Mixed Reality Simulations for Social-Emotional Learning
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| Title: | Mixed Reality Simulations for Social-Emotional Learning |
|---|---|
| Language: | English |
| Authors: | Murphy, Kristin M., Cook, Amy L., Fallon, Lindsay M. |
| Source: | Phi Delta Kappan. Mar 2021 102(6):30-37. |
| Availability: | SAGE Publications. 2455 Teller Road, Thousand Oaks, CA 91320. Tel: 800-818-7243; Tel: 805-499-9774; Fax: 800-583-2665; e-mail: journals@sagepub.com; Web site: http://sagepub.com |
| Peer Reviewed: | N |
| Page Count: | 8 |
| Publication Date: | 2021 |
| Document Type: | Journal Articles Reports - Descriptive |
| Education Level: | Early Childhood Education Elementary Education Primary Education Grade 1 Grade 2 Kindergarten |
| Descriptors: | Social Emotional Learning, Computer Simulation, COVID-19, Pandemics, School Closing, Educational Technology, Technology Uses in Education, After School Programs, Primary Education, Grade 1, Grade 2, Kindergarten, Social Development, Emotional Development, Skill Development, Barriers, Program Effectiveness |
| DOI: | 10.1177/0031721721998152 |
| ISSN: | 0031-7217 |
| Abstract: | Although social-emotional learning is associated with long-term success in school and careers, it is often a missing link in U.S. public education. The COVID-19 pandemic has intensified the need for social-emotional supports for children. In this time of crisis, educators have also sought new ways to make connections and reimagined how students might actively learn with each other. Kristin Murphy, Amy Cook, & Lindsay Fallon discuss what they have learned about using mixed reality simulations to facilitate social-emotional learning with children and what makes this technology a promising active learning tool. |
| Abstractor: | As Provided |
| Entry Date: | 2021 |
| Accession Number: | EJ1286955 |
| Database: | ERIC |
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| Abstract: | Although social-emotional learning is associated with long-term success in school and careers, it is often a missing link in U.S. public education. The COVID-19 pandemic has intensified the need for social-emotional supports for children. In this time of crisis, educators have also sought new ways to make connections and reimagined how students might actively learn with each other. Kristin Murphy, Amy Cook, & Lindsay Fallon discuss what they have learned about using mixed reality simulations to facilitate social-emotional learning with children and what makes this technology a promising active learning tool. |
|---|---|
| ISSN: | 0031-7217 |
| DOI: | 10.1177/0031721721998152 |