Bacttle: A Microbiology Educational Board Game for Lay Public and Schools

Saved in:
Bibliographic Details
Title: Bacttle: A Microbiology Educational Board Game for Lay Public and Schools
Language: English
Authors: Tania Miguel Trabajo (ORCID 0000-0003-4242-2220), Eavan Dorcey, Jan Roelof van der Meer (ORCID 0000-0003-1485-3082)
Source: Journal of Microbiology & Biology Education. 2024 25(2).
Availability: American Society for Microbiology. 1752 N Street NW, Washington, DC 20036. Tel: 202-737-3600; e-mail: journals@asmusa.org; Web site: https://journals.asm.org/journal/jmbe
Peer Reviewed: Y
Page Count: 12
Publication Date: 2024
Document Type: Journal Articles
Reports - Research
Education Level: Elementary Secondary Education
Early Childhood Education
Preschool Education
Higher Education
Postsecondary Education
Descriptors: Microbiology, Science Instruction, Educational Games, Environmental Influences, Teaching Methods, Elementary Secondary Education, Open Source Technology, Computer Games, Genetics, Instructional Effectiveness, Scientific Concepts, Science Fairs, Concept Formation, Age Groups, Preschool Education, Adults, Universities, Foreign Countries
Geographic Terms: Switzerland
ISSN: 1935-7877
1935-7885
Abstract: Inspired by the positive impact of serious games on science understanding and motivated by personal interests in scientific outreach, we developed "Bacttle," an easy-to-play microbiology board game with adaptive difficulty, targeting any player from 7 years old onward. Bacttle addresses both the lay public and teachers for use in classrooms as a way of introducing microbiology concepts. The layout of the game and its mechanism are the result of multiple rounds of trial, feedback, and re-design. The final version consists of a deck of cards, a 3D-printed board, and tokens (with a paper-based alternative), with all digital content open source. Players in Bacttle take on the character of a bacterial species. The aim for each species is to proliferate under the environmental conditions of the board and the interactions with the board and with other players, which vary as the play evolves. Players start with a given number of lives that will increase or decrease based on the traits they play for different environmental scenarios. Such bacterial traits come in the form of cards that can be deployed strategically. To assess the impact of the game on microbiological knowledge, we scored differences in the understanding of general concepts before and after playing the game. We assessed a total of 169 visitors at two different university open-day science fairs. Players were asked to fill out a brief survey before and after the game with questions targeting conceptual advances. Results show that Bacttle increases general microbiology knowledge on players as young as 5 years old and with the highest impact on those who have no "a priori" microbiology comprehension.
Abstractor: As Provided
Notes: https://doi.org/10.5281/zenodo.12800101
Entry Date: 2024
Accession Number: EJ1437760
Database: ERIC
FullText Text:
  Availability: 0
CustomLinks:
  – Url: https://eric.ed.gov/contentdelivery/servlet/ERICServlet?accno=EJ1437760
    Name: ERIC Full Text
    Category: fullText
    Text: Full Text from ERIC
Header DbId: eric
DbLabel: ERIC
An: EJ1437760
AccessLevel: 3
PubType: Academic Journal
PubTypeId: academicJournal
PreciseRelevancyScore: 0
IllustrationInfo
Items – Name: Title
  Label: Title
  Group: Ti
  Data: Bacttle: A Microbiology Educational Board Game for Lay Public and Schools
– Name: Language
  Label: Language
  Group: Lang
  Data: English
– Name: Author
  Label: Authors
  Group: Au
  Data: <searchLink fieldCode="AR" term="%22Tania+Miguel+Trabajo%22">Tania Miguel Trabajo</searchLink> (ORCID <externalLink term="http://orcid.org/0000-0003-4242-2220">0000-0003-4242-2220</externalLink>)<br /><searchLink fieldCode="AR" term="%22Eavan+Dorcey%22">Eavan Dorcey</searchLink><br /><searchLink fieldCode="AR" term="%22Jan+Roelof+van+der+Meer%22">Jan Roelof van der Meer</searchLink> (ORCID <externalLink term="http://orcid.org/0000-0003-1485-3082">0000-0003-1485-3082</externalLink>)
– Name: TitleSource
  Label: Source
  Group: Src
  Data: <searchLink fieldCode="SO" term="%22Journal+of+Microbiology+%26+Biology+Education%22"><i>Journal of Microbiology & Biology Education</i></searchLink>. 2024 25(2).
