Exploring the Viability of Using Eye Tracking to Detect Neurodivergent Learners' Implicit Learning in a Physics Game

Saved in:
Bibliographic Details
Title: Exploring the Viability of Using Eye Tracking to Detect Neurodivergent Learners' Implicit Learning in a Physics Game
Language: English
Authors: Ibrahim Dahlstrom-Hakki, Elizabeth Rowe, Jodi Asbell-Clarke, Mia Almeda
Source: Computer-Based Learning in Context. 2024 6(1):24-40.
Availability: University of Pennsylvania. 3451 Walnut Street, Philadelphia, PA 19104. e-mail: cb.learningincontext@gmail.com; Web site: https://learninganalytics.upenn.edu/CBLC/
Peer Reviewed: Y
Page Count: 17
Publication Date: 2024
Sponsoring Agency: National Science Foundation (NSF), Division of Research on Learning in Formal and Informal Settings (DRL)
Contract Number: 1417456
1417967
Document Type: Journal Articles
Reports - Research
Education Level: Higher Education
Postsecondary Education
Descriptors: College Students, Eye Movements, Physics, Science Instruction, Game Based Learning, Neurodevelopmental Disorders, Student Evaluation, Academic Achievement, Learning Processes, Behavior Development, Computer Assisted Instruction
ISSN: 2690-1307
Abstract: With the prominence of assessments in education, there is an increasing need to create new forms of assessment that more accurately reflect the needs of the entire student population, particularly neurodivergent learners. To address this challenge, this paper explores the potential for using eye tracking data in a game-based learning environment to assess student's implicit knowledge. Data was collected from a sample of 66 neurodivergent college students playing the physics game Impulse while their eye movements and game play behaviors were recorded. The results indicate that gaze allocation patterns were predictive of students' physics knowledge and aligned with previously identified behavior indicators of learning. These findings provide evidence for further development of eye movement-based assessments in computer-based instruction and demonstrate how these data can be collected, organized, and analyzed.
Abstractor: As Provided
Entry Date: 2024
Accession Number: EJ1437265
Database: ERIC
FullText Text:
  Availability: 0
CustomLinks:
  – Url: https://eric.ed.gov/contentdelivery/servlet/ERICServlet?accno=EJ1437265
    Name: ERIC Full Text
    Category: fullText
    Text: Full Text from ERIC
Header DbId: eric
DbLabel: ERIC
An: EJ1437265
AccessLevel: 3
PubType: Academic Journal
PubTypeId: academicJournal
PreciseRelevancyScore: 0
IllustrationInfo
Items – Name: Title
  Label: Title
  Group: Ti
  Data: Exploring the Viability of Using Eye Tracking to Detect Neurodivergent Learners' Implicit Learning in a Physics Game
– Name: Language
  Label: Language
  Group: Lang
  Data: English
– Name: Author
  Label: Authors
  Group: Au
  Data: <searchLink fieldCode="AR" term="%22Ibrahim+Dahlstrom-Hakki%22">Ibrahim Dahlstrom-Hakki</searchLink><br /><searchLink fieldCode="AR" term="%22Elizabeth+Rowe%22">Elizabeth Rowe</searchLink><br /><searchLink fieldCode="AR" term="%22Jodi+Asbell-Clarke%22">Jodi Asbell-Clarke</searchLink><br /><searchLink fieldCode="AR" term="%22Mia+Almeda%22">Mia Almeda</searchLink>
– Name: TitleSource
  Label: Source
  Group: Src
  Data: <searchLink fieldCode="SO" term="%22Computer-Based+Learning+in+Context%22"><i>Computer-Based Learning in Context</i></searchLink>. 2024 6(1):24-40.
