Expanding Virtual Reality Simulation with Reflective Learning to Improve Mental Health Nursing Skills of Undergraduate Nursing Students
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| Title: | Expanding Virtual Reality Simulation with Reflective Learning to Improve Mental Health Nursing Skills of Undergraduate Nursing Students |
|---|---|
| Language: | English |
| Authors: | Sun Kyung Kim (ORCID |
| Source: | Education and Information Technologies. 2025 30(7):8541-8565. |
| Availability: | Springer. Available from: Springer Nature. One New York Plaza, Suite 4600, New York, NY 10004. Tel: 800-777-4643; Tel: 212-460-1500; Fax: 212-460-1700; e-mail: customerservice@springernature.com; Web site: https://link.springer.com/ |
| Peer Reviewed: | Y |
| Page Count: | 25 |
| Publication Date: | 2025 |
| Document Type: | Journal Articles Reports - Research |
| Education Level: | Higher Education Postsecondary Education |
| Descriptors: | Mental Health, Nursing Education, Computer Simulation, Undergraduate Students, Nursing Students, Interpersonal Communication, Communication Skills, Program Effectiveness, Foreign Countries |
| Geographic Terms: | South Korea |
| DOI: | 10.1007/s10639-024-13102-2 |
| ISSN: | 1360-2357 1573-7608 |
| Abstract: | The development of best strategies for improving learning engagement in the field of mental health nursing education, is a challenge for teachers. Using self-reflection, students are facilitated to actively participate in their own learning process, improving their efforts to understand and perform best practice for patients. This study aimed to examine the usability and feasibility of a virtual reality simulation for undergraduate nursing students, incorporating reflective methods to improve communication. Design: This study used a mixed method design. Methods: A pre-post control group design was used for effectiveness evaluation and user feedback was collected using essay questionnaires. A total of 59 participants were recruited from two nursing colleges in Korea. The experimental group was trained for 4-hours using a 'Virtual Patient Immersive Communication Training (VPICT)' environment, in which they faced virtual patients to practice communication strategies. Students were required to exercise reflection, using a virtual 3D hospital environment recording system. Using SPSS version 27, data were analyzed by conducting paired and independent t-tests with statistical significance determined at p < 0.05. Results: The VPICT group showed higher mental health nursing performance when self-evaluated (p = 0.015). After simulation, communication competency scores were increased in both groups. Overall scores for learning immersion and satisfaction were higher in the VPICT group than in the control group, showing a marginally significant difference between the two groups (p = 0.05). The VPICT achieved good usability scores with the highest score in likability (4.67 ± 0.41). Conclusion: The VPICT simulation group demonstrated superior learning immersion and mental health nursing performance. The potential exists therefore, to reinforce mental health nursing simulations and extend VR simulations to be more interactive. |
| Abstractor: | As Provided |
| Entry Date: | 2025 |
| Accession Number: | EJ1470399 |
| Database: | ERIC |
| FullText | Text: Availability: 0 |
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| Header | DbId: eric DbLabel: ERIC An: EJ1470399 AccessLevel: 3 PubType: Academic Journal PubTypeId: academicJournal PreciseRelevancyScore: 0 |
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| Items | – Name: Title Label: Title Group: Ti Data: Expanding Virtual Reality Simulation with Reflective Learning to Improve Mental Health Nursing Skills of Undergraduate Nursing Students – Name: Language Label: Language Group: Lang Data: English – Name: Author Label: Authors Group: Au Data: <searchLink fieldCode="AR" term="%22Sun+Kyung+Kim%22">Sun Kyung Kim</searchLink> (ORCID <externalLink term="http://orcid.org/0000-0001-8839-5577">0000-0001-8839-5577</externalLink>)<br /><searchLink fieldCode="AR" term="%22Mihyun+Lee%22">Mihyun Lee</searchLink> (ORCID <externalLink term="http://orcid.org/0000-0001-5700-3534">0000-0001-5700-3534</externalLink>)<br /><searchLink fieldCode="AR" term="%22Youngho+Lee%22">Youngho Lee</searchLink><br /><searchLink fieldCode="AR" term="%22Younghye+Go%22">Younghye Go</searchLink><br /><searchLink fieldCode="AR" term="%22Mi+Hyeon+Park%22">Mi Hyeon Park</searchLink> – Name: TitleSource Label: Source Group: Src Data: <searchLink fieldCode="SO" term="%22Education+and+Information+Technologies%22"><i>Education and Information Technologies</i></searchLink>. 