Holflod, K., Gaetano, C. D., Costa, C., Luz, F., Groen, M., & Nørgård, R. T. (2026). Game-Making for Cultural Change and Empowered Youth Participation. Journal of Computer Assisted Learning, 42(2), . https://doi.org/10.1002/jcal.70197
Chicago Style (17th ed.) CitationHolflod, Kim, Carlo De Gaetano, Conceição Costa, Filipe Luz, Maarten Groen, and Rikke Toft Nørgård. "Game-Making for Cultural Change and Empowered Youth Participation." Journal of Computer Assisted Learning 42, no. 2 (2026). https://doi.org/10.1002/jcal.70197.
MLA (9th ed.) CitationHolflod, Kim, et al. "Game-Making for Cultural Change and Empowered Youth Participation." Journal of Computer Assisted Learning, vol. 42, no. 2, 2026, https://doi.org/10.1002/jcal.70197.
Warning: These citations may not always be 100% accurate.