Gamifying ESL Classrooms through Gamified Teaching and Learning
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| Title: | Gamifying ESL Classrooms through Gamified Teaching and Learning |
|---|---|
| Language: | English |
| Authors: | Yaccob, Nur Syafiqah (ORCID |
| Source: | Arab World English Journal. Jul 2022 (8):177-191. |
| Availability: | Arab World English Journal. 10602 Davlee Lane, Richmond, Texas, 77407. e-mail: editor@awej.org; e-mail: info@ASELS.org; Web site: https://awej.org/ |
| Peer Reviewed: | Y |
| Page Count: | 15 |
| Publication Date: | 2022 |
| Document Type: | Journal Articles Information Analyses Reports - Descriptive |
| Descriptors: | English (Second Language), Second Language Instruction, Game Based Learning, Educational Games, Gamification, Learner Engagement, Self Determination, Competition |
| ISSN: | 2229-9327 |
| Abstract: | Modern trends lead to innovative technologies in education, including the birth of digital and gamified learning or gamification. In English language classrooms, meaningful teaching and learning are significant to developing students' English proficiency, focusing on linguistics and communicative competence. Various language activities and games are employed in lessons to instil anticipation for language learning. However, the concerns are how gamified learning is applied in English as a Second Language (ESL) lessons and the factors assisting students' meaningful English learning. Therefore, this paper, based on the review of past literature, explores the application of gamification or gamified learning in ESL teaching and learning. Based on the review, the researchers highlighted that motivation, engagement, and competition in learning through a gamification approach could assist students' meaningful ESL learning. It is found that gamification has its own motivation structure to arouse students' active participation. The elements in games that enhance students' engagement might improve students' learning. Although competition naturally arouses students' participation during ESL lessons, the findings indicated the need to create a safe environment to prevent students from feeling demotivated. This review paper contributes to the literature surrounding gamified ESL lessons. |
| Abstractor: | As Provided |
| Entry Date: | 2023 |
| Accession Number: | EJ1362665 |
| Database: | ERIC |
| FullText | Text: Availability: 0 CustomLinks: – Url: https://eric.ed.gov/contentdelivery/servlet/ERICServlet?accno=EJ1362665 Name: ERIC Full Text Category: fullText Text: Full Text from ERIC |
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| Items | – Name: Title Label: Title Group: Ti Data: Gamifying ESL Classrooms through Gamified Teaching and Learning – Name: Language Label: Language Group: Lang Data: English – Name: Author Label: Authors Group: Au Data: <searchLink fieldCode="AR" term="%22Yaccob%2C+Nur+Syafiqah%22">Yaccob, Nur Syafiqah</searchLink> (ORCID <externalLink term="https://orcid.org/0000-0002-5935-9793">0000-0002-5935-9793</externalLink>)<br /><searchLink fieldCode="AR" term="%22Rahman%2C+Siti+Fatimah+Abd%22">Rahman, Siti Fatimah Abd</searchLink> (ORCID <externalLink term="https://orcid.org/0000-0002-1777-3777">0000-0002-1777-3777</externalLink>)<br /><searchLink fieldCode="AR" term="%22Mohamad%2C+Syamsul+Nor+Azlan%22">Mohamad, Syamsul Nor Azlan</searchLink><br /><searchLink fieldCode="AR" term="%22Rahim%2C+Azwin+Arif+Abdul%22">Rahim, Azwin Arif Abdul</searchLink><br /><searchLink fieldCode="AR" term="%22Rashid%2C+Khadijah+Khalilah+Abdul%22">Rashid, Khadijah Khalilah Abdul</searchLink><br /><searchLink fieldCode="AR" term="%22Aldaba%2C+Abdulmajid+Mohammed+Abdulwahab%22">Aldaba, Abdulmajid Mohammed Abdulwahab</searchLink><br /><searchLink fieldCode="AR" term="%22Yunus%2C+Melor+Md%22">Yunus, Melor Md</searchLink> (ORCID <externalLink term="https://orcid.org/0000-0001-7504-7143">0000-0001-7504-7143</externalLink>)<br /><searchLink fieldCode="AR" term="%22Hashim%2C+Harwati%22">Hashim, Harwati</searchLink> (ORCID <externalLink term="https://orcid.org/0000-0002-8817-427X">0000-0002-8817-427X</externalLink>) – Name: TitleSource Label: Source Group: Src Data: <searchLink fieldCode="SO" term="%22Arab+World+English+Journal%22"><i>Arab World English Journal</i></searchLink>. Jul 2022 (8):177-191. – Name: Avail Label: Availability Group: Avail Data: Arab World English Journal. 