A Serious Game Proposal for Raising Awareness on Sustainable Development in the Built Environment
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| Title: | A Serious Game Proposal for Raising Awareness on Sustainable Development in the Built Environment |
|---|---|
| Language: | English |
| Authors: | Burcu Olgen, Negarsadat Rahimi, Carmela Cucuzzella |
| Source: | Design and Technology Education. 2025 30(3):143-165. |
| Availability: | Design and Technology Association. 11 Manor Court, Banbury, OX16 5TB, UK. Tel: +44-1789-470007; Fax: +44-1789-470-007; e-mail: info@data.org.uk; Web site: https://openjournals.ljmu.ac.uk/DesignTechnologyEducation |
| Peer Reviewed: | Y |
| Page Count: | 23 |
| Publication Date: | 2025 |
| Document Type: | Journal Articles Reports - Research |
| Education Level: | Higher Education Postsecondary Education |
| Descriptors: | Game Based Learning, Video Games, Artificial Intelligence, Sustainable Development, Program Effectiveness, Problem Solving, Group Discussion, Learner Engagement, Interaction, Sustainability, Cooperative Learning, Critical Thinking, Technology Uses in Education, College Students, Foreign Countries |
| Geographic Terms: | Canada |
| ISSN: | 1360-1431 2040-8633 |
| Abstract: | Interactive serious games enhance science-based communication and promote deeper learning about sustainable development. It is yet undiscovered that how can AI-augmented interactive experiences enhance the engagement and spread awareness. This study proposes an AI-augmented digital serious game in public installation format. First, the study introduces a serious board game centered on Sustainable Development Goal (SDG) 11 to test the learning aspects and the engagement of the game. The study hypothesizes that a serious game with a clear message, engaging mechanics, and appealing design can significantly enhance understanding of sustainability's relevance to everyday life. Using a Research through Design (RtD) approach, the study incorporated iterative feedback from pilot tests. These tests highlighted the effectiveness of problem-solving and group discussions in fostering engagement. The insights directly informed the design of the digital version, which emphasizes streamlined and accessible gameplay. |
| Abstractor: | As Provided |
| Entry Date: | 2026 |
| Accession Number: | EJ1493868 |
| Database: | ERIC |
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