Exploring the Impact of Virtual Reality Anatomy Training on Preparing Biomedical Illustrators for Drawing Anatomical Structures
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| Title: | Exploring the Impact of Virtual Reality Anatomy Training on Preparing Biomedical Illustrators for Drawing Anatomical Structures |
|---|---|
| Language: | English |
| Authors: | H. C. Kristy Cheung (ORCID |
| Source: | Anatomical Sciences Education. 2026 19(3):385-396. |
| Availability: | Wiley. Available from: John Wiley & Sons, Inc. 111 River Street, Hoboken, NJ 07030. Tel: 800-835-6770; e-mail: cs-journals@wiley.com; Web site: https://www.wiley.com/en-us |
| Peer Reviewed: | Y |
| Page Count: | 12 |
| Publication Date: | 2026 |
| Document Type: | Journal Articles Reports - Research Tests/Questionnaires |
| Descriptors: | Computer Simulation, Anatomy, Training, Biomedicine, Illustrations, Assistive Technology, Human Body, Laboratory Procedures, Spatial Ability, Depth Perception |
| DOI: | 10.1002/ase.70150 |
| ISSN: | 1935-9772 1935-9780 |
| Abstract: | Three-dimensional visualization technologies (3DVTs) in anatomy education are popular as they offer a cost-effective and accessible alternative to cadaveric specimens. However, the literature presents conflicting results regarding the effectiveness of 3DVTs in facilitating learning compared with traditional models. This study explores whether displaying 3D models using a virtual reality (VR) headset induces a stereoscopic experience comparable to that of physical models, by examining the quality of learners' depth perception as they reference different modalities to complete a series of illustrations. Using a crossover design, biomedical illustration trainers were randomly assigned to two groups and completed three illustrations using different reference modalities (2D, prosection, VR model). Illustrations were scored by subject matter experts using a validated scoring rubric and the mean scores for each modality were compared. Following their VR experience, participants completed a cybersickness and user experience survey. Participants (n = 17) were confirmed to have stereovision and average visuospatial ability. A two-way repeated measure ANOVA revealed a significant main effect of modality, where illustrations produced while referencing the 2D cadaveric image and prosection scored higher than those created using the VR model. Notably, participants demonstrated reduced ability in depicting depth of anatomical layers when referencing the VR model. Contrary to our hypothesis, the VR models did not provide similar quality of depth perception as prosection. Qualitative data suggest this may be a result of methodological challenges that increase cognitive processing demands on learners, potentially hindering learners' ability to interpret visuospatial cues. |
| Abstractor: | As Provided |
| Entry Date: | 2026 |
| Accession Number: | EJ1499846 |
| Database: | ERIC |
| FullText | Text: Availability: 0 |
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| Header | DbId: eric DbLabel: ERIC An: EJ1499846 AccessLevel: 3 PubType: Academic Journal PubTypeId: academicJournal PreciseRelevancyScore: 0 |
| IllustrationInfo | |
| Items | – Name: Title Label: Title Group: Ti Data: Exploring the Impact of Virtual Reality Anatomy Training on Preparing Biomedical Illustrators for Drawing Anatomical Structures – Name: Language Label: Language Group: Lang Data: English – Name: Author Label: Authors Group: Au Data: <searchLink fieldCode="AR" term="%22H%2E+C%2E+Kristy+Cheung%22">H. C. Kristy Cheung</searchLink> (ORCID <externalLink term="https://orcid.org/0009-0007-9578-0626">0009-0007-9578-0626</externalLink>)<br /><searchLink fieldCode="AR" term="%22Lily+Shengjia+Zhong%22">Lily Shengjia Zhong</searchLink> (ORCID <externalLink term="https://orcid.org/0009-0006-7532-2516">0009-0006-7532-2516</externalLink>)<br /><searchLink fieldCode="AR" term="%22Shelley+L%2E+Wall%22">Shelley L. Wall</searchLink> (ORCID <externalLink term="https://orcid.org/0000-0002-3935-9139">0000-0002-3935-9139</externalLink>)<br /><searchLink fieldCode="AR" term="%22Kristina+Lisk%22">Kristina Lisk</searchLink> (ORCID <externalLink term="https://orcid.org/0000-0002-7905-3783">0000-0002-7905-3783</externalLink>) – Name: TitleSource Label: Source Group: Src Data: <searchLink fieldCode="SO" term="%22Anatomical+Sciences+Education%22"><i>Anatomical Sciences Education</i></searchLink>. 