Santiago, C. P., Silva, A. R. d. S., Menezes, J. W. M., & Aquino, F. J. A. d. (2025). Gamification and Self-Determination Theory in Teaching Computational Thinking: An Experience with Quizizz Software. Informatics in Education, 24(3), 587.
Chicago Style (17th ed.) CitationSantiago, Cynthia Pinheiro, Antonio Rodrigo dos Santos Silva, José Wally Mendonça Menezes, and Francisco José Alves de Aquino. "Gamification and Self-Determination Theory in Teaching Computational Thinking: An Experience with Quizizz Software." Informatics in Education 24, no. 3 (2025): 587.
MLA (9th ed.) CitationSantiago, Cynthia Pinheiro, et al. "Gamification and Self-Determination Theory in Teaching Computational Thinking: An Experience with Quizizz Software." Informatics in Education, vol. 24, no. 3, 2025, p. 587.