Game Learning Analytics: Blending Visual and Data Mining Techniques to Improve Serious Games and to Better Understand Player Learning
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| Title: | Game Learning Analytics: Blending Visual and Data Mining Techniques to Improve Serious Games and to Better Understand Player Learning |
|---|---|
| Language: | English |
| Authors: | Alonso-Fernández, Cristina (ORCID |
| Source: | Journal of Learning Analytics. 2022 9(3):32-49. |
| Availability: | Society for Learning Analytics Research. 121 Pointe Marsan, Beaumont, AB T4X 0A2, Canada. Tel: +61-429-920-838; e-mail: info@solaresearch.org; Web site: https://learning-analytics.info/index.php/JLA/index |
| Peer Reviewed: | Y |
| Page Count: | 18 |
| Publication Date: | 2022 |
| Document Type: | Journal Articles Reports - Research |
| Descriptors: | Educational Games, Learning Analytics, Data Collection, Educational Improvement, Game Based Learning, Visualization, Student Evaluation, Evidence Based Practice |
| ISSN: | 1929-7750 |
| Abstract: | Game learning analytics (GLA) comprise the collection, analysis, and visualization of player interactions with serious games. The information gathered from these analytics can help us improve serious games and better understand player actions and strategies, as well as improve player assessment. However, the application of analytics is a complex and costly process that is not yet generalized in serious games. Using a standard data format to collect player interactions is essential: the standardization allows us to simplify and systematize every step in developing tools and processes compatible with multiple games. In this paper, we explore a combination of 1) an exploratory visualization tool that analyzes player interactions in the game and provides an overview of their actions, and 2) an assessment approach, based on the collection of interaction data for player assessment. We describe some of the different opportunities offered by analytics in game-based learning, the relevance of systematizing the process by using standards and game-independent analyses and visualizations, and the different techniques (visualizations, data mining models) that can be applied to yield meaningful information to better understand learners' actions and results in serious games. |
| Abstractor: | As Provided |
| Entry Date: | 2023 |
| Accession Number: | EJ1375345 |
| Database: | ERIC |
| FullText | Text: Availability: 0 CustomLinks: – Url: https://eric.ed.gov/contentdelivery/servlet/ERICServlet?accno=EJ1375345 Name: ERIC Full Text Category: fullText Text: Full Text from ERIC |
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| Items | – Name: Title Label: Title Group: Ti Data: Game Learning Analytics: Blending Visual and Data Mining Techniques to Improve Serious Games and to Better Understand Player Learning – Name: Language Label: Language Group: Lang Data: English – Name: Author Label: Authors Group: Au Data: <searchLink fieldCode="AR" term="%22Alonso-Fernández%2C+Cristina%22">Alonso-Fernández, Cristina</searchLink> (ORCID <externalLink term="https://orcid.org/0000-0003-2965-3104">0000-0003-2965-3104</externalLink>)<br /><searchLink fieldCode="AR" term="%22Calvo-Morata%2C+Antonio%22">Calvo-Morata, Antonio</searchLink> (ORCID <externalLink term="https://orcid.org/0000-0001-8701-7582">0000-0001-8701-7582</externalLink>)<br /><searchLink fieldCode="AR" term="%22Freire%2C+Manuel%22">Freire, Manuel</searchLink> (ORCID <externalLink term="https://orcid.org/0000-0003-4596-3823">0000-0003-4596-3823</externalLink>)<br /><searchLink fieldCode="AR" term="%22Martínez-Ortiz%2C+Iván%22">Martínez-Ortiz, Iván</searchLink> (ORCID <externalLink term="https://orcid.org/0000-0001-6595-5690">0000-0001-6595-5690</externalLink>)<br /><searchLink fieldCode="AR" term="%22Fernández-Manjón%2C+Baltasar%22">Fernández-Manjón, Baltasar</searchLink> (ORCID <externalLink term="https://orcid.org/0000-0002-8200-6216">0000-0002-8200-6216</externalLink>) – Name: TitleSource Label: Source Group: Src Data: <searchLink fieldCode="SO" term="%22Journal+of+Learning+Analytics%22"><i>Journal of Learning Analytics</i></searchLink>. 2022 9(3):32-49. – Name: Avail Label: Availability Group: Avail Data: Society for Learning Analytics Research. 