– Name: Avail
  Label: Availability
  Group: Avail
  Data: University of Pennsylvania. 3451 Walnut Street, Philadelphia, PA 19104. e-mail: cb.learningincontext@gmail.com; Web site: https://learninganalytics.upenn.edu/CBLC/
– Name: PeerReviewed
  Label: Peer Reviewed
  Group: SrcInfo
  Data: Y
– Name: Pages
  Label: Page Count
  Group: Src
  Data: 17
– Name: DatePubCY
  Label: Publication Date
  Group: Date
  Data: 2024
– Name: SourceSuprt
  Label: Sponsoring Agency
  Group: SrcSuprt
  Data: National Science Foundation (NSF), Division of Research on Learning in Formal and Informal Settings (DRL)
– Name: NumberContract
  Label: Contract Number
  Group: NumCntrct
  Data: 1417456<br />1417967
– Name: TypeDocument
  Label: Document Type
  Group: TypDoc
  Data: Journal Articles<br />Reports - Research
– Name: Audience
  Label: Education Level
  Group: Audnce
  Data: <searchLink fieldCode="EL" term="%22Higher+Education%22">Higher Education</searchLink><br /><searchLink fieldCode="EL" term="%22Postsecondary+Education%22">Postsecondary Education</searchLink>
– Name: Subject
  Label: Descriptors
  Group: Su
  Data: <searchLink fieldCode="DE" term="%22College+Students%22">College Students</searchLink><br /><searchLink fieldCode="DE" term="%22Eye+Movements%22">Eye Movements</searchLink><br /><searchLink fieldCode="DE" term="%22Physics%22">Physics</searchLink><br /><searchLink fieldCode="DE" term="%22Science+Instruction%22">Science Instruction</searchLink><br /><searchLink fieldCode="DE" term="%22Game+Based+Learning%22">Game Based Learning</searchLink><br /><searchLink fieldCode="DE" term="%22Neurodevelopmental+Disorders%22">Neurodevelopmental Disorders</searchLink><br /><searchLink fieldCode="DE" term="%22Student+Evaluation%22">Student Evaluation</searchLink><br /><searchLink fieldCode="DE" term="%22Academic+Achievement%22">Academic Achievement</searchLink><br /><searchLink fieldCode="DE" term="%22Learning+Processes%22">Learning Processes</searchLink><br /><searchLink fieldCode="DE" term="%22Behavior+Development%22">Behavior Development</searchLink><br /><searchLink fieldCode="DE" term="%22Computer+Assisted+Instruction%22">Computer Assisted Instruction</searchLink>
– Name: ISSN
  Label: ISSN
  Group: ISSN
  Data: 2690-1307
– Name: Abstract
  Label: Abstract
  Group: Ab
  Data: With the prominence of assessments in education, there is an increasing need to create new forms of assessment that more accurately reflect the needs of the entire student population, particularly neurodivergent learners. To address this challenge, this paper explores the potential for using eye tracking data in a game-based learning environment to assess student's implicit knowledge. Data was collected from a sample of 66 neurodivergent college students playing the physics game Impulse while their eye movements and game play behaviors were recorded. The results indicate that gaze allocation patterns were predictive of students' physics knowledge and aligned with previously identified behavior indicators of learning. These findings provide evidence for further development of eye movement-based assessments in computer-based instruction and demonstrate how these data can be collected, organized, and analyzed.
– Name: AbstractInfo
  Label: Abstractor
  Group: Ab
  Data: As Provided
– Name: DateEntry
  Label: Entry Date
  Group: Date
  Data: 2024
– Name: AN
  Label: Accession Number
  Group: ID
  Data: EJ1437265
PLink https://search.ebscohost.com/login.aspx?direct=true&site=eds-live&db=eric&AN=EJ1437265
RecordInfo BibRecord:
  BibEntity:
    Languages:
      – Text: English
    PhysicalDescription:
      Pagination:
        PageCount: 17
        StartPage: 24
    Subjects:
      – SubjectFull: College Students
        Type: general
      – SubjectFull: Eye Movements
        Type: general
      – SubjectFull: Physics
        Type: general
      – SubjectFull: Science Instruction
        Type: general
      – SubjectFull: Game Based Learning
        Type: general
      – SubjectFull: Neurodevelopmental Disorders
        Type: general
      – SubjectFull: Student Evaluation
        Type: general
      – SubjectFull: Academic Achievement
        Type: general
      – SubjectFull: Learning Processes
        Type: general
      – SubjectFull: Behavior Development
        Type: general
      – SubjectFull: Computer Assisted Instruction
        Type: general
    Titles:
      – TitleFull: Exploring the Viability of Using Eye Tracking to Detect Neurodivergent Learners' Implicit Learning in a Physics Game
        Type: main
  BibRelationships:
    HasContributorRelationships:
      – PersonEntity:
          Name:
            NameFull: Ibrahim Dahlstrom-Hakki
      – PersonEntity:
          Name:
            NameFull: Elizabeth Rowe
      – PersonEntity:
          Name:
            NameFull: Jodi Asbell-Clarke
      – PersonEntity:
          Name:
            NameFull: Mia Almeda
    IsPartOfRelationships:
      – BibEntity:
          Dates:
            – D: 01
              M: 01
              Type: published
              Y: 2024
          Identifiers:
            – Type: issn-electronic
              Value: 2690-1307
          Numbering:
            – Type: volume
              Value: 6
            – Type: issue
              Value: 1
          Titles:
            – TitleFull: Computer-Based Learning in Context
              Type: main
ResultId 1