– Name: Avail
  Label: Availability
  Group: Avail
  Data: American Society for Microbiology. 1752 N Street NW, Washington, DC 20036. Tel: 202-737-3600; e-mail: journals@asmusa.org; Web site: https://journals.asm.org/journal/jmbe
– Name: PeerReviewed
  Label: Peer Reviewed
  Group: SrcInfo
  Data: Y
– Name: Pages
  Label: Page Count
  Group: Src
  Data: 12
– Name: DatePubCY
  Label: Publication Date
  Group: Date
  Data: 2024
– Name: TypeDocument
  Label: Document Type
  Group: TypDoc
  Data: Journal Articles<br />Reports - Research
– Name: Audience
  Label: Education Level
  Group: Audnce
  Data: <searchLink fieldCode="EL" term="%22Elementary+Secondary+Education%22">Elementary Secondary Education</searchLink><br /><searchLink fieldCode="EL" term="%22Early+Childhood+Education%22">Early Childhood Education</searchLink><br /><searchLink fieldCode="EL" term="%22Preschool+Education%22">Preschool Education</searchLink><br /><searchLink fieldCode="EL" term="%22Higher+Education%22">Higher Education</searchLink><br /><searchLink fieldCode="EL" term="%22Postsecondary+Education%22">Postsecondary Education</searchLink>
– Name: Subject
  Label: Descriptors
  Group: Su
  Data: <searchLink fieldCode="DE" term="%22Microbiology%22">Microbiology</searchLink><br /><searchLink fieldCode="DE" term="%22Science+Instruction%22">Science Instruction</searchLink><br /><searchLink fieldCode="DE" term="%22Educational+Games%22">Educational Games</searchLink><br /><searchLink fieldCode="DE" term="%22Environmental+Influences%22">Environmental Influences</searchLink><br /><searchLink fieldCode="DE" term="%22Teaching+Methods%22">Teaching Methods</searchLink><br /><searchLink fieldCode="DE" term="%22Elementary+Secondary+Education%22">Elementary Secondary Education</searchLink><br /><searchLink fieldCode="DE" term="%22Open+Source+Technology%22">Open Source Technology</searchLink><br /><searchLink fieldCode="DE" term="%22Computer+Games%22">Computer Games</searchLink><br /><searchLink fieldCode="DE" term="%22Genetics%22">Genetics</searchLink><br /><searchLink fieldCode="DE" term="%22Instructional+Effectiveness%22">Instructional Effectiveness</searchLink><br /><searchLink fieldCode="DE" term="%22Scientific+Concepts%22">Scientific Concepts</searchLink><br /><searchLink fieldCode="DE" term="%22Science+Fairs%22">Science Fairs</searchLink><br /><searchLink fieldCode="DE" term="%22Concept+Formation%22">Concept Formation</searchLink><br /><searchLink fieldCode="DE" term="%22Age+Groups%22">Age Groups</searchLink><br /><searchLink fieldCode="DE" term="%22Preschool+Education%22">Preschool Education</searchLink><br /><searchLink fieldCode="DE" term="%22Adults%22">Adults</searchLink><br /><searchLink fieldCode="DE" term="%22Universities%22">Universities</searchLink><br /><searchLink fieldCode="DE" term="%22Foreign+Countries%22">Foreign Countries</searchLink>
– Name: Subject
  Label: Geographic Terms
  Group: Su
  Data: <searchLink fieldCode="DE" term="%22Switzerland%22">Switzerland</searchLink>
– Name: ISSN
  Label: ISSN
  Group: ISSN
  Data: 1935-7877<br />1935-7885
– Name: Abstract
  Label: Abstract
  Group: Ab
  Data: Inspired by the positive impact of serious games on science understanding and motivated by personal interests in scientific outreach, we developed "Bacttle," an easy-to-play microbiology board game with adaptive difficulty, targeting any player from 7 years old onward. Bacttle addresses both the lay public and teachers for use in classrooms as a way of introducing microbiology concepts. The layout of the game and its mechanism are the result of multiple rounds of trial, feedback, and re-design. The final version consists of a deck of cards, a 3D-printed board, and tokens (with a paper-based