Game Learning Analytics: Blending Visual and Data Mining Techniques to Improve Serious Games and to Better Understand Player Learning

Saved in:
Bibliographic Details
Title: Game Learning Analytics: Blending Visual and Data Mining Techniques to Improve Serious Games and to Better Understand Player Learning
Language: English
Authors: Alonso-Fernández, Cristina (ORCID 0000-0003-2965-3104), Calvo-Morata, Antonio (ORCID 0000-0001-8701-7582), Freire, Manuel (ORCID 0000-0003-4596-3823), Martínez-Ortiz, Iván (ORCID 0000-0001-6595-5690), Fernández-Manjón, Baltasar (ORCID 0000-0002-8200-6216)
Source: Journal of Learning Analytics. 2022 9(3):32-49.
Availability: Society for Learning Analytics Research. 121 Pointe Marsan, Beaumont, AB T4X 0A2, Canada. Tel: +61-429-920-838; e-mail: info@solaresearch.org; Web site: https://learning-analytics.info/index.php/JLA/index
Peer Reviewed: Y
Page Count: 18
Publication Date: 2022
Document Type: Journal Articles
Reports - Research
Descriptors: Educational Games, Learning Analytics, Data Collection, Educational Improvement, Game Based Learning, Visualization, Student Evaluation, Evidence Based Practice
ISSN: 1929-7750
Abstract: Game learning analytics (GLA) comprise the collection, analysis, and visualization of player interactions with serious games. The information gathered from these analytics can help us improve serious games and better understand player actions and strategies, as well as improve player assessment. However, the application of analytics is a complex and costly process that is not yet generalized in serious games. Using a standard data format to collect player interactions is essential: the standardization allows us to simplify and systematize every step in developing tools and processes compatible with multiple games. In this paper, we explore a combination of 1) an exploratory visualization tool that analyzes player interactions in the game and provides an overview of their actions, and 2) an assessment approach, based on the collection of interaction data for player assessment. We describe some of the different opportunities offered by analytics in game-based learning, the relevance of systematizing the process by using standards and game-independent analyses and visualizations, and the different techniques (visualizations, data mining models) that can be applied to yield meaningful information to better understand learners' actions and results in serious games.
Abstractor: As Provided
Entry Date: 2023
Accession Number: EJ1375345
Database: ERIC
FullText Text:
  Availability: 0
CustomLinks:
  – Url: https://eric.ed.gov/contentdelivery/servlet/ERICServlet?accno=EJ1375345
    Name: ERIC Full Text
    Category: fullText
    Text: Full Text from ERIC
Header DbId: eric
DbLabel: ERIC
An: EJ1375345
AccessLevel: 3
PubType: Academic Journal
PubTypeId: academicJournal
PreciseRelevancyScore: 0
IllustrationInfo
Items – Name: Title
  Label: Title
  Group: Ti
  Data: Game Learning Analytics: Blending Visual and Data Mining Techniques to Improve Serious Games and to Better Understand Player Learning
– Name: Language
  Label: Language
  Group: Lang
  Data: English
– Name: Author
  Label: Authors
  Group: Au
  Data: <searchLink fieldCode="AR" term="%22Alonso-Fernández%2C+Cristina%22">Alonso-Fernández, Cristina</searchLink> (ORCID <externalLink term="https://orcid.org/0000-0003-2965-3104">0000-0003-2965-3104</externalLink>)<br /><searchLink fieldCode="AR" term="%22Calvo-Morata%2C+Antonio%22">Calvo-Morata, Antonio</searchLink> (ORCID <externalLink term="https://orcid.org/0000-0001-8701-7582">0000-0001-8701-7582</externalLink>)<br /><searchLink fieldCode="AR" term="%22Freire%2C+Manuel%22">Freire, Manuel</searchLink> (ORCID <externalLink term="https://orcid.org/0000-0003-4596-3823">0000-0003-4596-3823</externalLink>)<br /><searchLink fieldCode="AR" term="%22Martínez-Ortiz%2C+Iván%22">Martínez-Ortiz, Iván</searchLink> (ORCID <externalLink term="https://orcid.org/0000-0001-6595-5690">0000-0001-6595-5690</externalLink>)<br /><searchLink fieldCode="AR" term="%22Fernández-Manjón%2C+Baltasar%22">Fernández-Manjón, Baltasar</searchLink> (ORCID <externalLink term="https://orcid.org/0000-0002-8200-6216">0000-0002-8200-6216</externalLink>)
– Name: TitleSource
  Label: Source
  Group: Src
  Data: <searchLink fieldCode="SO" term="%22Journal+of+Learning+Analytics%22"><i>Journal of Learning Analytics</i></searchLink>. 2022 9(3):32-49.
