How Do Students Interact in Online Discussion Forums in a PENS-Based Gamified Course?
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| Title: | How Do Students Interact in Online Discussion Forums in a PENS-Based Gamified Course? |
|---|---|
| Language: | English |
| Authors: | Cheng, Jiaming, Lei, Jing, Zhang, Lili |
| Source: | International Journal of Technology in Teaching and Learning. 2020-2021 16(2):61-77. |
| Availability: | International Journal of Technology in Teaching and Learning. Web site: https://sicet.org/main/journals/ijttl/ |
| Peer Reviewed: | Y |
| Page Count: | 17 |
| Publication Date: | 2021 |
| Document Type: | Journal Articles Reports - Research |
| Education Level: | Higher Education Postsecondary Education |
| Descriptors: | Discussion, Teaching Methods, Game Based Learning, Graduate Students, Peer Relationship, Need Gratification |
| ISSN: | 1551-2576 |
| Abstract: | This study explored how to effectively apply gamification design principles to improve the quantity and quality of online discussions. Based on a game design framework: Playing Experience of Needs Satisfaction (PENS), two specific gamification design principles: (1) aligning gamification awards with specific performance expectations; and (2) weighing gamification awards based on task challenging levels, were applied in online discussion forums of a graduate level online course. Data on student activities in online discussion were collected from the baseline (non-gamified) version of the course and the gamified version. Both quantitative and qualitative methods were used to examine how students interacted with each other in the gamified environment compared to non-gamified environment. Results suggested that the gamification design features promoted knowledge-building in online discussions, encouraged more decentralized and diverse interactions among students, and motivated a higher level engagement in student facilitators. Implications for further research and practices were also discussed. |
| Abstractor: | As Provided |
| Entry Date: | 2022 |
| Accession Number: | EJ1332320 |
| Database: | ERIC |
| FullText | Text: Availability: 0 CustomLinks: – Url: https://eric.ed.gov/contentdelivery/servlet/ERICServlet?accno=EJ1332320 Name: ERIC Full Text Category: fullText Text: Full Text from ERIC |
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| Items | – Name: Title Label: Title Group: Ti Data: How Do Students Interact in Online Discussion Forums in a PENS-Based Gamified Course? – Name: Language Label: Language Group: Lang Data: English – Name: Author Label: Authors Group: Au Data: <searchLink fieldCode="AR" term="%22Cheng%2C+Jiaming%22">Cheng, Jiaming</searchLink><br /><searchLink fieldCode="AR" term="%22Lei%2C+Jing%22">Lei, Jing</searchLink><br /><searchLink fieldCode="AR" term="%22Zhang%2C+Lili%22">Zhang, Lili</searchLink> – Name: TitleSource Label: Source Group: Src Data: <searchLink fieldCode="SO" term="%22International+Journal+of+Technology+in+Teaching+and+Learning%22"><i>International Journal of Technology in Teaching and Learning</i></searchLink>. 2020-2021 16(2):61-77. – Name: Avail Label: Availability Group: Avail Data: International Journal of Technology in Teaching and Learning. Web site: https://sicet.org/main/journals/ijttl/ – Name: PeerReviewed Label: Peer Reviewed Group: SrcInfo Data: Y – Name: Pages Label: Page Count Group: Src Data: 17 – Name: DatePubCY Label: Publication Date Group: Date Data: 2021 – Name: TypeDocument Label: Document Type Group: TypDoc Data: Journal Articles<br />Reports - Research – Name: Audience Label: Education Level Group: Audnce Data: <searchLink fieldCode="EL" term="%22Higher+Education%22">Higher Education</searchLink><br /><searchLink fieldCode="EL" term="%22Postsecondary+Education%22">Postsecondary Education</searchLink> – Name: Subject Label: Descriptors Group: Su Data: <searchLink fieldCode="DE" term="%22Discussion%22">Discussion</searchLink><br /><searchLink fieldCode="DE" term="%22Teaching+Methods%22">Teaching Methods</searchLink><br /><searchLink fieldCode="DE" term="%22Game+Based+Learning%22">Game Based Learning</searchLink><br /><searchLink fieldCode="DE" term="%22Graduate+Students%22">Graduate Students</searchLink><br /><searchLink fieldCode="DE" term="%22Peer+Relationship%22">Peer Relationship</searchLink><br /><searchLink fieldCode="DE" term="%22Need+Gratification%22">Need Gratification</searchLink> – Name: ISSN Label: ISSN Group: ISSN Data: 1551-2576 – Name: Abstract Label: Abstract Group: Ab Data: This study explored how to effectively apply gamification design principles to improve the quantity and quality of online discussions. Based on a game design framework: Playing Experience of Needs Satisfaction (PENS), two specific gamification design principles: (1) aligning gamification awards with specific performance expectations; and (2) weighing gamification awards based on task challenging levels, were applied in online discussion forums of a graduate level online course. Data on student activities in online discussion were collected from the baseline (non-gamified) version of the course and the gamified version. Both quantitative and qualitative methods were used to examine how students interacted with each other in the gamified environment compared to non-gamified environment. Results suggested that the gamification design features promoted knowledge-building in online discussions, encouraged more decentralized and diverse interactions among students, and motivated a higher level engagement in student facilitators. Implications for further research and practices were also discussed. – Name: AbstractInfo Label: Abstractor Group: Ab Data: As Provided – Name: DateEntry Label: Entry Date Group: Date Data: 2022 – Name: AN Label: Accession Number Group: ID Data: EJ1332320 |
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| RecordInfo | BibRecord: BibEntity: Languages: – Text: English PhysicalDescription: Pagination: PageCount: 17 StartPage: 61 Subjects: – SubjectFull: Discussion Type: general – SubjectFull: Teaching Methods Type: general – SubjectFull: Game Based Learning Type: general – SubjectFull: Graduate Students Type: general – SubjectFull: Peer Relationship Type: general – SubjectFull: Need Gratification Type: general Titles: – TitleFull: How Do Students Interact in Online Discussion Forums in a PENS-Based Gamified Course? Type: main BibRelationships: HasContributorRelationships: – PersonEntity: Name: NameFull: Cheng, Jiaming – PersonEntity: Name: NameFull: Lei, Jing – PersonEntity: Name: NameFull: Zhang, Lili IsPartOfRelationships: – BibEntity: Dates: – D: 01 M: 01 Type: published Y: 2021 Identifiers: – Type: issn-electronic Value: 1551-2576 Numbering: – Type: volume Value: 16 – Type: issue Value: 2 Titles: – TitleFull: International Journal of Technology in Teaching and Learning Type: main |
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