The Development of Creativity by Using 5E Inquiry Learning Activities Integrated with Games on Social Studies, Religion and Culture Subject of Phrathomsuksa 4 Students
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| Title: | The Development of Creativity by Using 5E Inquiry Learning Activities Integrated with Games on Social Studies, Religion and Culture Subject of Phrathomsuksa 4 Students |
|---|---|
| Language: | English |
| Authors: | Wanwisa Sattabut, Songsak Phusee-orn |
| Source: | International Education Studies. 2026 19(1):28-36. |
| Availability: | Canadian Center of Science and Education. 1595 Sixteenth Ave Suite 301, Richmond Hill, Ontario, L4B 3N9 Canada. Tel: 416-642-2606 Ext 206; Fax: 416-642-2608; e-mail: ies@ccsenet.org; Web site: http://www.ccsenet.org/journal/index.php/ies |
| Peer Reviewed: | Y |
| Page Count: | 9 |
| Publication Date: | 2026 |
| Document Type: | Journal Articles Reports - Research |
| Education Level: | Secondary Education |
| Descriptors: | Foreign Countries, Creativity, Learning Activities, Gamification, Social Studies, Religion, Achievement Tests, International Assessment, Secondary School Students, Inquiry, Teaching Methods, Instructional Effectiveness |
| Geographic Terms: | Thailand |
| Assessment and Survey Identifiers: | Program for International Student Assessment |
| ISSN: | 1913-9020 1913-9039 |
| Abstract: | The purposes of the research were 1) to develop a 5E inquiry-based learning activity with games that promote creativity in Phrathomsuksa 4 Students with an efficiency of 80/80, 2) to find the learning effectiveness index of students with the created plan, 3) to compare students with' creativity before and after learning, and 4) to study students' satisfaction with the created plan. The sample group used in this research was 23 Phrathomsuksa 4 Students of Nong Son Don Tiew School, Mahasarakham Primary Educational Service Area Office 2, selected by purposive sampling. The research instruments consisted of 1) a 5E inquiry-based learning activity plan with games,2) a creativity test, 3) an achievement test, and 4) a student satisfaction questionnaire. The statistics used for data analysis were percentage, mean, and standard deviation. The hypothesis was tested using t-test Dependent Samples. The research results found that: (1) The 5E inquiry-based learning activity plan, which used games in Social Studies, Religion, and Culture for Grade 4 students, was effective at 82.84/83.04, which met the criteria 80/80. (2) The effectiveness index of learning with the 5E inquiry-based learning activity plan using games in Social Studies, Religion, and Culture for Phrathomsuksa 4 Students was 0.7174, indicating that students' knowledge increased by 71.74 percent. (3) Phrathomsuksa 4 Students who studied with the 5E inquiry-based learning activity using games in Social Studies, Religion, and Culture had higher creativity after studying, with statistical significance at the .01 level. (4) Phrathomsuksa 4 Students who studied with the 5E inquiry-based learning activity using games in Social Studies, Religion, and Culture had overall satisfaction with their studies. |
| Abstractor: | As Provided |
| Entry Date: | 2026 |
| Accession Number: | EJ1495032 |
| Database: | ERIC |
| FullText | Text: Availability: 0 CustomLinks: – Url: https://eric.ed.gov/contentdelivery/servlet/ERICServlet?accno=EJ1495032 Name: ERIC Full Text Category: fullText Text: Full Text from ERIC |
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| Header | DbId: eric DbLabel: ERIC An: EJ1495032 AccessLevel: 3 PubType: Academic Journal PubTypeId: academicJournal PreciseRelevancyScore: 0 |
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| Items | – Name: Title Label: Title Group: Ti Data: The Development of Creativity by Using 5E Inquiry Learning Activities Integrated with Games on Social Studies, Religion and Culture Subject of Phrathomsuksa 4 Students – Name: Language Label: Language Group: Lang Data: English – Name: Author Label: Authors Group: Au Data: <searchLink fieldCode="AR" term="%22Wanwisa+Sattabut%22">Wanwisa Sattabut</searchLink><br /><searchLink fieldCode="AR" term="%22Songsak+Phusee-orn%22">Songsak Phusee-orn</searchLink> – Name: TitleSource Label: Source Group: Src Data: <searchLink fieldCode="SO" term="%22International+Education+Studies%22"><i>International Education Studies</i></searchLink>. 2026 19(1):28-36. – Name: Avail Label: Availability Group: Avail Data: Canadian Center of Science and Education. 