– Name: Avail
  Label: Availability
  Group: Avail
  Data: Society for Learning Analytics Research. 121 Pointe Marsan, Beaumont, AB T4X 0A2, Canada. Tel: +61-429-920-838; e-mail: info@solaresearch.org; Web site: https://learning-analytics.info/index.php/JLA/index
– Name: PeerReviewed
  Label: Peer Reviewed
  Group: SrcInfo
  Data: Y
– Name: Pages
  Label: Page Count
  Group: Src
  Data: 18
– Name: DatePubCY
  Label: Publication Date
  Group: Date
  Data: 2022
– Name: TypeDocument
  Label: Document Type
  Group: TypDoc
  Data: Journal Articles<br />Reports - Research
– Name: Subject
  Label: Descriptors
  Group: Su
  Data: <searchLink fieldCode="DE" term="%22Educational+Games%22">Educational Games</searchLink><br /><searchLink fieldCode="DE" term="%22Learning+Analytics%22">Learning Analytics</searchLink><br /><searchLink fieldCode="DE" term="%22Data+Collection%22">Data Collection</searchLink><br /><searchLink fieldCode="DE" term="%22Educational+Improvement%22">Educational Improvement</searchLink><br /><searchLink fieldCode="DE" term="%22Game+Based+Learning%22">Game Based Learning</searchLink><br /><searchLink fieldCode="DE" term="%22Visualization%22">Visualization</searchLink><br /><searchLink fieldCode="DE" term="%22Student+Evaluation%22">Student Evaluation</searchLink><br /><searchLink fieldCode="DE" term="%22Evidence+Based+Practice%22">Evidence Based Practice</searchLink>
– Name: ISSN
  Label: ISSN
  Group: ISSN
  Data: 1929-7750
– Name: Abstract
  Label: Abstract
  Group: Ab
  Data: Game learning analytics (GLA) comprise the collection, analysis, and visualization of player interactions with serious games. The information gathered from these analytics can help us improve serious games and better understand player actions and strategies, as well as improve player assessment. However, the application of analytics is a complex and costly process that is not yet generalized in serious games. Using a standard data format to collect player interactions is essential: the standardization allows us to simplify and systematize every step in developing tools and processes compatible with multiple games. In this paper, we explore a combination of 1) an exploratory visualization tool that analyzes player interactions in the game and provides an overview of their actions, and 2) an assessment approach, based on the collection of interaction data for player assessment. We describe some of the different opportunities offered by analytics in game-based learning, the relevance of systematizing the process by using standards and game-independent analyses and visualizations, and the different techniques (visualizations, data mining models) that can be applied to yield meaningful information to better understand learners' actions and results in serious games.
– Name: AbstractInfo
  Label: Abstractor
  Group: Ab
  Data: As Provided
– Name: DateEntry
  Label: Entry Date
  Group: Date
  Data: 2023
– Name: AN
  Label: Accession Number
  Group: ID
  Data: EJ1375345
PLink https://search.ebscohost.com/login.aspx?direct=true&site=eds-live&db=eric&AN=EJ1375345
RecordInfo BibRecord:
  BibEntity:
    Languages:
      – Text: English
    PhysicalDescription:
      Pagination:
        PageCount: 18
        StartPage: 32
    Subjects:
      – SubjectFull: Educational Games
        Type: general
      – SubjectFull: Learning Analytics
        Type: general
      – SubjectFull: Data Collection
        Type: general
      – SubjectFull: Educational Improvement
        Type: general
      – SubjectFull: Game Based Learning
        Type: general
      – SubjectFull: Visualization
        Type: general
      – SubjectFull: Student Evaluation
        Type: general
      – SubjectFull: Evidence Based Practice
        Type: general
    Titles:
      – TitleFull: Game Learning Analytics: Blending Visual and Data Mining Techniques to Improve Serious Games and to Better Understand Player Learning
        Type: main
  BibRelationships:
    HasContributorRelationships:
      – PersonEntity:
          Name:
            NameFull: Alonso-Fernández, Cristina
      – PersonEntity:
          Name:
            NameFull: Calvo-Morata, Antonio
      – PersonEntity:
          Name:
            NameFull: Freire, Manuel
      – PersonEntity:
          Name:
            NameFull: Martínez-Ortiz, Iván
      – PersonEntity:
          Name:
            NameFull: Fernández-Manjón, Baltasar
    IsPartOfRelationships:
      – BibEntity:
          Dates:
            – D: 01
              M: 01
              Type: published
              Y: 2022
          Identifiers:
            – Type: issn-electronic
              Value: 1929-7750
          Numbering:
            – Type: volume
              Value: 9
            – Type: issue
              Value: 3
          Titles:
            – TitleFull: Journal of Learning Analytics
              Type: main
ResultId 1