Weerasiri, N., Hinon, K., & Wannapiroon, P. (2026). Intelligent Game-Based Situated Learning in Immersive Virtual Environment to Enhance Digital Safety Skills. Higher Education Studies, 16(1), 371.
Chicago Style (17th ed.) CitationWeerasiri, Nongluk, Kanitta Hinon, and Panita Wannapiroon. "Intelligent Game-Based Situated Learning in Immersive Virtual Environment to Enhance Digital Safety Skills." Higher Education Studies 16, no. 1 (2026): 371.
MLA (9th ed.) CitationWeerasiri, Nongluk, et al. "Intelligent Game-Based Situated Learning in Immersive Virtual Environment to Enhance Digital Safety Skills." Higher Education Studies, vol. 16, no. 1, 2026, p. 371.
Warning: These citations may not always be 100% accurate.