Learning beyond the Classroom: Complex Dynamic Systems in the Japanese Context

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Title: Learning beyond the Classroom: Complex Dynamic Systems in the Japanese Context
Language: English
Authors: Christopher, Adam
Source: International Journal on E-Learning. Oct 2020 19(4):355-372.
Availability: Association for the Advancement of Computing in Education. P.O. Box 719, Waynesville, NC 28786. Tel: 828-246-9558; Fax: 828-246-9557; e-mail: info@aace.org; Web site: http://www.aace.org
Peer Reviewed: Y
Page Count: 18
Publication Date: 2020
Document Type: Journal Articles
Reports - Research
Education Level: Higher Education
Postsecondary Education
Descriptors: English (Second Language), Second Language Learning, Telecommunications, Handheld Devices, Language Usage, Educational Technology, Foreign Countries, Undergraduate Students, Japanese, Language Proficiency, Social Media, Video Games, Leisure Time
Geographic Terms: Japan
ISSN: 1537-2456
Abstract: There are two important dimensions to successful second language learning: what goes on inside the classroom and what goes on outside of the classroom (Richards, 2015). This paper investigates smartphone use for online learning of English among Japanese university students using online surveys and semi-structured interviews. The investigation includes the most frequent smartphone activities, including language use, the main language of these activities, and the reciprocal evolutionary relationship of engaging in smartphone activities in English and the level of language skills perceived. The results show that despite the affordability of user-generated content web technologies, Japanese participants primarily accessed online language receptive skill activities. In addition, the results show the reciprocal evolutionary relationship of two complex dynamic systems: (1) use of English digital English context system; and (2) English communication competency system for participants. Finally, the paper discusses how the use of English online offers a growing range of opportunities for students to engage in activities beyond the classroom, and how they are used.
Abstractor: As Provided
Entry Date: 2020
Access URL: https://www.learntechlib.org/p/216748/
Accession Number: EJ1271382
Database: ERIC
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  Data: Learning beyond the Classroom: Complex Dynamic Systems in the Japanese Context
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  Data: Association for the Advancement of Computing in Education. P.O. Box 719, Waynesville, NC 28786. Tel: 828-246-9558; Fax: 828-246-9557; e-mail: info@aace.org; Web site: http://www.aace.org
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  Data: <searchLink fieldCode="DE" term="%22English+%28Second+Language%29%22">English (Second Language)</searchLink><br /><searchLink fieldCode="DE" term="%22Second+Language+Learning%22">Second Language Learning</searchLink><br /><searchLink fieldCode="DE" term="%22Telecommunications%22">Telecommunications</searchLink><br /><searchLink fieldCode="DE" term="%22Handheld+Devices%22">Handheld Devices</searchLink><br /><searchLink fieldCode="DE" term="%22Language+Usage%22">Language Usage</searchLink><br /><searchLink fieldCode="DE" term="%22Educational+Technology%22">Educational Technology</searchLink><br /><searchLink fieldCode="DE" term="%22Foreign+Countries%22">Foreign Countries</searchLink><br /><searchLink fieldCode="DE" term="%22Undergraduate+Students%22">Undergraduate Students</searchLink><br /><searchLink fieldCode="DE" term="%22Japanese%22">Japanese</searchLink><br /><searchLink fieldCode="DE" term="%22Language+Proficiency%22">Language Proficiency</searchLink><br /><searchLink fieldCode="DE" term="%22Social+Media%22">Social Media</searchLink><br /><searchLink fieldCode="DE" term="%22Video+Games%22">Video Games</searchLink><br /><searchLink fieldCode="DE" term="%22Leisure+Time%22">Leisure Time</searchLink>
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  Data: <searchLink fieldCode="DE" term="%22Japan%22">Japan</searchLink>
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  Data: There are two important dimensions to successful second language learning: what goes on inside the classroom and what goes on outside of the classroom (Richards, 2015). This paper investigates smartphone use for online learning of English among Japanese university students using online surveys and semi-structured interviews. The investigation includes the most frequent smartphone activities, including language use, the main language of these activities, and the reciprocal evolutionary relationship of engaging in smartphone activities in English and the level of language skills perceived. The results show that despite the affordability of user-generated content web technologies, Japanese participants primarily accessed online language receptive skill activities. In addition, the results show the reciprocal evolutionary relationship of two complex dynamic systems: (1) use of English digital English context system; and (2) English communication competency system for participants. Finally, the paper discusses how the use of English online offers a growing range of opportunities for students to engage in activities beyond the classroom, and how they are used.
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      – Text: English
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        PageCount: 18
        StartPage: 355
    Subjects:
      – SubjectFull: English (Second Language)
        Type: general
      – SubjectFull: Second Language Learning
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      – SubjectFull: Telecommunications
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      – SubjectFull: Handheld Devices
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      – SubjectFull: Language Usage
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      – SubjectFull: Educational Technology
        Type: general
      – SubjectFull: Foreign Countries
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      – SubjectFull: Japanese
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      – SubjectFull: Language Proficiency
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      – SubjectFull: Social Media
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      – SubjectFull: Video Games
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      – SubjectFull: Leisure Time
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      – SubjectFull: Japan
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      – TitleFull: Learning beyond the Classroom: Complex Dynamic Systems in the Japanese Context
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