MEDILEGACY: A Gamified Platform for Enhancing Medical Terminology Learning through Engagement and Retention
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| Title: | MEDILEGACY: A Gamified Platform for Enhancing Medical Terminology Learning through Engagement and Retention |
|---|---|
| Language: | English |
| Authors: | Yi-Fan Wang (ORCID |
| Source: | Health Education Journal. 2026 85(2):150-164. |
| Availability: | SAGE Publications. 2455 Teller Road, Thousand Oaks, CA 91320. Tel: 800-818-7243; Tel: 805-499-9774; Fax: 800-583-2665; e-mail: journals@sagepub.com; Web site: https://sagepub.com |
| Peer Reviewed: | Y |
| Page Count: | 15 |
| Publication Date: | 2026 |
| Document Type: | Journal Articles Reports - Research |
| Education Level: | Higher Education Postsecondary Education |
| Descriptors: | Gamification, Nursing Students, Medical Students, Vocabulary Development, Student Motivation, Learner Engagement, Usability, Technology Uses in Education, Undergraduate Students, Foreign Countries |
| Geographic Terms: | Taiwan |
| DOI: | 10.1177/00178969251389388 |
| ISSN: | 0017-8969 1748-8176 |
| Abstract: | Objective: This study developed and evaluated MEDILEGACY, a gamified learning platform designed to improve medical terminology education by enhancing knowledge retention and learner motivation. Method: A randomised controlled trial with 68 nursing and medical students compared MEDILEGACY with a traditional textbook-based study over 4 weeks. Learning outcomes were assessed with a 30-item multiple-choice test, while usability and engagement were evaluated using the System Usability Scale (SUS) and the User Experience Questionnaire (UEQ). Results: Students using MEDILEGACY achieved significantly higher post-test scores than a control group (p < 0.001), with a large effect size. Usability ratings confirmed the platform's ease of use, and user experience measures indicated strong motivation and engagement. Conclusion: MEDILEGACY demonstrates the potential of gamified platforms to make medical terminology learning more effective and enjoyable. Beyond improving short-term outcomes, the findings support the integration of gamification into medical curricula and highlight opportunities for future research on long-term retention and adaptive AI-driven personalisation. |
| Abstractor: | As Provided |
| Entry Date: | 2026 |
| Accession Number: | EJ1499787 |
| Database: | ERIC |
| FullText | Text: Availability: 0 |
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| Header | DbId: eric DbLabel: ERIC An: EJ1499787 AccessLevel: 3 PubType: Academic Journal PubTypeId: academicJournal PreciseRelevancyScore: 0 |
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| Items | – Name: Title Label: Title Group: Ti Data: MEDILEGACY: A Gamified Platform for Enhancing Medical Terminology Learning through Engagement and Retention – Name: Language Label: Language Group: Lang Data: English – Name: Author Label: Authors Group: Au Data: <searchLink fieldCode="AR" term="%22Yi-Fan+Wang%22">Yi-Fan Wang</searchLink> (ORCID <externalLink term="https://orcid.org/0000-0003-0498-1304">0000-0003-0498-1304</externalLink>)<br /><searchLink fieldCode="AR" term="%22Mei-Hua+Hsu%22">Mei-Hua Hsu</searchLink> (ORCID <externalLink term="https://orcid.org/0000-0003-2689-9774">0000-0003-2689-9774</externalLink>)<br /><searchLink fieldCode="AR" term="%22Max+Yue-Feng+Wang%22">Max Yue-Feng Wang</searchLink><br /><searchLink fieldCode="AR" term="%22Hui-Ling+Xiao%22">Hui-Ling Xiao</searchLink> – Name: TitleSource Label: Source Group: Src Data: <searchLink fieldCode="SO" term="%22Health+Education+Journal%22"><i>Health Education Journal</i></searchLink>. 2026 85(2):150-164. – Name: Avail Label: Availability Group: Avail Data: SAGE Publications. 