2025 30(7):8541-8565. – Name: Avail Label: Availability Group: Avail Data: Springer. Available from: Springer Nature. One New York Plaza, Suite 4600, New York, NY 10004. Tel: 800-777-4643; Tel: 212-460-1500; Fax: 212-460-1700; e-mail: customerservice@springernature.com; Web site: https://link.springer.com/ – Name: PeerReviewed Label: Peer Reviewed Group: SrcInfo Data: Y – Name: Pages Label: Page Count Group: Src Data: 25 – Name: DatePubCY Label: Publication Date Group: Date Data: 2025 – Name: TypeDocument Label: Document Type Group: TypDoc Data: Journal Articles<br />Reports - Research – Name: Audience Label: Education Level Group: Audnce Data: <searchLink fieldCode="EL" term="%22Higher+Education%22">Higher Education</searchLink><br /><searchLink fieldCode="EL" term="%22Postsecondary+Education%22">Postsecondary Education</searchLink> – Name: Subject Label: Descriptors Group: Su Data: <searchLink fieldCode="DE" term="%22Mental+Health%22">Mental Health</searchLink><br /><searchLink fieldCode="DE" term="%22Nursing+Education%22">Nursing Education</searchLink><br /><searchLink fieldCode="DE" term="%22Computer+Simulation%22">Computer Simulation</searchLink><br /><searchLink fieldCode="DE" term="%22Undergraduate+Students%22">Undergraduate Students</searchLink><br /><searchLink fieldCode="DE" term="%22Nursing+Students%22">Nursing Students</searchLink><br /><searchLink fieldCode="DE" term="%22Interpersonal+Communication%22">Interpersonal Communication</searchLink><br /><searchLink fieldCode="DE" term="%22Communication+Skills%22">Communication Skills</searchLink><br /><searchLink fieldCode="DE" term="%22Program+Effectiveness%22">Program Effectiveness</searchLink><br /><searchLink fieldCode="DE" term="%22Foreign+Countries%22">Foreign Countries</searchLink> – Name: Subject Label: Geographic Terms Group: Su Data: <searchLink fieldCode="DE" term="%22South+Korea%22">South Korea</searchLink> – Name: DOI Label: DOI Group: ID Data: 10.1007/s10639-024-13102-2 – Name: ISSN Label: ISSN Group: ISSN Data: 1360-2357<br />1573-7608 – Name: Abstract Label: Abstract Group: Ab Data: The development of best strategies for improving learning engagement in the field of mental health nursing education, is a challenge for teachers. Using self-reflection, students are facilitated to actively participate in their own learning process, improving their efforts to understand and perform best practice for patients. This study aimed to examine the usability and feasibility of a virtual reality simulation for undergraduate nursing students, incorporating reflective methods to improve communication. Design: This study used a mixed method design. Methods: A pre-post control group design was used for effectiveness evaluation and user feedback was collected using essay questionnaires. A total of 59 participants were recruited from two nursing colleges in Korea. The experimental group was trained for 4-hours using a 'Virtual Patient Immersive Communication Training (VPICT)' environment, in which they faced virtual patients to practice communication strategies. Students were required to exercise reflection, using a virtual 3D hospital environment recording system. Using SPSS version 27, data were analyzed by conducting paired and independent t-tests with statistical significance determined at p < 0.05. Results: The VPICT group showed higher mental health nursing performance when self-evaluated (p = 0.015). After simulation, communication competency scores were increased in both groups. Overall scores for learning immersion and satisfaction were higher in the VPICT group than in the control group, showing a marginally significant difference between the two groups (p = 0.05). The VPICT achieved good usability scores with the highest score in likability (4.67 ± 0.41). Conclusion: The VPICT simulation group demonstrated superior learning immersion and mental health nursing performance. The potential exists therefore, to reinforce mental health nursing simulations and extend VR simulations to be more interactive. – Name: AbstractInfo Label: Abstractor Group: Ab Data: As Provided – Name: DateEntry Label: Entry Date Group: Date Data: 2025 – Name: AN Label: Accession Number Group: ID Data: EJ1470399 |
| PLink | https://search.ebscohost.com/login.aspx?direct=true&site=eds-live&db=eric&AN=EJ1470399 |
| RecordInfo | BibRecord: BibEntity: Identifiers: – Type: doi Value: 10.1007/s10639-024-13102-2 Languages: – Text: English PhysicalDescription: Pagination: PageCount: 25 StartPage: 8541 Subjects: – SubjectFull: Mental Health Type: general – SubjectFull: Nursing Education Type: general – SubjectFull: Computer Simulation Type: general – SubjectFull: Undergraduate Students Type: general – SubjectFull: Nursing Students Type: general – SubjectFull: Interpersonal Communication Type: general – SubjectFull: Communication Skills Type: general – SubjectFull: Program Effectiveness Type: general – SubjectFull: Foreign Countries Type: general – SubjectFull: South Korea Type: general Titles: – TitleFull: Expanding Virtual Reality Simulation with Reflective Learning to Improve Mental Health Nursing Skills of Undergraduate Nursing Students Type: main BibRelationships: HasContributorRelationships: – PersonEntity: Name: NameFull: Sun Kyung Kim – PersonEntity: Name: NameFull: Mihyun Lee – PersonEntity: Name: NameFull: Youngho Lee – PersonEntity: Name: NameFull: Younghye Go – PersonEntity: Name: NameFull: Mi Hyeon Park IsPartOfRelationships: – BibEntity: Dates: – D: 01 M: 05 Type: published Y: 2025 Identifiers: – Type: issn-print Value: 1360-2357 – Type: issn-electronic Value: 1573-7608 Numbering: – Type: volume Value: 30 – Type: issue Value: 7 Titles: – TitleFull: Education and Information Technologies Type: main |
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