The Effects of Spherical Video-Based Virtual Reality and Conventional Video on Students' Descriptive Writing Achievement and Motivation: A Comparative Study
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| Title: | The Effects of Spherical Video-Based Virtual Reality and Conventional Video on Students' Descriptive Writing Achievement and Motivation: A Comparative Study |
|---|---|
| Language: | English |
| Authors: | Feng Li (ORCID |
| Source: | SAGE Open. 2023 13(3). |
| Availability: | SAGE Publications. 2455 Teller Road, Thousand Oaks, CA 91320. Tel: 800-818-7243; Tel: 805-499-9774; Fax: 800-583-2665; e-mail: journals@sagepub.com; Web site: https://sagepub.com |
| Peer Reviewed: | Y |
| Page Count: | 11 |
| Publication Date: | 2023 |
| Document Type: | Journal Articles Reports - Research |
| Education Level: | Elementary Education Grade 4 Intermediate Grades |
| Descriptors: | Video Technology, Computer Simulation, Influence of Technology, Student Motivation, Descriptive Writing, Writing Achievement, Elementary Schools, Elementary Education, Grade 4 |
| DOI: | 10.1177/21582440231193822 |
| ISSN: | 2158-2440 |
| Abstract: | This study compares the effects of Spherical Video-Based Virtual Reality (SVVR) and Conventional Video (CV) on students' writing achievement and motivation. A quasi-experimental method was used in a primary school's Chinese Descriptive Article Writing courses. Twenty-eight fourth-grade students were randomly divided into two groups. In the SVVR group, students observed the writing scenes using SVVR devices. In the CV group, students watched the writing scenes through conventional video. SPSS software was used for the statistical analysis of the data. The results show that: (1) there is no significant difference (U = 714, p = 0.061) in the overall writing achievement between SVVR and CV groups. However, students in the SVVR group performed significantly better in Organization (U = 693, p = 0.029) and Content (U = 609, p = 0.003) than those in the CV group. (2) Overall writing motivation improved in both SVVR and CV groups. The improvement of writing expectations in the CV group was significantly higher than that of the SVVR group (t = -2.119, p = 0.044). Therefore, we suggest that schools: (1) design the integration method of SVVR and writing learning to solve the problem of the gap between students' immersive situational experience and completing their writing goals. (2) use the immersive and interactive features of SVVR technology to create virtual experience scenes to improve students' observation and description abilities. (3) add activity clues to guide students to experience SVVR scenes purposefully and plan and transform situational interest into learning ability. (4) further optimize SVVR devices to improve their usability during learning. |
| Abstractor: | As Provided |
| Entry Date: | 2024 |
| Accession Number: | EJ1412629 |
| Database: | ERIC |
| FullText | Links: – Type: pdflink Url: https://content.ebscohost.com/cds/retrieve?content=AQICAHj0k_4E0hTGH8RJwT4gCJyBsGNe_WN95AvKlDbXJGqwxwG8UYwSvauMtdU5_mt0254uAAAA4zCB4AYJKoZIhvcNAQcGoIHSMIHPAgEAMIHJBgkqhkiG9w0BBwEwHgYJYIZIAWUDBAEuMBEEDPF_YqWCw2LXRRcRxwIBEICBm7DeLcq6PsneOR72HMISGzVQkPyeJrUMpWRkvdVSgYHBueOG0i2Ztrmi2CxCu7thMLMgnKugjL8xjOX2-6snR-zx9Hg8SKQz6NruPXMPQ0YWBFqGW6S98EHFf3PIWpgI2C8TSTlbvam5lSyKeVU3BxkWJsXCnbYXb1ERFnFG3v_nUbGNf2iDKv59w4_Y6Qs_RALk_IcUPbBNq9a9 Text: Availability: 0 |
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| Header | DbId: eric DbLabel: ERIC An: EJ1412629 AccessLevel: 3 PubType: Academic Journal PubTypeId: academicJournal PreciseRelevancyScore: 0 |
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| Items | – Name: Title Label: Title Group: Ti Data: The Effects of Spherical Video-Based Virtual Reality and Conventional Video on Students' Descriptive Writing Achievement and Motivation: A Comparative Study – Name: Language Label: Language Group: Lang Data: English – Name: Author Label: Authors Group: Au Data: <searchLink fieldCode="AR" term="%22Feng+Li%22">Feng Li</searchLink> (ORCID <externalLink term="https://orcid.org/0000-0001-9182-6075">0000-0001-9182-6075</externalLink>)<br /><searchLink fieldCode="AR" term="%22Liang+Cheng%22">Liang Cheng</searchLink><br /><searchLink fieldCode="AR" term="%22Xi+Wang%22">Xi Wang</searchLink><br /><searchLink fieldCode="AR" term="%22Xiaona+He%22">Xiaona He</searchLink><br /><searchLink fieldCode="AR" term="%22Yiyu+Wang%22">Yiyu Wang</searchLink> – Name: TitleSource Label: Source Group: Src Data: <searchLink fieldCode="SO" term="%22SAGE+Open%22"><i>SAGE Open</i></searchLink>. 2023 13(3). – Name: Avail Label: Availability Group: Avail Data: SAGE Publications. 