Teaching Mathematics with Non-Digital Tools: A Case Study with Elementary School Students Using Poly-Universe Game
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| Title: | Teaching Mathematics with Non-Digital Tools: A Case Study with Elementary School Students Using Poly-Universe Game |
|---|---|
| Language: | English |
| Authors: | Edith Debrenti, Hajnal Annamária Bella |
| Source: | Acta Didactica Napocensia. 2025 18(1):46-58. |
| Availability: | Babes-Bolyai University. Kogainiceanu 1, Cluj-Napoca, 400084 Romania. e-mail: submit_adn@yahoo.com; Web site: http://adn.teaching.ro |
| Peer Reviewed: | Y |
| Page Count: | 13 |
| Publication Date: | 2025 |
| Document Type: | Journal Articles Reports - Research |
| Education Level: | Elementary Education Secondary Education Early Childhood Education Grade 1 Primary Education Grade 4 Intermediate Grades Grade 6 Middle Schools |
| Descriptors: | Mathematics Instruction, Elementary School Mathematics, Elementary School Students, Game Based Learning, Manipulative Materials, Problem Solving, Instructional Effectiveness, Educational Games, Elementary School Teachers, Secondary School Students, Academically Gifted, Student Attitudes, Teacher Attitudes, Grade 1, Grade 4, Grade 6, Foreign Countries |
| Geographic Terms: | Romania |
| ISSN: | 2065-1430 |
| Abstract: | Teachers in kindergarten, primary, and secondary schools use hands-on manipulatives to help students grasp concepts in areas such as numbers, operations, geometry, algebra, measurement, data analysis, and probability. These manipulatives and interactive games are essential for fostering mathematical understanding, enabling students to build, reinforce, and connect different representations of mathematical ideas. Skillfully incorporating manipulatives in lessons has significant potential to enhance students' learning in mathematics. A key objective of our research was to introduce the Poly-Universe game family to students in grades I to VI, mathematically gifted high school students, and primary teachers. By familiarizing participants with the game's basic shapes, sizes, colors, and various applications, we aimed to investigate students' problem-solving and problem-posing abilities through action research--beginning with methodological examples and progressing to games and ideas they developed themselves. Our observations revealed that students who engaged in problem-solving activities showed a positive shift in their attitude toward learning mathematics. We also found that the Poly-Universe kit could be effectively integrated into personal development, language, math, and art classes, making it a versatile tool adaptable to nearly any classroom. The play set encouraged creative thinking through hands-on activities and challenging scenarios, making learning enjoyable and confidence-boosting for students of all ages. From a teacher's perspective, we believe these tools are invaluable, as they allow every student to create and experience moments of success. |
| Abstractor: | As Provided |
| Entry Date: | 2025 |
| Accession Number: | EJ1480141 |
| Database: | ERIC |
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| Items | – Name: Title Label: Title Group: Ti Data: Teaching Mathematics with Non-Digital Tools: A Case Study with Elementary School Students Using Poly-Universe Game – Name: Language Label: Language Group: Lang Data: English – Name: Author Label: Authors Group: Au Data: <searchLink fieldCode="AR" term="%22Edith+Debrenti%22">Edith Debrenti</searchLink><br /><searchLink fieldCode="AR" term="%22Hajnal+Annamária+Bella%22">Hajnal Annamária Bella</searchLink> – Name: TitleSource Label: Source Group: Src Data: <searchLink fieldCode="SO" term="%22Acta+Didactica+Napocensia%22"><i>Acta Didactica Napocensia</i></searchLink>. 2025 18(1):46-58. – Name: Avail Label: Availability Group: Avail Data: Babes-Bolyai University. Kogainiceanu 1, Cluj-Napoca, 400084 Romania. e-mail: submit_adn@yahoo.com; Web site: http://adn.teaching.ro – Name: PeerReviewed Label: Peer Reviewed Group: SrcInfo Data: Y – Name: Pages Label: Page Count Group: Src Data: 13 – Name: DatePubCY Label: Publication Date Group: Date Data: 2025 – Name: TypeDocument Label: Document Type Group: TypDoc Data: Journal Articles<br />Reports - Research – Name: Audience Label: Education Level Group: Audnce Data: <searchLink fieldCode="EL" term="%22Elementary+Education%22">Elementary Education</searchLink><br /><searchLink fieldCode="EL" term="%22Secondary+Education%22">Secondary Education</searchLink><br /><searchLink fieldCode="EL" term="%22Early+Childhood+Education%22">Early Childhood Education</searchLink><br /><searchLink fieldCode="EL" term="%22Grade+1%22">Grade 1</searchLink><br /><searchLink fieldCode="EL" term="%22Primary+Education%22">Primary Education</searchLink><br /><searchLink fieldCode="EL" term="%22Grade+4%22">Grade 4</searchLink><br /><searchLink fieldCode="EL" term="%22Intermediate+Grades%22">Intermediate Grades</searchLink><br /><searchLink fieldCode="EL" term="%22Grade+6%22">Grade 6</searchLink><br /><searchLink fieldCode="EL" term="%22Middle+Schools%22">Middle Schools</searchLink> – Name: Subject Label: Descriptors Group: Su Data: <searchLink fieldCode="DE" term="%22Mathematics+Instruction%22">Mathematics Instruction</searchLink><br /><searchLink fieldCode="DE" term="%22Elementary+School+Mathematics%22">Elementary School Mathematics</searchLink><br /><searchLink fieldCode="DE" term="%22Elementary+School+Students%22">Elementary School Students</searchLink><br /><searchLink fieldCode="DE" term="%22Game+Based+Learning%22">Game Based Learning</searchLink><br /><searchLink fieldCode="DE" term="%22Manipulative+Materials%22">Manipulative Materials</searchLink><br /><searchLink fieldCode="DE" term="%22Problem+Solving%22">Problem Solving</searchLink><br /><searchLink fieldCode="DE" term="%22Instructional+Effectiveness%22">Instructional Effectiveness</searchLink><br /><searchLink fieldCode="DE" term="%22Educational+Games%22">Educational Games</searchLink><br /><searchLink fieldCode="DE" term="%22Elementary+School+Teachers%22">Elementary School Teachers</searchLink><br /><searchLink fieldCode="DE" term="%22Secondary+School+Students%22">Secondary School Students</searchLink><br /><searchLink fieldCode="DE" term="%22Academically+Gifted%22">Academically Gifted</searchLink><br /><searchLink fieldCode="DE" term="%22Student+Attitudes%22">Student Attitudes</searchLink><br /><searchLink fieldCode="DE" term="%22Teacher+Attitudes%22">Teacher Attitudes</searchLink><br /><searchLink fieldCode="DE" term="%22Grade+1%22">Grade 1</searchLink><br /><searchLink fieldCode="DE" term="%22Grade+4%22">Grade 4</searchLink><br /><searchLink fieldCode="DE" term="%22Grade+6%22">Grade 6</searchLink><br /><searchLink fieldCode="DE" term="%22Foreign+Countries%22">Foreign Countries</searchLink> – Name: Subject Label: Geographic Terms Group: Su Data: <searchLink fieldCode="DE" term="%22Romania%22">Romania</searchLink> – Name: ISSN Label: ISSN Group: ISSN Data: 2065-1430 – Name: Abstract Label: Abstract Group: Ab Data: Teachers in kindergarten, primary, and secondary schools use hands-on manipulatives to help students grasp concepts in areas such as numbers, operations, geometry, algebra, measurement, data analysis, and probability. These manipulatives and interactive games are essential for fostering mathematical understanding, enabling students to build, reinforce, and connect different representations of mathematical ideas. Skillfully incorporating manipulatives in lessons has significant potential to enhance students' learning in mathematics. A key objective of our research was to introduce the Poly-Universe game family to students in grades I to VI, mathematically gifted high school students, and primary teachers. By familiarizing participants with the game's basic shapes, sizes, colors, and various applications, we aimed to investigate students' problem-solving and problem-posing abilities through action research--beginning with methodological examples and progressing to games and ideas they developed themselves. Our observations revealed that students who engaged in problem-solving activities showed a positive shift in their attitude toward learning mathematics. We also found that the Poly-Universe kit could be effectively integrated into personal development, language, math, and art classes, making it a versatile tool adaptable to nearly any classroom. The play set encouraged creative thinking through hands-on activities and challenging scenarios, making learning enjoyable and confidence-boosting for students of all ages. From a teacher's perspective, we believe these tools are invaluable, as they allow every student to create and experience moments of success. – Name: AbstractInfo Label: Abstractor Group: Ab Data: As Provided – Name: DateEntry Label: Entry Date Group: Date Data: 2025 – Name: AN Label: Accession Number Group: ID Data: EJ1480141 |
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| RecordInfo | BibRecord: BibEntity: Languages: – Text: English PhysicalDescription: Pagination: PageCount: 13 StartPage: 46 Subjects: – SubjectFull: Mathematics Instruction Type: general – SubjectFull: Elementary School Mathematics Type: general – SubjectFull: Elementary School Students Type: general – SubjectFull: Game Based Learning Type: general – SubjectFull: Manipulative Materials Type: general – SubjectFull: Problem Solving Type: general – SubjectFull: Instructional Effectiveness Type: general – SubjectFull: Educational Games Type: general – SubjectFull: Elementary School Teachers Type: general – SubjectFull: Secondary School Students Type: general – SubjectFull: Academically Gifted Type: general – SubjectFull: Student Attitudes Type: general – SubjectFull: Teacher Attitudes Type: general – SubjectFull: Grade 1 Type: general – SubjectFull: Grade 4 Type: general – SubjectFull: Grade 6 Type: general – SubjectFull: Foreign Countries Type: general – SubjectFull: Romania Type: general Titles: – TitleFull: Teaching Mathematics with Non-Digital Tools: A Case Study with Elementary School Students Using Poly-Universe Game Type: main BibRelationships: HasContributorRelationships: – PersonEntity: Name: NameFull: Edith Debrenti – PersonEntity: Name: NameFull: Hajnal Annamária Bella IsPartOfRelationships: – BibEntity: Dates: – D: 01 M: 01 Type: published Y: 2025 Identifiers: – Type: issn-electronic Value: 2065-1430 Numbering: – Type: volume Value: 18 – Type: issue Value: 1 Titles: – TitleFull: Acta Didactica Napocensia Type: main |
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