1595 Sixteenth Ave Suite 301, Richmond Hill, Ontario, L4B 3N9 Canada. Tel: 416-642-2606 Ext 206; Fax: 416-642-2608; e-mail: ies@ccsenet.org; Web site: http://www.ccsenet.org/journal/index.php/ies – Name: PeerReviewed Label: Peer Reviewed Group: SrcInfo Data: Y – Name: Pages Label: Page Count Group: Src Data: 9 – Name: DatePubCY Label: Publication Date Group: Date Data: 2026 – Name: TypeDocument Label: Document Type Group: TypDoc Data: Journal Articles<br />Reports - Research – Name: Audience Label: Education Level Group: Audnce Data: <searchLink fieldCode="EL" term="%22Secondary+Education%22">Secondary Education</searchLink> – Name: Subject Label: Descriptors Group: Su Data: <searchLink fieldCode="DE" term="%22Foreign+Countries%22">Foreign Countries</searchLink><br /><searchLink fieldCode="DE" term="%22Creativity%22">Creativity</searchLink><br /><searchLink fieldCode="DE" term="%22Learning+Activities%22">Learning Activities</searchLink><br /><searchLink fieldCode="DE" term="%22Gamification%22">Gamification</searchLink><br /><searchLink fieldCode="DE" term="%22Social+Studies%22">Social Studies</searchLink><br /><searchLink fieldCode="DE" term="%22Religion%22">Religion</searchLink><br /><searchLink fieldCode="DE" term="%22Achievement+Tests%22">Achievement Tests</searchLink><br /><searchLink fieldCode="DE" term="%22International+Assessment%22">International Assessment</searchLink><br /><searchLink fieldCode="DE" term="%22Secondary+School+Students%22">Secondary School Students</searchLink><br /><searchLink fieldCode="DE" term="%22Inquiry%22">Inquiry</searchLink><br /><searchLink fieldCode="DE" term="%22Teaching+Methods%22">Teaching Methods</searchLink><br /><searchLink fieldCode="DE" term="%22Instructional+Effectiveness%22">Instructional Effectiveness</searchLink> – Name: Subject Label: Geographic Terms Group: Su Data: <searchLink fieldCode="DE" term="%22Thailand%22">Thailand</searchLink> – Name: SubjectThesaurus Label: Assessment and Survey Identifiers Group: Su Data: <searchLink fieldCode="SU" term="%22Program+for+International+Student+Assessment%22">Program for International Student Assessment</searchLink> – Name: ISSN Label: ISSN Group: ISSN Data: 1913-9020<br />1913-9039 – Name: Abstract Label: Abstract Group: Ab Data: The purposes of the research were 1) to develop a 5E inquiry-based learning activity with games that promote creativity in Phrathomsuksa 4 Students with an efficiency of 80/80, 2) to find the learning effectiveness index of students with the created plan, 3) to compare students with' creativity before and after learning, and 4) to study students' satisfaction with the created plan. The sample group used in this research was 23 Phrathomsuksa 4 Students of Nong Son Don Tiew School, Mahasarakham Primary Educational Service Area Office 2, selected by purposive sampling. The research instruments consisted of 1) a 5E inquiry-based learning activity plan with games,2) a creativity test, 3) an achievement test, and 4) a student satisfaction questionnaire. The statistics used for data analysis were percentage, mean, and standard deviation. The hypothesis was tested using t-test Dependent Samples. The research results found that: (1) The 5E inquiry-based learning activity plan, which used games in Social Studies, Religion, and Culture for Grade 4 students, was effective at 82.84/83.04, which met the criteria 80/80. (2) The effectiveness index of learning with the 5E inquiry-based learning activity plan using games in Social Studies, Religion, and Culture for Phrathomsuksa 4 Students was 0.7174, indicating that students' knowledge increased by 71.74 percent. (3) Phrathomsuksa 4 Students who studied with the 5E inquiry-based learning activity using games in Social Studies, Religion, and Culture had higher creativity after studying, with statistical significance at the .01 level. (4) Phrathomsuksa 4 Students who studied with the 5E inquiry-based learning activity using games in Social Studies, Religion, and Culture had overall satisfaction with their studies. – Name: AbstractInfo Label: Abstractor Group: Ab Data: As Provided – Name: DateEntry Label: Entry Date Group: Date Data: 2026 – Name: AN Label: Accession Number Group: ID Data: EJ1495032 |
| PLink | https://search.ebscohost.com/login.aspx?direct=true&site=eds-live&db=eric&AN=EJ1495032 |
| RecordInfo | BibRecord: BibEntity: Languages: – Text: English PhysicalDescription: Pagination: PageCount: 9 StartPage: 28 Subjects: – SubjectFull: Foreign Countries Type: general – SubjectFull: Creativity Type: general – SubjectFull: Learning Activities Type: general – SubjectFull: Gamification Type: general – SubjectFull: Social Studies Type: general – SubjectFull: Religion Type: general – SubjectFull: Achievement Tests Type: general – SubjectFull: International Assessment Type: general – SubjectFull: Secondary School Students Type: general – SubjectFull: Inquiry Type: general – SubjectFull: Teaching Methods Type: general – SubjectFull: Instructional Effectiveness Type: general – SubjectFull: Thailand Type: general – SubjectFull: Program for International Student Assessment Type: general Titles: – TitleFull: The Development of Creativity by Using 5E Inquiry Learning Activities Integrated with Games on Social Studies, Religion and Culture Subject of Phrathomsuksa 4 Students Type: main BibRelationships: HasContributorRelationships: – PersonEntity: Name: NameFull: Wanwisa Sattabut – PersonEntity: Name: NameFull: Songsak Phusee-orn IsPartOfRelationships: – BibEntity: Dates: – D: 01 M: 01 Type: published Y: 2026 Identifiers: – Type: issn-print Value: 1913-9020 – Type: issn-electronic Value: 1913-9039 Numbering: – Type: volume Value: 19 – Type: issue Value: 1 Titles: – TitleFull: International Education Studies Type: main |
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