10602 Davlee Lane, Richmond, Texas, 77407. e-mail: editor@awej.org; e-mail: info@ASELS.org; Web site: https://awej.org/ – Name: PeerReviewed Label: Peer Reviewed Group: SrcInfo Data: Y – Name: Pages Label: Page Count Group: Src Data: 15 – Name: DatePubCY Label: Publication Date Group: Date Data: 2022 – Name: TypeDocument Label: Document Type Group: TypDoc Data: Journal Articles<br />Information Analyses<br />Reports - Descriptive – Name: Subject Label: Descriptors Group: Su Data: <searchLink fieldCode="DE" term="%22English+%28Second+Language%29%22">English (Second Language)</searchLink><br /><searchLink fieldCode="DE" term="%22Second+Language+Instruction%22">Second Language Instruction</searchLink><br /><searchLink fieldCode="DE" term="%22Game+Based+Learning%22">Game Based Learning</searchLink><br /><searchLink fieldCode="DE" term="%22Educational+Games%22">Educational Games</searchLink><br /><searchLink fieldCode="DE" term="%22Gamification%22">Gamification</searchLink><br /><searchLink fieldCode="DE" term="%22Learner+Engagement%22">Learner Engagement</searchLink><br /><searchLink fieldCode="DE" term="%22Self+Determination%22">Self Determination</searchLink><br /><searchLink fieldCode="DE" term="%22Competition%22">Competition</searchLink> – Name: ISSN Label: ISSN Group: ISSN Data: 2229-9327 – Name: Abstract Label: Abstract Group: Ab Data: Modern trends lead to innovative technologies in education, including the birth of digital and gamified learning or gamification. In English language classrooms, meaningful teaching and learning are significant to developing students' English proficiency, focusing on linguistics and communicative competence. Various language activities and games are employed in lessons to instil anticipation for language learning. However, the concerns are how gamified learning is applied in English as a Second Language (ESL) lessons and the factors assisting students' meaningful English learning. Therefore, this paper, based on the review of past literature, explores the application of gamification or gamified learning in ESL teaching and learning. Based on the review, the researchers highlighted that motivation, engagement, and competition in learning through a gamification approach could assist students' meaningful ESL learning. It is found that gamification has its own motivation structure to arouse students' active participation. The elements in games that enhance students' engagement might improve students' learning. Although competition naturally arouses students' participation during ESL lessons, the findings indicated the need to create a safe environment to prevent students from feeling demotivated. This review paper contributes to the literature surrounding gamified ESL lessons. – Name: AbstractInfo Label: Abstractor Group: Ab Data: As Provided – Name: DateEntry Label: Entry Date Group: Date Data: 2023 – Name: AN Label: Accession Number Group: ID Data: EJ1362665 |
| PLink | https://search.ebscohost.com/login.aspx?direct=true&site=eds-live&db=eric&AN=EJ1362665 |
| RecordInfo | BibRecord: BibEntity: Languages: – Text: English PhysicalDescription: Pagination: PageCount: 15 StartPage: 177 Subjects: – SubjectFull: English (Second Language) Type: general – SubjectFull: Second Language Instruction Type: general – SubjectFull: Game Based Learning Type: general – SubjectFull: Educational Games Type: general – SubjectFull: Gamification Type: general – SubjectFull: Learner Engagement Type: general – SubjectFull: Self Determination Type: general – SubjectFull: Competition Type: general Titles: – TitleFull: Gamifying ESL Classrooms through Gamified Teaching and Learning Type: main BibRelationships: HasContributorRelationships: – PersonEntity: Name: NameFull: Yaccob, Nur Syafiqah – PersonEntity: Name: NameFull: Rahman, Siti Fatimah Abd – PersonEntity: Name: NameFull: Mohamad, Syamsul Nor Azlan – PersonEntity: Name: NameFull: Rahim, Azwin Arif Abdul – PersonEntity: Name: NameFull: Rashid, Khadijah Khalilah Abdul – PersonEntity: Name: NameFull: Aldaba, Abdulmajid Mohammed Abdulwahab – PersonEntity: Name: NameFull: Yunus, Melor Md – PersonEntity: Name: NameFull: Hashim, Harwati IsPartOfRelationships: – BibEntity: Dates: – D: 01 M: 07 Type: published Y: 2022 Identifiers: – Type: issn-electronic Value: 2229-9327 Numbering: – Type: issue Value: 8 Titles: – TitleFull: Arab World English Journal Type: main |
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