Local Wisdom-Based Character Education for Special Needs Students in Inclusive Elementary Schools
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| Title: | Local Wisdom-Based Character Education for Special Needs Students in Inclusive Elementary Schools |
|---|---|
| Language: | English |
| Authors: | Syamsi, Ibnu (ORCID |
| Source: | Cypriot Journal of Educational Sciences. 2021 16(6):3329-3342. |
| Availability: | Birlesik Dunya Yenilik Arastirma ve Yayincilik Merkezi. Sht. Ilmiye Sakir Sokak, No: 9, Ortakoy, Lefkosa, 2681, Cyprus. e-mail: editor.cjes@gmail.com; Web site: https://un-pub.eu/ojs/index.php/cjes/ |
| Peer Reviewed: | Y |
| Page Count: | 14 |
| Publication Date: | 2021 |
| Document Type: | Journal Articles Reports - Research |
| Education Level: | Elementary Education |
| Descriptors: | Elementary School Students, Teaching Methods, Inclusion, Students with Disabilities, Game Based Learning, Foreign Countries, Values Education, Normalization (Disabilities), Student Empowerment, Culturally Relevant Education, Indigenous Populations |
| Geographic Terms: | Indonesia |
| ISSN: | 1305-905X |
| Abstract: | The research aims to describe how local wisdom can be orchestrated in the well-implemented character education for inclusive elementary schools (ESs). A total of 50 teachers and 200 students from 50 inclusive ESs in four districts and one municipality in Indonesia participated in the study. The data, collected by conducting interviews, observation, and documentation, were analyzed by means of qualitative descriptive techniques. There were three major themes identified. Students preferred traditional games as their favorite means of learning. Togetherness in team-based games encouraged the students to see their special needs differences as normal. Furthermore, the accessibility of the traditional games' tools empowered the students. These findings suggest that traditional children's games are to be elaborated and used to support the local wisdom-based character education in the inclusive ESs, and teachers are to initiate and develop the use of various locally originated children's games to enhance character education. |
| Abstractor: | As Provided |
| Entry Date: | 2022 |
| Accession Number: | EJ1321736 |
| Database: | ERIC |
| FullText | Text: Availability: 0 CustomLinks: – Url: https://eric.ed.gov/contentdelivery/servlet/ERICServlet?accno=EJ1321736 Name: ERIC Full Text Category: fullText Text: Full Text from ERIC |
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| Header | DbId: eric DbLabel: ERIC An: EJ1321736 AccessLevel: 3 PubType: Academic Journal PubTypeId: academicJournal PreciseRelevancyScore: 0 |
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| Items | – Name: Title Label: Title Group: Ti Data: Local Wisdom-Based Character Education for Special Needs Students in Inclusive Elementary Schools – Name: Language Label: Language Group: Lang Data: English – Name: Author Label: Authors Group: Au Data: <searchLink fieldCode="AR" term="%22Syamsi%2C+Ibnu%22">Syamsi, Ibnu</searchLink> (ORCID <externalLink term="https://orcid.org/0000-0003-2722-0321">0000-0003-2722-0321</externalLink>)<br /><searchLink fieldCode="AR" term="%22Tahar%2C+Mohd%2E+Muchtor%22">Tahar, Mohd. Muchtor</searchLink> – Name: TitleSource Label: Source Group: Src Data: <searchLink fieldCode="SO" term="%22Cypriot+Journal+of+Educational+Sciences%22"><i>Cypriot Journal of Educational Sciences</i></searchLink>. 2021 16(6):3329-3342. – Name: Avail Label: Availability Group: Avail Data: Birlesik Dunya Yenilik Arastirma ve Yayincilik Merkezi. Sht. Ilmiye Sakir Sokak, No: 9, Ortakoy, Lefkosa, 2681, Cyprus. e-mail: editor.cjes@gmail.com; Web site: https://un-pub.eu/ojs/index.php/cjes/ – Name: PeerReviewed Label: Peer Reviewed Group: SrcInfo Data: Y – Name: Pages Label: Page Count Group: Src Data: 14 – Name: DatePubCY Label: Publication Date Group: Date Data: 2021 – Name: TypeDocument Label: Document Type Group: TypDoc Data: Journal Articles<br />Reports - Research – Name: Audience Label: Education Level Group: Audnce Data: <searchLink