2455 Teller Road, Thousand Oaks, CA 91320. Tel: 800-818-7243; Tel: 805-499-9774; Fax: 800-583-2665; e-mail: journals@sagepub.com; Web site: https://sagepub.com – Name: PeerReviewed Label: Peer Reviewed Group: SrcInfo Data: Y – Name: Pages Label: Page Count Group: Src Data: 15 – Name: DatePubCY Label: Publication Date Group: Date Data: 2026 – Name: TypeDocument Label: Document Type Group: TypDoc Data: Journal Articles<br />Reports - Research – Name: Audience Label: Education Level Group: Audnce Data: <searchLink fieldCode="EL" term="%22Higher+Education%22">Higher Education</searchLink><br /><searchLink fieldCode="EL" term="%22Postsecondary+Education%22">Postsecondary Education</searchLink> – Name: Subject Label: Descriptors Group: Su Data: <searchLink fieldCode="DE" term="%22Gamification%22">Gamification</searchLink><br /><searchLink fieldCode="DE" term="%22Nursing+Students%22">Nursing Students</searchLink><br /><searchLink fieldCode="DE" term="%22Medical+Students%22">Medical Students</searchLink><br /><searchLink fieldCode="DE" term="%22Vocabulary+Development%22">Vocabulary Development</searchLink><br /><searchLink fieldCode="DE" term="%22Student+Motivation%22">Student Motivation</searchLink><br /><searchLink fieldCode="DE" term="%22Learner+Engagement%22">Learner Engagement</searchLink><br /><searchLink fieldCode="DE" term="%22Usability%22">Usability</searchLink><br /><searchLink fieldCode="DE" term="%22Technology+Uses+in+Education%22">Technology Uses in Education</searchLink><br /><searchLink fieldCode="DE" term="%22Undergraduate+Students%22">Undergraduate Students</searchLink><br /><searchLink fieldCode="DE" term="%22Foreign+Countries%22">Foreign Countries</searchLink> – Name: Subject Label: Geographic Terms Group: Su Data: <searchLink fieldCode="DE" term="%22Taiwan%22">Taiwan</searchLink> – Name: DOI Label: DOI Group: ID Data: 10.1177/00178969251389388 – Name: ISSN Label: ISSN Group: ISSN Data: 0017-8969<br />1748-8176 – Name: Abstract Label: Abstract Group: Ab Data: Objective: This study developed and evaluated MEDILEGACY, a gamified learning platform designed to improve medical terminology education by enhancing knowledge retention and learner motivation. Method: A randomised controlled trial with 68 nursing and medical students compared MEDILEGACY with a traditional textbook-based study over 4 weeks. Learning outcomes were assessed with a 30-item multiple-choice test, while usability and engagement were evaluated using the System Usability Scale (SUS) and the User Experience Questionnaire (UEQ). Results: Students using MEDILEGACY achieved significantly higher post-test scores than a control group (p < 0.001), with a large effect size. Usability ratings confirmed the platform's ease of use, and user experience measures indicated strong motivation and engagement. Conclusion: MEDILEGACY demonstrates the potential of gamified platforms to make medical terminology learning more effective and enjoyable. Beyond improving short-term outcomes, the findings support the integration of gamification into medical curricula and highlight opportunities for future research on long-term retention and adaptive AI-driven personalisation. – Name: AbstractInfo Label: Abstractor Group: Ab Data: As Provided – Name: DateEntry Label: Entry Date Group: Date Data: 2026 – Name: AN Label: Accession Number Group: ID Data: EJ1499787 |
| PLink | https://search.ebscohost.com/login.aspx?direct=true&site=eds-live&db=eric&AN=EJ1499787 |
| RecordInfo | BibRecord: BibEntity: Identifiers: – Type: doi Value: 10.1177/00178969251389388 Languages: – Text: English PhysicalDescription: Pagination: PageCount: 15 StartPage: 150 Subjects: – SubjectFull: Gamification Type: general – SubjectFull: Nursing Students Type: general – SubjectFull: Medical Students Type: general – SubjectFull: Vocabulary Development Type: general – SubjectFull: Student Motivation Type: general – SubjectFull: Learner Engagement Type: general – SubjectFull: Usability Type: general – SubjectFull: Technology Uses in Education Type: general – SubjectFull: Undergraduate Students Type: general – SubjectFull: Foreign Countries Type: general – SubjectFull: Taiwan Type: general Titles: – TitleFull: MEDILEGACY: A Gamified Platform for Enhancing Medical Terminology Learning through Engagement and Retention Type: main BibRelationships: HasContributorRelationships: – PersonEntity: Name: NameFull: Yi-Fan Wang – PersonEntity: Name: NameFull: Mei-Hua Hsu – PersonEntity: Name: NameFull: Max Yue-Feng Wang – PersonEntity: Name: NameFull: Hui-Ling Xiao IsPartOfRelationships: – BibEntity: Dates: – D: 01 M: 03 Type: published Y: 2026 Identifiers: – Type: issn-print Value: 0017-8969 – Type: issn-electronic Value: 1748-8176 Numbering: – Type: volume Value: 85 – Type: issue Value: 2 Titles: – TitleFull: Health Education Journal Type: main |
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