Young Children's Computational Thinking: Educator Pedagogy Fostering Children's Play and Learning with a Tangible Coding Device

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Bibliographic Details
Title: Young Children's Computational Thinking: Educator Pedagogy Fostering Children's Play and Learning with a Tangible Coding Device
Language: English
Authors: Karen Murcia (ORCID 0000-0002-1900-2781), Emma Cross (ORCID 0000-0002-0974-3287), Geoffrey Lowe (ORCID 0000-0001-9413-7080)
Source: Australian Educational Researcher. 2025 52(2):1261-1279.
Availability: Springer. Available from: Springer Nature. One New York Plaza, Suite 4600, New York, NY 10004. Tel: 800-777-4643; Tel: 212-460-1500; Fax: 212-460-1700; e-mail: customerservice@springernature.com; Web site: https://link.springer.com/
Peer Reviewed: Y
Page Count: 19
Publication Date: 2025
Document Type: Journal Articles
Reports - Research
Education Level: Early Childhood Education
Descriptors: Young Children, Computation, Thinking Skills, Play, Learning Processes, Coding, Early Childhood Education, Early Childhood Teachers, Skill Development, STEM Education
DOI: 10.1007/s13384-024-00762-9
ISSN: 0311-6999
2210-5328
Abstract: The importance of incorporating digital technologies into early childhood education is now widely accepted to help position children as creative producers and not just consumers of technology. Early childhood educators in turn have a key role to play in developing technology-related skills and competencies such as coding and computational thinking (CT). In response, internationally a range of tangible coding technologies (TCTs), or digital toys, have been created to foster the development of young children's coding and CT skills. However, to what extent are children's developing skills and knowledge encouraged by the design of the TCT itself, and the educators' pedagogy? This article reports on a study into the impact of one TCT, "Cubetto," on the CT of a group of young children in an Early Years Learning Centre in Australia, and how educators encouraged coding and CT using "Cubetto." The study revealed that "Cubetto" not only promoted children's understanding of the nature of digital technologies but encouraged CT skills such as sequencing, cause-and-effect, and foundational numeracy in a collaborative, constructivist way. This was mediated in turn by the educators' ability to utilise "Cubetto" effectively in an inquiry-based STEM learning context. Accordingly, this study notes that the incorporation of TCTs can be beneficial but need careful consideration as to their educational purpose and should be supported by developmentally appropriate pedagogical practices to maximise their potential in developing coding skills and CT in young children.
Abstractor: As Provided
Entry Date: 2025
Accession Number: EJ1487877
Database: ERIC
Description
Abstract:The importance of incorporating digital technologies into early childhood education is now widely accepted to help position children as creative producers and not just consumers of technology. Early childhood educators in turn have a key role to play in developing technology-related skills and competencies such as coding and computational thinking (CT). In response, internationally a range of tangible coding technologies (TCTs), or digital toys, have been created to foster the development of young children's coding and CT skills. However, to what extent are children's developing skills and knowledge encouraged by the design of the TCT itself, and the educators' pedagogy? This article reports on a study into the impact of one TCT, "Cubetto," on the CT of a group of young children in an Early Years Learning Centre in Australia, and how educators encouraged coding and CT using "Cubetto." The study revealed that "Cubetto" not only promoted children's understanding of the nature of digital technologies but encouraged CT skills such as sequencing, cause-and-effect, and foundational numeracy in a collaborative, constructivist way. This was mediated in turn by the educators' ability to utilise "Cubetto" effectively in an inquiry-based STEM learning context. Accordingly, this study notes that the incorporation of TCTs can be beneficial but need careful consideration as to their educational purpose and should be supported by developmentally appropriate pedagogical practices to maximise their potential in developing coding skills and CT in young children.
ISSN:0311-6999
2210-5328
DOI:10.1007/s13384-024-00762-9