fieldCode="EL" term="%22Elementary+Education%22">Elementary Education</searchLink> – Name: Subject Label: Descriptors Group: Su Data: <searchLink fieldCode="DE" term="%22Elementary+School+Students%22">Elementary School Students</searchLink><br /><searchLink fieldCode="DE" term="%22Teaching+Methods%22">Teaching Methods</searchLink><br /><searchLink fieldCode="DE" term="%22Inclusion%22">Inclusion</searchLink><br /><searchLink fieldCode="DE" term="%22Students+with+Disabilities%22">Students with Disabilities</searchLink><br /><searchLink fieldCode="DE" term="%22Game+Based+Learning%22">Game Based Learning</searchLink><br /><searchLink fieldCode="DE" term="%22Foreign+Countries%22">Foreign Countries</searchLink><br /><searchLink fieldCode="DE" term="%22Values+Education%22">Values Education</searchLink><br /><searchLink fieldCode="DE" term="%22Normalization+%28Disabilities%29%22">Normalization (Disabilities)</searchLink><br /><searchLink fieldCode="DE" term="%22Student+Empowerment%22">Student Empowerment</searchLink><br /><searchLink fieldCode="DE" term="%22Culturally+Relevant+Education%22">Culturally Relevant Education</searchLink><br /><searchLink fieldCode="DE" term="%22Indigenous+Populations%22">Indigenous Populations</searchLink> – Name: Subject Label: Geographic Terms Group: Su Data: <searchLink fieldCode="DE" term="%22Indonesia%22">Indonesia</searchLink> – Name: ISSN Label: ISSN Group: ISSN Data: 1305-905X – Name: Abstract Label: Abstract Group: Ab Data: The research aims to describe how local wisdom can be orchestrated in the well-implemented character education for inclusive elementary schools (ESs). A total of 50 teachers and 200 students from 50 inclusive ESs in four districts and one municipality in Indonesia participated in the study. The data, collected by conducting interviews, observation, and documentation, were analyzed by means of qualitative descriptive techniques. There were three major themes identified. Students preferred traditional games as their favorite means of learning. Togetherness in team-based games encouraged the students to see their special needs differences as normal. Furthermore, the accessibility of the traditional games' tools empowered the students. These findings suggest that traditional children's games are to be elaborated and used to support the local wisdom-based character education in the inclusive ESs, and teachers are to initiate and develop the use of various locally originated children's games to enhance character education. – Name: AbstractInfo Label: Abstractor Group: Ab Data: As Provided – Name: DateEntry Label: Entry Date Group: Date Data: 2022 – Name: AN Label: Accession Number Group: ID Data: EJ1321736 |
| PLink | https://search.ebscohost.com/login.aspx?direct=true&site=eds-live&db=eric&AN=EJ1321736 |
| RecordInfo | BibRecord: BibEntity: Languages: – Text: English PhysicalDescription: Pagination: PageCount: 14 StartPage: 3329 Subjects: – SubjectFull: Elementary School Students Type: general – SubjectFull: Teaching Methods Type: general – SubjectFull: Inclusion Type: general – SubjectFull: Students with Disabilities Type: general – SubjectFull: Game Based Learning Type: general – SubjectFull: Foreign Countries Type: general – SubjectFull: Values Education Type: general – SubjectFull: Normalization (Disabilities) Type: general – SubjectFull: Student Empowerment Type: general – SubjectFull: Culturally Relevant Education Type: general – SubjectFull: Indigenous Populations Type: general – SubjectFull: Indonesia Type: general Titles: – TitleFull: Local Wisdom-Based Character Education for Special Needs Students in Inclusive Elementary Schools Type: main BibRelationships: HasContributorRelationships: – PersonEntity: Name: NameFull: Syamsi, Ibnu – PersonEntity: Name: NameFull: Tahar, Mohd. Muchtor IsPartOfRelationships: – BibEntity: Dates: – D: 01 M: 01 Type: published Y: 2021 Identifiers: – Type: issn-electronic Value: 1305-905X Numbering: – Type: volume Value: 16 – Type: issue Value: 6 Titles: – TitleFull: Cypriot Journal of Educational Sciences Type: main |
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