Optimising Arousal in Learner-Generated Digital Media: Assessing Facial Recording Effects by Comparing Podcasts and Videos
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| Title: | Optimising Arousal in Learner-Generated Digital Media: Assessing Facial Recording Effects by Comparing Podcasts and Videos |
|---|---|
| Language: | English |
| Authors: | Tristan H. S. de Jonge (ORCID |
| Source: | Journal of Computer Assisted Learning. 2025 41(4). |
| Availability: | Wiley. Available from: John Wiley & Sons, Inc. 111 River Street, Hoboken, NJ 07030. Tel: 800-835-6770; e-mail: cs-journals@wiley.com; Web site: https://www.wiley.com/en-us |
| Peer Reviewed: | Y |
| Page Count: | 20 |
| Publication Date: | 2025 |
| Document Type: | Journal Articles Reports - Research |
| Education Level: | Higher Education Postsecondary Education |
| Descriptors: | Student Projects, Multimedia Materials, Nonverbal Communication, Comparative Analysis, Handheld Devices, Audio Equipment, Video Technology, Electronic Publishing, Learning Processes, Arousal Patterns, College Students |
| DOI: | 10.1111/jcal.70085 |
| ISSN: | 0266-4909 1365-2729 |
| Abstract: | Background: Learner-generated digital media has gained significant attention as a supplementary learning tool. However, a need exists for empirical research to discern among various learner-generated digital media formats. One potential area of divergence lies in the arousal levels evoked during media creation due to varying emphasis on the audience, which might depend on the inclusion of facial recording. Aims: This study examines the impact of facial recording in learner-generated digital media tasks by comparing learner-generated instructional videos and podcasts on their impact on learning and examining whether these effects are mediated through arousal. It develops a single-item measure to assess arousal during learner-generated digital media activities, addressing limitations of existing scales. Sample: The total sample consisted of 89 university students, of whom 27 were included in the validation phase, and 62 were included in the main analysis. Methods: The study utilised a survey covering demographic information and arousal-related questions, and a multiple-choice comprehension test. Results: Creating an instructional video led to higher levels of social presence-related arousal compared to creating an instructional podcast. This arousal completely mediated the differences in learning outcomes between the two media. Higher arousal was associated with improved performance up to a certain point, beyond which additional arousal hindered learning. Conclusions: The study confirmed that learner-generated digital media with facial recording (videos) evoke more arousal compared to media without facial recording (podcasts). Different types of learner-generated digital media, by eliciting varying levels of arousal, may be more or less advantageous depending on the educational context. |
| Abstractor: | As Provided |
| Notes: | https://osf.io/abf9g/?view_only=b779e07524814744b2a47721687dea0f |
| Entry Date: | 2025 |
| Accession Number: | EJ1478157 |
| Database: | ERIC |
| FullText | Text: Availability: 0 |
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| Header | DbId: eric DbLabel: ERIC An: EJ1478157 AccessLevel: 3 PubType: Academic Journal PubTypeId: academicJournal PreciseRelevancyScore: 0 |
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| Items | – Name: Title Label: Title Group: Ti Data: Optimising Arousal in Learner-Generated Digital Media: Assessing Facial Recording Effects by Comparing Podcasts and Videos – Name: Language Label: Language Group: Lang Data: English – Name: Author Label: Authors Group: Au Data: <searchLink fieldCode="AR" term="%22Tristan+H%2E+S%2E+de+Jonge%22">Tristan H. S. de Jonge</searchLink> (ORCID <externalLink term="https://orcid.org/0009-0003-9983-4223">0009-0003-9983-4223</externalLink>)<br /><searchLink fieldCode="AR" term="%22Timo+Kegelaar%22">Timo Kegelaar</searchLink> (ORCID <externalLink term="https://orcid.org/0009-0005-9537-6784">0009-0005-9537-6784</externalLink>)<br /><searchLink fieldCode="AR" term="%22Fabiola+Figueroa+Esquivel%22">Fabiola Figueroa Esquivel</searchLink> (ORCID <externalLink term="https://orcid.org/0000-0003-1939-3732">0000-0003-1939-3732</externalLink>) – Name: TitleSource Label: Source Group: Src Data: <searchLink fieldCode="SO" term="%22Journal+of+Computer+Assisted+Learning%22"><i>Journal of Computer Assisted Learning</i></searchLink>. 