +627-113-20310; Web site: http://ejournal.unsri.ac.id/index.php/jme/issue/view/408
Peer Reviewed: Y
Page Count: 12
Publication Date: 2020
Document Type: Journal Articles
Reports - Research
Education Level: Elementary Education
Grade 8
Junior High Schools
Middle Schools
Secondary Education
Descriptors: Mathematics Instruction, Teaching Methods, Mathematical Models, Educational Technology, Technology Uses in Education, Mathematics Teachers, Telecommunications, Handheld Devices, Computer Simulation, Mathematical Concepts, Problem Solving, Foreign Countries, Grade 8, Outdoor Education
Geographic Terms: Indonesia
ISSN: 2087-8885
Abstract: The aim of this study is to investigate how an augmented reality mobile math trails program can provide opportunities for students to engage in meaningful mathematical modelling activities. An explorative research design was conducted involving two mathematics teachers and 30 eight grades in Semarang, Indonesia. An Augmented Reality Mobile Math Trails App was created, and several math trail tasks were designed, then students run the activity. Data were gathered by means of participatory observation, interviews, questionnaires, tests, and worksheets. Data analysis began with the organisation, annotation, description of the data and statistic tests. The findings indicate that an educational program was successfully designed, which offered students a meaningful mathematical experience. A mobile app was also developed to support this program. The mobile app with augmented reality features is helpful for students as a tool that bridges the gap between realworld situations and mathematical concepts in problem-solving following the mathematical modelling cycle. The program thus contributes to a higher ability in mathematical modelling. The study identified a link between instrumented techniques in programs and mathematical modelling, as built during the instrumentation process. Further studies are essential for project development and implementation in other cities with different situations and aspects of study.
Abstractor: As Provided
Entry Date: 2020
Accession Number: EJ1252004
Database: ERIC
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  Data: Learning Mathematical Modelling with Augmented Reality Mobile Math Trails Program: How Can It Work?
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  Data: <searchLink fieldCode="AR" term="%22Cahyono%2C+Adi+Nur%22">Cahyono, Adi Nur</searchLink><br /><searchLink fieldCode="AR" term="%22Sukestiyarno%2C+Yohanes+Leonardus%22">Sukestiyarno, Yohanes Leonardus</searchLink><br /><searchLink fieldCode="AR" term="%22Asikin%2C+Mohammad%22">Asikin, Mohammad</searchLink><br /><searchLink fieldCode="AR" term="%22Miftahudin%22">Miftahudin</searchLink><br /><searchLink fieldCode="AR" term="%22Ahsan%2C+Muhammadi+Ghozian+Kafi%22">Ahsan, Muhammadi Ghozian Kafi</searchLink><br /><searchLink fieldCode="AR" term="%22Ludwig%2C+Matthias%22">Ludwig, Matthias</searchLink>
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  Data: <searchLink fieldCode="SO" term="%22Journal+on+Mathematics+Education%22"><i>Journal on Mathematics Education</i></searchLink>. May 2020 11(2):181-192.
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  Data: Indonesian Mathematical Society. Jl. Padang Selasa 524, Palembang, South Sumatra 30139, Indonesia. Tel: +618-127-106777; Fax: +627-113-20310; Web site: http://ejournal.unsri.ac.id/index.php/jme/issue/view/408
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  Data: The aim of this study is to investigate how an augmented reality mobile math trails program can provide opportunities for students to engage in meaningful mathematical modelling activities. An explorative research design was conducted involving two mathematics teachers and 30 eight grades in Semarang, Indonesia. An Augmented Reality Mobile Math Trails App was created, and several math trail tasks were designed, then students run the activity. Data were gathered by means of participatory observation, interviews, questionnaires, tests, and worksheets. Data analysis began with the organisation, annotation, description of the data and statistic tests. The findings indicate that an educational program was successfully designed, which offered students a meaningful mathematical experience. A mobile app was also developed to support this program. The mobile app with augmented reality features is helpful for students as a tool that bridges the gap between realworld situations and mathematical concepts in problem-solving following the mathematical modelling cycle. The program thus contributes to a higher ability in mathematical modelling. The study identified a link between instrumented techniques in programs and mathematical modelling, as built during the instrumentation process. Further studies are essential for project development and implementation in other cities with different situations and aspects of study.
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  Data: EJ1252004
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RecordInfo BibRecord:
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    Languages:
      – Text: English
    PhysicalDescription:
      Pagination:
        PageCount: 12
        StartPage: 181
    Subjects:
      – SubjectFull: Mathematics Instruction
        Type: general
      – SubjectFull: Teaching Methods
        Type: general
      – SubjectFull: Mathematical Models
        Type: general
      – SubjectFull: Educational Technology
        Type: general
      – SubjectFull: Technology Uses in Education
        Type: general
      – SubjectFull: Mathematics Teachers
        Type: general
      – SubjectFull: Telecommunications
        Type: general
      – SubjectFull: Handheld Devices
        Type: general
      – SubjectFull: Computer Simulation
        Type: general
      – SubjectFull: Mathematical Concepts
        Type: general
      – SubjectFull: Problem Solving
        Type: general
      – SubjectFull: Foreign Countries
        Type: general
      – SubjectFull: Grade 8
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      – SubjectFull: Outdoor Education
        Type: general
      – SubjectFull: Indonesia
        Type: general
    Titles:
      – TitleFull: Learning Mathematical Modelling with Augmented Reality Mobile Math Trails Program: How Can It Work?
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            NameFull: Cahyono, Adi Nur
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            NameFull: Sukestiyarno, Yohanes Leonardus
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            NameFull: Ahsan, Muhammadi Ghozian Kafi
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            NameFull: Ludwig, Matthias
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              Type: published
              Y: 2020
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