2026 19(3):385-396. – Name: Avail Label: Availability Group: Avail Data: Wiley. Available from: John Wiley & Sons, Inc. 111 River Street, Hoboken, NJ 07030. Tel: 800-835-6770; e-mail: cs-journals@wiley.com; Web site: https://www.wiley.com/en-us – Name: PeerReviewed Label: Peer Reviewed Group: SrcInfo Data: Y – Name: Pages Label: Page Count Group: Src Data: 12 – Name: DatePubCY Label: Publication Date Group: Date Data: 2026 – Name: TypeDocument Label: Document Type Group: TypDoc Data: Journal Articles<br />Reports - Research<br />Tests/Questionnaires – Name: Subject Label: Descriptors Group: Su Data: <searchLink fieldCode="DE" term="%22Computer+Simulation%22">Computer Simulation</searchLink><br /><searchLink fieldCode="DE" term="%22Anatomy%22">Anatomy</searchLink><br /><searchLink fieldCode="DE" term="%22Training%22">Training</searchLink><br /><searchLink fieldCode="DE" term="%22Biomedicine%22">Biomedicine</searchLink><br /><searchLink fieldCode="DE" term="%22Illustrations%22">Illustrations</searchLink><br /><searchLink fieldCode="DE" term="%22Assistive+Technology%22">Assistive Technology</searchLink><br /><searchLink fieldCode="DE" term="%22Human+Body%22">Human Body</searchLink><br /><searchLink fieldCode="DE" term="%22Laboratory+Procedures%22">Laboratory Procedures</searchLink><br /><searchLink fieldCode="DE" term="%22Spatial+Ability%22">Spatial Ability</searchLink><br /><searchLink fieldCode="DE" term="%22Depth+Perception%22">Depth Perception</searchLink> – Name: DOI Label: DOI Group: ID Data: 10.1002/ase.70150 – Name: ISSN Label: ISSN Group: ISSN Data: 1935-9772<br />1935-9780 – Name: Abstract Label: Abstract Group: Ab Data: Three-dimensional visualization technologies (3DVTs) in anatomy education are popular as they offer a cost-effective and accessible alternative to cadaveric specimens. However, the literature presents conflicting results regarding the effectiveness of 3DVTs in facilitating learning compared with traditional models. This study explores whether displaying 3D models using a virtual reality (VR) headset induces a stereoscopic experience comparable to that of physical models, by examining the quality of learners' depth perception as they reference different modalities to complete a series of illustrations. Using a crossover design, biomedical illustration trainers were randomly assigned to two groups and completed three illustrations using different reference modalities (2D, prosection, VR model). Illustrations were scored by subject matter experts using a validated scoring rubric and the mean scores for each modality were compared. Following their VR experience, participants completed a cybersickness and user experience survey. Participants (n = 17) were confirmed to have stereovision and average visuospatial ability. A two-way repeated measure ANOVA revealed a significant main effect of modality, where illustrations produced while referencing the 2D cadaveric image and prosection scored higher than those created using the VR model. Notably, participants demonstrated reduced ability in depicting depth of anatomical layers when referencing the VR model. Contrary to our hypothesis, the VR models did not provide similar quality of depth perception as prosection. Qualitative data suggest this may be a result of methodological challenges that increase cognitive processing demands on learners, potentially hindering learners' ability to interpret visuospatial cues. – Name: AbstractInfo Label: Abstractor Group: Ab Data: As Provided – Name: DateEntry Label: Entry Date Group: Date Data: 2026 – Name: AN Label: Accession Number Group: ID Data: EJ1499846 |
| PLink | https://search.ebscohost.com/login.aspx?direct=true&site=eds-live&db=eric&AN=EJ1499846 |
| RecordInfo | BibRecord: BibEntity: Identifiers: – Type: doi Value: 10.1002/ase.70150 Languages: – Text: English PhysicalDescription: Pagination: PageCount: 12 StartPage: 385 Subjects: – SubjectFull: Computer Simulation Type: general – SubjectFull: Anatomy Type: general – SubjectFull: Training Type: general – SubjectFull: Biomedicine Type: general – SubjectFull: Illustrations Type: general – SubjectFull: Assistive Technology Type: general – SubjectFull: Human Body Type: general – SubjectFull: Laboratory Procedures Type: general – SubjectFull: Spatial Ability Type: general – SubjectFull: Depth Perception Type: general Titles: – TitleFull: Exploring the Impact of Virtual Reality Anatomy Training on Preparing Biomedical Illustrators for Drawing Anatomical Structures Type: main BibRelationships: HasContributorRelationships: – PersonEntity: Name: NameFull: H. C. Kristy Cheung – PersonEntity: Name: NameFull: Lily Shengjia Zhong – PersonEntity: Name: NameFull: Shelley L. Wall – PersonEntity: Name: NameFull: Kristina Lisk IsPartOfRelationships: – BibEntity: Dates: – D: 01 M: 03 Type: published Y: 2026 Identifiers: – Type: issn-print Value: 1935-9772 – Type: issn-electronic Value: 1935-9780 Numbering: – Type: volume Value: 19 – Type: issue Value: 3 Titles: – TitleFull: Anatomical Sciences Education Type: main |
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