2025 41(4). – Name: Avail Label: Availability Group: Avail Data: Wiley. Available from: John Wiley & Sons, Inc. 111 River Street, Hoboken, NJ 07030. Tel: 800-835-6770; e-mail: cs-journals@wiley.com; Web site: https://www.wiley.com/en-us – Name: PeerReviewed Label: Peer Reviewed Group: SrcInfo Data: Y – Name: Pages Label: Page Count Group: Src Data: 20 – Name: DatePubCY Label: Publication Date Group: Date Data: 2025 – Name: TypeDocument Label: Document Type Group: TypDoc Data: Journal Articles<br />Reports - Research – Name: Audience Label: Education Level Group: Audnce Data: <searchLink fieldCode="EL" term="%22Higher+Education%22">Higher Education</searchLink><br /><searchLink fieldCode="EL" term="%22Postsecondary+Education%22">Postsecondary Education</searchLink> – Name: Subject Label: Descriptors Group: Su Data: <searchLink fieldCode="DE" term="%22Student+Projects%22">Student Projects</searchLink><br /><searchLink fieldCode="DE" term="%22Multimedia+Materials%22">Multimedia Materials</searchLink><br /><searchLink fieldCode="DE" term="%22Nonverbal+Communication%22">Nonverbal Communication</searchLink><br /><searchLink fieldCode="DE" term="%22Comparative+Analysis%22">Comparative Analysis</searchLink><br /><searchLink fieldCode="DE" term="%22Handheld+Devices%22">Handheld Devices</searchLink><br /><searchLink fieldCode="DE" term="%22Audio+Equipment%22">Audio Equipment</searchLink><br /><searchLink fieldCode="DE" term="%22Video+Technology%22">Video Technology</searchLink><br /><searchLink fieldCode="DE" term="%22Electronic+Publishing%22">Electronic Publishing</searchLink><br /><searchLink fieldCode="DE" term="%22Learning+Processes%22">Learning Processes</searchLink><br /><searchLink fieldCode="DE" term="%22Arousal+Patterns%22">Arousal Patterns</searchLink><br /><searchLink fieldCode="DE" term="%22College+Students%22">College Students</searchLink> – Name: DOI Label: DOI Group: ID Data: 10.1111/jcal.70085 – Name: ISSN Label: ISSN Group: ISSN Data: 0266-4909<br />1365-2729 – Name: Abstract Label: Abstract Group: Ab Data: Background: Learner-generated digital media has gained significant attention as a supplementary learning tool. However, a need exists for empirical research to discern among various learner-generated digital media formats. One potential area of divergence lies in the arousal levels evoked during media creation due to varying emphasis on the audience, which might depend on the inclusion of facial recording. Aims: This study examines the impact of facial recording in learner-generated digital media tasks by comparing learner-generated instructional videos and podcasts on their impact on learning and examining whether these effects are mediated through arousal. It develops a single-item measure to assess arousal during learner-generated digital media activities, addressing limitations of existing scales. Sample: The total sample consisted of 89 university students, of whom 27 were included in the validation phase, and 62 were included in the main analysis. Methods: The study utilised a survey covering demographic information and arousal-related questions, and a multiple-choice comprehension test. Results: Creating an instructional video led to higher levels of social presence-related arousal compared to creating an instructional podcast. This arousal completely mediated the differences in learning outcomes between the two media. Higher arousal was associated with improved performance up to a certain point, beyond which additional arousal hindered learning. Conclusions: The study confirmed that learner-generated digital media with facial recording (videos) evoke more arousal compared to media without facial recording (podcasts). Different types of learner-generated digital media, by eliciting varying levels of arousal, may be more or less advantageous depending on the educational context. – Name: AbstractInfo Label: Abstractor Group: Ab Data: As Provided – Name: Note Label: Notes Group: Note Data: https://osf.io/abf9g/?view_only=b779e07524814744b2a47721687dea0f – Name: DateEntry Label: Entry Date Group: Date Data: 2025 – Name: AN Label: Accession Number Group: ID Data: EJ1478157 |
| PLink | https://search.ebscohost.com/login.aspx?direct=true&site=eds-live&db=eric&AN=EJ1478157 |
| RecordInfo | BibRecord: BibEntity: Identifiers: – Type: doi Value: 10.1111/jcal.70085 Languages: – Text: English PhysicalDescription: Pagination: PageCount: 20 Subjects: – SubjectFull: Student Projects Type: general – SubjectFull: Multimedia Materials Type: general – SubjectFull: Nonverbal Communication Type: general – SubjectFull: Comparative Analysis Type: general – SubjectFull: Handheld Devices Type: general – SubjectFull: Audio Equipment Type: general – SubjectFull: Video Technology Type: general – SubjectFull: Electronic Publishing Type: general – SubjectFull: Learning Processes Type: general – SubjectFull: Arousal Patterns Type: general – SubjectFull: College Students Type: general Titles: – TitleFull: Optimising Arousal in Learner-Generated Digital Media: Assessing Facial Recording Effects by Comparing Podcasts and Videos Type: main BibRelationships: HasContributorRelationships: – PersonEntity: Name: NameFull: Tristan H. S. de Jonge – PersonEntity: Name: NameFull: Timo Kegelaar – PersonEntity: Name: NameFull: Fabiola Figueroa Esquivel IsPartOfRelationships: – BibEntity: Dates: – D: 01 M: 08 Type: published Y: 2025 Identifiers: – Type: issn-print Value: 0266-4909 – Type: issn-electronic Value: 1365-2729 Numbering: – Type: volume Value: 41 – Type: issue Value: 4 Titles: – TitleFull: Journal of Computer Assisted Learning Type: main |
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