121 Pointe Marsan, Beaumont, AB T4X 0A2, Canada. Tel: +61-429-920-838; e-mail: info@solaresearch.org; Web site: https://learning-analytics.info/index.php/JLA/index – Name: PeerReviewed Label: Peer Reviewed Group: SrcInfo Data: Y – Name: Pages Label: Page Count Group: Src Data: 18 – Name: DatePubCY Label: Publication Date Group: Date Data: 2022 – Name: TypeDocument Label: Document Type Group: TypDoc Data: Journal Articles<br />Reports - Research – Name: Subject Label: Descriptors Group: Su Data: <searchLink fieldCode="DE" term="%22Educational+Games%22">Educational Games</searchLink><br /><searchLink fieldCode="DE" term="%22Learning+Analytics%22">Learning Analytics</searchLink><br /><searchLink fieldCode="DE" term="%22Data+Collection%22">Data Collection</searchLink><br /><searchLink fieldCode="DE" term="%22Educational+Improvement%22">Educational Improvement</searchLink><br /><searchLink fieldCode="DE" term="%22Game+Based+Learning%22">Game Based Learning</searchLink><br /><searchLink fieldCode="DE" term="%22Visualization%22">Visualization</searchLink><br /><searchLink fieldCode="DE" term="%22Student+Evaluation%22">Student Evaluation</searchLink><br /><searchLink fieldCode="DE" term="%22Evidence+Based+Practice%22">Evidence Based Practice</searchLink> – Name: ISSN Label: ISSN Group: ISSN Data: 1929-7750 – Name: Abstract Label: Abstract Group: Ab Data: Game learning analytics (GLA) comprise the collection, analysis, and visualization of player interactions with serious games. The information gathered from these analytics can help us improve serious games and better understand player actions and strategies, as well as improve player assessment. However, the application of analytics is a complex and costly process that is not yet generalized in serious games. Using a standard data format to collect player interactions is essential: the standardization allows us to simplify and systematize every step in developing tools and processes compatible with multiple games. In this paper, we explore a combination of 1) an exploratory visualization tool that analyzes player interactions in the game and provides an overview of their actions, and 2) an assessment approach, based on the collection of interaction data for player assessment. We describe some of the different opportunities offered by analytics in game-based learning, the relevance of systematizing the process by using standards and game-independent analyses and visualizations, and the different techniques (visualizations, data mining models) that can be applied to yield meaningful information to better understand learners' actions and results in serious games. – Name: AbstractInfo Label: Abstractor Group: Ab Data: As Provided – Name: DateEntry Label: Entry Date Group: Date Data: 2023 – Name: AN Label: Accession Number Group: ID Data: EJ1375345 |
| PLink | https://search.ebscohost.com/login.aspx?direct=true&site=eds-live&db=eric&AN=EJ1375345 |
| RecordInfo | BibRecord: BibEntity: Languages: – Text: English PhysicalDescription: Pagination: PageCount: 18 StartPage: 32 Subjects: – SubjectFull: Educational Games Type: general – SubjectFull: Learning Analytics Type: general – SubjectFull: Data Collection Type: general – SubjectFull: Educational Improvement Type: general – SubjectFull: Game Based Learning Type: general – SubjectFull: Visualization Type: general – SubjectFull: Student Evaluation Type: general – SubjectFull: Evidence Based Practice Type: general Titles: – TitleFull: Game Learning Analytics: Blending Visual and Data Mining Techniques to Improve Serious Games and to Better Understand Player Learning Type: main BibRelationships: HasContributorRelationships: – PersonEntity: Name: NameFull: Alonso-Fernández, Cristina – PersonEntity: Name: NameFull: Calvo-Morata, Antonio – PersonEntity: Name: NameFull: Freire, Manuel – PersonEntity: Name: NameFull: Martínez-Ortiz, Iván – PersonEntity: Name: NameFull: Fernández-Manjón, Baltasar IsPartOfRelationships: – BibEntity: Dates: – D: 01 M: 01 Type: published Y: 2022 Identifiers: – Type: issn-electronic Value: 1929-7750 Numbering: – Type: volume Value: 9 – Type: issue Value: 3 Titles: – TitleFull: Journal of Learning Analytics Type: main |
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