2455 Teller Road, Thousand Oaks, CA 91320. Tel: 800-818-7243; Tel: 805-499-9774; Fax: 800-583-2665; e-mail: journals@sagepub.com; Web site: https://sagepub.com – Name: PeerReviewed Label: Peer Reviewed Group: SrcInfo Data: Y – Name: Pages Label: Page Count Group: Src Data: 11 – Name: DatePubCY Label: Publication Date Group: Date Data: 2023 – Name: TypeDocument Label: Document Type Group: TypDoc Data: Journal Articles<br />Reports - Research – Name: Audience Label: Education Level Group: Audnce Data: <searchLink fieldCode="EL" term="%22Elementary+Education%22">Elementary Education</searchLink><br /><searchLink fieldCode="EL" term="%22Grade+4%22">Grade 4</searchLink><br /><searchLink fieldCode="EL" term="%22Intermediate+Grades%22">Intermediate Grades</searchLink> – Name: Subject Label: Descriptors Group: Su Data: <searchLink fieldCode="DE" term="%22Video+Technology%22">Video Technology</searchLink><br /><searchLink fieldCode="DE" term="%22Computer+Simulation%22">Computer Simulation</searchLink><br /><searchLink fieldCode="DE" term="%22Influence+of+Technology%22">Influence of Technology</searchLink><br /><searchLink fieldCode="DE" term="%22Student+Motivation%22">Student Motivation</searchLink><br /><searchLink fieldCode="DE" term="%22Descriptive+Writing%22">Descriptive Writing</searchLink><br /><searchLink fieldCode="DE" term="%22Writing+Achievement%22">Writing Achievement</searchLink><br /><searchLink fieldCode="DE" term="%22Elementary+Schools%22">Elementary Schools</searchLink><br /><searchLink fieldCode="DE" term="%22Elementary+Education%22">Elementary Education</searchLink><br /><searchLink fieldCode="DE" term="%22Grade+4%22">Grade 4</searchLink> – Name: DOI Label: DOI Group: ID Data: 10.1177/21582440231193822 – Name: ISSN Label: ISSN Group: ISSN Data: 2158-2440 – Name: Abstract Label: Abstract Group: Ab Data: This study compares the effects of Spherical Video-Based Virtual Reality (SVVR) and Conventional Video (CV) on students' writing achievement and motivation. A quasi-experimental method was used in a primary school's Chinese Descriptive Article Writing courses. Twenty-eight fourth-grade students were randomly divided into two groups. In the SVVR group, students observed the writing scenes using SVVR devices. In the CV group, students watched the writing scenes through conventional video. SPSS software was used for the statistical analysis of the data. The results show that: (1) there is no significant difference (U = 714, p = 0.061) in the overall writing achievement between SVVR and CV groups. However, students in the SVVR group performed significantly better in Organization (U = 693, p = 0.029) and Content (U = 609, p = 0.003) than those in the CV group. (2) Overall writing motivation improved in both SVVR and CV groups. The improvement of writing expectations in the CV group was significantly higher than that of the SVVR group (t = -2.119, p = 0.044). Therefore, we suggest that schools: (1) design the integration method of SVVR and writing learning to solve the problem of the gap between students' immersive situational experience and completing their writing goals. (2) use the immersive and interactive features of SVVR technology to create virtual experience scenes to improve students' observation and description abilities. (3) add activity clues to guide students to experience SVVR scenes purposefully and plan and transform situational interest into learning ability. (4) further optimize SVVR devices to improve their usability during learning. – Name: AbstractInfo Label: Abstractor Group: Ab Data: As Provided – Name: DateEntry Label: Entry Date Group: Date Data: 2024 – Name: AN Label: Accession Number Group: ID Data: EJ1412629 |
| PLink | https://search.ebscohost.com/login.aspx?direct=true&site=eds-live&db=eric&AN=EJ1412629 |
| RecordInfo | BibRecord: BibEntity: Identifiers: – Type: doi Value: 10.1177/21582440231193822 Languages: – Text: English PhysicalDescription: Pagination: PageCount: 11 Subjects: – SubjectFull: Video Technology Type: general – SubjectFull: Computer Simulation Type: general – SubjectFull: Influence of Technology Type: general – SubjectFull: Student Motivation Type: general – SubjectFull: Descriptive Writing Type: general – SubjectFull: Writing Achievement Type: general – SubjectFull: Elementary Schools Type: general – SubjectFull: Elementary Education Type: general – SubjectFull: Grade 4 Type: general Titles: – TitleFull: The Effects of Spherical Video-Based Virtual Reality and Conventional Video on Students' Descriptive Writing Achievement and Motivation: A Comparative Study Type: main BibRelationships: HasContributorRelationships: – PersonEntity: Name: NameFull: Feng Li – PersonEntity: Name: NameFull: Liang Cheng – PersonEntity: Name: NameFull: Xi Wang – PersonEntity: Name: NameFull: Xiaona He – PersonEntity: Name: NameFull: Yiyu Wang IsPartOfRelationships: – BibEntity: Dates: – D: 01 M: 01 Type: published Y: 2023 Identifiers: – Type: issn-electronic Value: 2158-2440 Numbering: – Type: volume Value: 13 – Type: issue Value: 3 Titles: – TitleFull: SAGE Open Type: main |
| ResultId | 1 |