Embracing the Metaverse: A Survey of Virtual Reality and Augmented Reality Practices at the United States' Top One Hundred University Libraries
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| Title: | Embracing the Metaverse: A Survey of Virtual Reality and Augmented Reality Practices at the United States' Top One Hundred University Libraries |
|---|---|
| Language: | English |
| Authors: | Yajun Guo (ORCID |
| Source: | College & Research Libraries. 2024 85(7):1006-1020. |
| Availability: | Association of College and Research Libraries. 50 East Huron Street, Chicago, IL 60611. e-mail: acrl@ala.org; Web site: http://crl.acrl.org |
| Peer Reviewed: | Y |
| Page Count: | 15 |
| Publication Date: | 2024 |
| Document Type: | Journal Articles Reports - Research Information Analyses |
| Education Level: | Higher Education Postsecondary Education |
| Descriptors: | Research Libraries, Academic Libraries, Artificial Intelligence, Metadata, Library Automation, Library Development, Library Networks, Library Services |
| DOI: | 10.5860/crl.85.7.1006 |
| ISSN: | 0010-0870 2150-6701 |
| Abstract: | The purpose of this study is to learn more about virtual reality (VR) and augmented reality (AR) practices at the United States' top one hundred university libraries, as well as how they are engaging with the metaverse. We conducted qualitative and descriptive analysis on the websites of the top one hundred university libraries in the United States to determine the application fields and application proportions of VR and AR technologies and found good practice examples of using VR and AR technologies in this field. The findings show that 86 percent of the top one hundred US university libraries have implemented VR and AR technologies, with practice areas focused on: VR/AR studio and VR/AR makerspace; immersive learning services and virtual exhibitions/conference services; visual geographic information system and VR navigation services; virtual reading services and visual retrieval services; and VR reference services. The study provides university library administrators and professionals with the most up-to-date information and best practices of VR and AR engagement areas and the proportion of use, which can aid in the development of strategies to leverage VR and AR technologies to improve patron service and embrace the metaverse for the communities they serve. |
| Abstractor: | As Provided |
| Entry Date: | 2024 |
| Accession Number: | EJ1449441 |
| Database: | ERIC |
| FullText | Links: – Type: pdflink Url: https://content.ebscohost.com/cds/retrieve?content=AQICAHj0k_4E0hTGH8RJwT4gCJyBsGNe_WN95AvKlDbXJGqwxwFibCWuFK69BQh94PSsyATDAAAA4zCB4AYJKoZIhvcNAQcGoIHSMIHPAgEAMIHJBgkqhkiG9w0BBwEwHgYJYIZIAWUDBAEuMBEEDBmWGlIKt3ZQTfcH0AIBEICBmy1ZRiUZy4FsHG-ytLF3QI8ns6w39lTpyhqB7wbGaLuIJEXdj5DYIJeC3VjYxBTn6uLConMNM1b356XJIIzDlEB3uTIfjaNIaGtF7p-dQJF7xwsrVAJRxTfdsiKvfSDP9j8-y1iRsJMie-iK2i9iXzXDdhFH2J0gJ3BwIfzj1V_qIO0CgsPqD6XTGUHTdJ_-y16ZUR9b-CcWGAUu Text: Availability: 0 |
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| Header | DbId: eric DbLabel: ERIC An: EJ1449441 AccessLevel: 3 PubType: Academic Journal PubTypeId: academicJournal PreciseRelevancyScore: 0 |
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| Items | – Name: Title Label: Title Group: Ti Data: Embracing the Metaverse: A Survey of Virtual Reality and Augmented Reality Practices at the United States' Top One Hundred University Libraries – Name: Language Label: Language Group: Lang Data: English – Name: Author Label: Authors Group: Au Data: <searchLink fieldCode="AR" term="%22Yajun+Guo%22">Yajun Guo</searchLink> (ORCID <externalLink term="http://orcid.org/0000-0001-8441-3328">0000-0001-8441-3328</externalLink>)<br /><searchLink fieldCode="AR" term="%22Shuai+Li%22">Shuai Li</searchLink> (ORCID <externalLink term="http://orcid.org/0000-0003-0812-5900">0000-0003-0812-5900</externalLink>)<br /><searchLink fieldCode="AR" term="%22XinDi+Zhang%22">XinDi Zhang</searchLink><br /><searchLink fieldCode="AR" term="%22Yiyang+Fu%22">Yiyang Fu</searchLink><br /><searchLink fieldCode="AR" term="%22Yiming+Yuan%22">Yiming Yuan</searchLink><br /><searchLink fieldCode="AR" term="%22Yanquan+Liu%22">Yanquan Liu</searchLink> – Name: TitleSource Label: Source Group: Src Data: <searchLink fieldCode="SO" term="%22College+%26+Research+Libraries%22"><i>College & Research Libraries</i></searchLink>. 2024 85(7):1006-1020. – Name: Avail Label: Availability Group: Avail Data: Association of College and Research Libraries. 