alternative), with all digital content open source. Players in Bacttle take on the character of a bacterial species. The aim for each species is to proliferate under the environmental conditions of the board and the interactions with the board and with other players, which vary as the play evolves. Players start with a given number of lives that will increase or decrease based on the traits they play for different environmental scenarios. Such bacterial traits come in the form of cards that can be deployed strategically. To assess the impact of the game on microbiological knowledge, we scored differences in the understanding of general concepts before and after playing the game. We assessed a total of 169 visitors at two different university open-day science fairs. Players were asked to fill out a brief survey before and after the game with questions targeting conceptual advances. Results show that Bacttle increases general microbiology knowledge on players as young as 5 years old and with the highest impact on those who have no "a priori" microbiology comprehension.
– Name: AbstractInfo
  Label: Abstractor
  Group: Ab
  Data: As Provided
– Name: Note
  Label: Notes
  Group: Note
  Data: https://doi.org/10.5281/zenodo.12800101
– Name: DateEntry
  Label: Entry Date
  Group: Date
  Data: 2024
– Name: AN
  Label: Accession Number
  Group: ID
  Data: EJ1437760
PLink https://search.ebscohost.com/login.aspx?direct=true&site=eds-live&db=eric&AN=EJ1437760
RecordInfo BibRecord:
  BibEntity:
    Languages:
      – Text: English
    PhysicalDescription:
      Pagination:
        PageCount: 12
    Subjects:
      – SubjectFull: Microbiology
        Type: general
      – SubjectFull: Science Instruction
        Type: general
      – SubjectFull: Educational Games
        Type: general
      – SubjectFull: Environmental Influences
        Type: general
      – SubjectFull: Teaching Methods
        Type: general
      – SubjectFull: Elementary Secondary Education
        Type: general
      – SubjectFull: Open Source Technology
        Type: general
      – SubjectFull: Computer Games
        Type: general
      – SubjectFull: Genetics
        Type: general
      – SubjectFull: Instructional Effectiveness
        Type: general
      – SubjectFull: Scientific Concepts
        Type: general
      – SubjectFull: Science Fairs
        Type: general
      – SubjectFull: Concept Formation
        Type: general
      – SubjectFull: Age Groups
        Type: general
      – SubjectFull: Preschool Education
        Type: general
      – SubjectFull: Adults
        Type: general
      – SubjectFull: Universities
        Type: general
      – SubjectFull: Foreign Countries
        Type: general
      – SubjectFull: Switzerland
        Type: general
    Titles:
      – TitleFull: Bacttle: A Microbiology Educational Board Game for Lay Public and Schools
        Type: main
  BibRelationships:
    HasContributorRelationships:
      – PersonEntity:
          Name:
            NameFull: Tania Miguel Trabajo
      – PersonEntity:
          Name:
            NameFull: Eavan Dorcey
      – PersonEntity:
          Name:
            NameFull: Jan Roelof van der Meer
    IsPartOfRelationships:
      – BibEntity:
          Dates:
            – D: 01
              M: 08
              Type: published
              Y: 2024
          Identifiers:
            – Type: issn-print
              Value: 1935-7877
            – Type: issn-electronic
              Value: 1935-7885
          Numbering:
            – Type: volume
              Value: 25
            – Type: issue
              Value: 2
          Titles:
            – TitleFull: Journal of Microbiology & Biology Education
              Type: main
ResultId 1