Examining the Influence of Using First-Person View Drones as Auxiliary Devices in Matte Painting Courses on College Students' Continuous Learning Intention
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| Title: | Examining the Influence of Using First-Person View Drones as Auxiliary Devices in Matte Painting Courses on College Students' Continuous Learning Intention |
|---|---|
| Authors: | Gu, Chao (ORCID |
| Source: | Journal of Intelligence. 2022 10. |
| Availability: | MDPI AG. Klybeckstrasse 64, 4057 Basel, Switzerland. e-mail: indexing@mdpi.com; e-mail: jintelligence@mdpi.com; Web site: https://www.mdpi.com/journal/jintelligence |
| Peer Reviewed: | Y |
| Page Count: | 24 |
| Publication Date: | 2022 |
| Document Type: | Journal Articles Reports - Research |
| Education Level: | Higher Education Postsecondary Education |
| Descriptors: | Art Education, Painting (Visual Arts), Robotics, Aviation Technology, Educational Technology, Student Interests, Intention, Program Effectiveness, Technology Uses in Education, Perspective Taking, Interaction, Visual Perception, Computer Simulation, College Students, Foreign Countries, Trust (Psychology) |
| Geographic Terms: | China |
| ISSN: | 2079-3200 |
| Abstract: | In terms of the teaching process of matte painting, it is essential for students to develop a sound understanding of the relationship between virtual and physical environments. In this study, first-person view (FPV) drones are applied to matte painting courses to evaluate the effectiveness of the teaching, and to propose more effective design suggestions for FPV drones that are more suitable for teaching. This provides students with a better learning environment using a digital education system. The results of the study indicate that the flow experience, learning interest, and continuous learning intention of students who use FPV drones in matte painting are significantly greater than those of students who only utilize traditional teaching methods. Furthermore, the technology incentive model (TIM) was developed in this study after being verified by the structural equation model. The results demonstrate that the second-order construct 'technology incentive' comprising perceived interactivity, perceived vividness, and novel experience positively influence students' learning interest and continuous learning intentions under the mediation of flow experience. |
| Abstractor: | As Provided |
| Entry Date: | 2022 |
| Accession Number: | EJ1354157 |
| Database: | ERIC |
| FullText | Text: Availability: 0 CustomLinks: – Url: https://eric.ed.gov/contentdelivery/servlet/ERICServlet?accno=EJ1354157 Name: ERIC Full Text Category: fullText Text: Full Text from ERIC |
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| Header | DbId: eric DbLabel: ERIC An: EJ1354157 AccessLevel: 3 PubType: Academic Journal PubTypeId: academicJournal PreciseRelevancyScore: 0 |
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| Items | – Name: Title Label: Title Group: Ti Data: Examining the Influence of Using First-Person View Drones as Auxiliary Devices in Matte Painting Courses on College Students' Continuous Learning Intention – Name: Author Label: Authors Group: Au Data: <searchLink fieldCode="AR" term="%22Gu%2C+Chao%22">Gu, Chao</searchLink> (ORCID <externalLink term="https://orcid.org/0000-0002-9810-3168">0000-0002-9810-3168</externalLink>)<br /><searchLink fieldCode="AR" term="%22Sun%2C+Jie%22">Sun, Jie</searchLink> (ORCID <externalLink term="https://orcid.org/0000-0002-5923-9126">0000-0002-5923-9126</externalLink>)<br /><searchLink fieldCode="AR" term="%22Chen%2C+Tong%22">Chen, Tong</searchLink><br /><searchLink fieldCode="AR" term="%22Miao%2C+Wei%22">Miao, Wei</searchLink><br /><searchLink fieldCode="AR" term="%22Yang%2C+Yunshuo%22">Yang, Yunshuo</searchLink><br /><searchLink fieldCode="AR" term="%22Lin%2C+Shuyuan%22">Lin, Shuyuan</searchLink><br /><searchLink fieldCode="AR" term="%22Chen%2C+Jiangjie%22">Chen, Jiangjie</searchLink> (ORCID <externalLink term="https://orcid.org/0000-0002-2613-0386">0000-0002-2613-0386</externalLink>) – Name: TitleSource Label: Source Group: Src Data: <searchLink fieldCode="SO" term="%22Journal+of+Intelligence%22"><i>Journal of Intelligence</i></searchLink>. 