50 East Huron Street, Chicago, IL 60611. e-mail: acrl@ala.org; Web site: http://crl.acrl.org – Name: PeerReviewed Label: Peer Reviewed Group: SrcInfo Data: Y – Name: Pages Label: Page Count Group: Src Data: 15 – Name: DatePubCY Label: Publication Date Group: Date Data: 2024 – Name: TypeDocument Label: Document Type Group: TypDoc Data: Journal Articles<br />Reports - Research<br />Information Analyses – Name: Audience Label: Education Level Group: Audnce Data: <searchLink fieldCode="EL" term="%22Higher+Education%22">Higher Education</searchLink><br /><searchLink fieldCode="EL" term="%22Postsecondary+Education%22">Postsecondary Education</searchLink> – Name: Subject Label: Descriptors Group: Su Data: <searchLink fieldCode="DE" term="%22Research+Libraries%22">Research Libraries</searchLink><br /><searchLink fieldCode="DE" term="%22Academic+Libraries%22">Academic Libraries</searchLink><br /><searchLink fieldCode="DE" term="%22Artificial+Intelligence%22">Artificial Intelligence</searchLink><br /><searchLink fieldCode="DE" term="%22Metadata%22">Metadata</searchLink><br /><searchLink fieldCode="DE" term="%22Library+Automation%22">Library Automation</searchLink><br /><searchLink fieldCode="DE" term="%22Library+Development%22">Library Development</searchLink><br /><searchLink fieldCode="DE" term="%22Library+Networks%22">Library Networks</searchLink><br /><searchLink fieldCode="DE" term="%22Library+Services%22">Library Services</searchLink> – Name: DOI Label: DOI Group: ID Data: 10.5860/crl.85.7.1006 – Name: ISSN Label: ISSN Group: ISSN Data: 0010-0870<br />2150-6701 – Name: Abstract Label: Abstract Group: Ab Data: The purpose of this study is to learn more about virtual reality (VR) and augmented reality (AR) practices at the United States' top one hundred university libraries, as well as how they are engaging with the metaverse. We conducted qualitative and descriptive analysis on the websites of the top one hundred university libraries in the United States to determine the application fields and application proportions of VR and AR technologies and found good practice examples of using VR and AR technologies in this field. The findings show that 86 percent of the top one hundred US university libraries have implemented VR and AR technologies, with practice areas focused on: VR/AR studio and VR/AR makerspace; immersive learning services and virtual exhibitions/conference services; visual geographic information system and VR navigation services; virtual reading services and visual retrieval services; and VR reference services. The study provides university library administrators and professionals with the most up-to-date information and best practices of VR and AR engagement areas and the proportion of use, which can aid in the development of strategies to leverage VR and AR technologies to improve patron service and embrace the metaverse for the communities they serve. – Name: AbstractInfo Label: Abstractor Group: Ab Data: As Provided – Name: DateEntry Label: Entry Date Group: Date Data: 2024 – Name: AN Label: Accession Number Group: ID Data: EJ1449441 |
| PLink | https://search.ebscohost.com/login.aspx?direct=true&site=eds-live&db=eric&AN=EJ1449441 |
| RecordInfo | BibRecord: BibEntity: Identifiers: – Type: doi Value: 10.5860/crl.85.7.1006 Languages: – Text: English PhysicalDescription: Pagination: PageCount: 15 StartPage: 1006 Subjects: – SubjectFull: Research Libraries Type: general – SubjectFull: Academic Libraries Type: general – SubjectFull: Artificial Intelligence Type: general – SubjectFull: Metadata Type: general – SubjectFull: Library Automation Type: general – SubjectFull: Library Development Type: general – SubjectFull: Library Networks Type: general – SubjectFull: Library Services Type: general Titles: – TitleFull: Embracing the Metaverse: A Survey of Virtual Reality and Augmented Reality Practices at the United States' Top One Hundred University Libraries Type: main BibRelationships: HasContributorRelationships: – PersonEntity: Name: NameFull: Yajun Guo – PersonEntity: Name: NameFull: Shuai Li – PersonEntity: Name: NameFull: XinDi Zhang – PersonEntity: Name: NameFull: Yiyang Fu – PersonEntity: Name: NameFull: Yiming Yuan – PersonEntity: Name: NameFull: Yanquan Liu IsPartOfRelationships: – BibEntity: Dates: – D: 01 M: 01 Type: published Y: 2024 Identifiers: – Type: issn-print Value: 0010-0870 – Type: issn-electronic Value: 2150-6701 Numbering: – Type: volume Value: 85 – Type: issue Value: 7 Titles: – TitleFull: College & Research Libraries Type: main |
| ResultId | 1 |