2022 10. – Name: Avail Label: Availability Group: Avail Data: MDPI AG. Klybeckstrasse 64, 4057 Basel, Switzerland. e-mail: indexing@mdpi.com; e-mail: jintelligence@mdpi.com; Web site: https://www.mdpi.com/journal/jintelligence – Name: PeerReviewed Label: Peer Reviewed Group: SrcInfo Data: Y – Name: Pages Label: Page Count Group: Src Data: 24 – Name: DatePubCY Label: Publication Date Group: Date Data: 2022 – Name: TypeDocument Label: Document Type Group: TypDoc Data: Journal Articles<br />Reports - Research – Name: Audience Label: Education Level Group: Audnce Data: <searchLink fieldCode="EL" term="%22Higher+Education%22">Higher Education</searchLink><br /><searchLink fieldCode="EL" term="%22Postsecondary+Education%22">Postsecondary Education</searchLink> – Name: Subject Label: Descriptors Group: Su Data: <searchLink fieldCode="DE" term="%22Art+Education%22">Art Education</searchLink><br /><searchLink fieldCode="DE" term="%22Painting+%28Visual+Arts%29%22">Painting (Visual Arts)</searchLink><br /><searchLink fieldCode="DE" term="%22Robotics%22">Robotics</searchLink><br /><searchLink fieldCode="DE" term="%22Aviation+Technology%22">Aviation Technology</searchLink><br /><searchLink fieldCode="DE" term="%22Educational+Technology%22">Educational Technology</searchLink><br /><searchLink fieldCode="DE" term="%22Student+Interests%22">Student Interests</searchLink><br /><searchLink fieldCode="DE" term="%22Intention%22">Intention</searchLink><br /><searchLink fieldCode="DE" term="%22Program+Effectiveness%22">Program Effectiveness</searchLink><br /><searchLink fieldCode="DE" term="%22Technology+Uses+in+Education%22">Technology Uses in Education</searchLink><br /><searchLink fieldCode="DE" term="%22Perspective+Taking%22">Perspective Taking</searchLink><br /><searchLink fieldCode="DE" term="%22Interaction%22">Interaction</searchLink><br /><searchLink fieldCode="DE" term="%22Visual+Perception%22">Visual Perception</searchLink><br /><searchLink fieldCode="DE" term="%22Computer+Simulation%22">Computer Simulation</searchLink><br /><searchLink fieldCode="DE" term="%22College+Students%22">College Students</searchLink><br /><searchLink fieldCode="DE" term="%22Foreign+Countries%22">Foreign Countries</searchLink><br /><searchLink fieldCode="DE" term="%22Trust+%28Psychology%29%22">Trust (Psychology)</searchLink> – Name: Subject Label: Geographic Terms Group: Su Data: <searchLink fieldCode="DE" term="%22China%22">China</searchLink> – Name: ISSN Label: ISSN Group: ISSN Data: 2079-3200 – Name: Abstract Label: Abstract Group: Ab Data: In terms of the teaching process of matte painting, it is essential for students to develop a sound understanding of the relationship between virtual and physical environments. In this study, first-person view (FPV) drones are applied to matte painting courses to evaluate the effectiveness of the teaching, and to propose more effective design suggestions for FPV drones that are more suitable for teaching. This provides students with a better learning environment using a digital education system. The results of the study indicate that the flow experience, learning interest, and continuous learning intention of students who use FPV drones in matte painting are significantly greater than those of students who only utilize traditional teaching methods. Furthermore, the technology incentive model (TIM) was developed in this study after being verified by the structural equation model. The results demonstrate that the second-order construct 'technology incentive' comprising perceived interactivity, perceived vividness, and novel experience positively influence students' learning interest and continuous learning intentions under the mediation of flow experience. – Name: AbstractInfo Label: Abstractor Group: Ab Data: As Provided – Name: DateEntry Label: Entry Date Group: Date Data: 2022 – Name: AN Label: Accession Number Group: ID Data: EJ1354157 |
| PLink | https://search.ebscohost.com/login.aspx?direct=true&site=eds-live&db=eric&AN=EJ1354157 |
| RecordInfo | BibRecord: BibEntity: PhysicalDescription: Pagination: PageCount: 24 Subjects: – SubjectFull: Art Education Type: general – SubjectFull: Painting (Visual Arts) Type: general – SubjectFull: Robotics Type: general – SubjectFull: Aviation Technology Type: general – SubjectFull: Educational Technology Type: general – SubjectFull: Student Interests Type: general – SubjectFull: Intention Type: general – SubjectFull: Program Effectiveness Type: general – SubjectFull: Technology Uses in Education Type: general – SubjectFull: Perspective Taking Type: general – SubjectFull: Interaction Type: general – SubjectFull: Visual Perception Type: general – SubjectFull: Computer Simulation Type: general – SubjectFull: College Students Type: general – SubjectFull: Foreign Countries Type: general – SubjectFull: Trust (Psychology) Type: general – SubjectFull: China Type: general Titles: – TitleFull: Examining the Influence of Using First-Person View Drones as Auxiliary Devices in Matte Painting Courses on College Students' Continuous Learning Intention Type: main BibRelationships: HasContributorRelationships: – PersonEntity: Name: NameFull: Gu, Chao – PersonEntity: Name: NameFull: Sun, Jie – PersonEntity: Name: NameFull: Chen, Tong – PersonEntity: Name: NameFull: Miao, Wei – PersonEntity: Name: NameFull: Yang, Yunshuo – PersonEntity: Name: NameFull: Lin, Shuyuan – PersonEntity: Name: NameFull: Chen, Jiangjie IsPartOfRelationships: – BibEntity: Dates: – D: 01 M: 01 Type: published Y: 2022 Identifiers: – Type: issn-electronic Value: 2079-3200 Numbering: – Type: volume Value: 10 Titles: – TitleFull: Journal of Intelligence Type: main |
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