Micro Self-Directed Learning through the Immersive Virtual Environments to Empower Computational and Creative Thinking

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Title: Micro Self-Directed Learning through the Immersive Virtual Environments to Empower Computational and Creative Thinking
Language: English
Authors: Sasinan Kanharin, Kanitta Hinon, Panita Wannapiroon
Source: Higher Education Studies. 2026 16(1):383-394.
Availability: Canadian Center of Science and Education. 1595 Sixteenth Ave Suite 301, Richmond Hill, Ontario, L4B 3N9 Canada. Tel: 416-642-2606; Fax: 416-642-2608; e-mail: hes@ccsenet.org; Web site: http://www.ccsenet.org/journal/index.php/hes
Peer Reviewed: Y
Page Count: 12
Publication Date: 2026
Document Type: Journal Articles
Reports - Research
Descriptors: Independent Study, Time Factors (Learning), Electronic Learning, Computer Simulation, Models, Creative Thinking, Computation, Thinking Skills, Instructional Design, Expertise, Virtual Classrooms, Technology Uses in Education, Foreign Countries
Geographic Terms: Thailand
ISSN: 1925-4741
1925-475X
Abstract: This study proposes the Micro Self-Directed Learning through the Immersive Virtual Environments model, designed to strengthen learners' computational and creative thinking--two essential competencies in the 21st century. The model integrates three core components: self-directed learning processes, micro-learning sequences, and immersive virtual environments that enable learners to interact with digital spaces and peers through avatars. The purpose of this research was to develop Micro Self-Directed Learning through the Immersive Virtual Environments model as a conceptual and practical framework for enhancing computational and creative thinking. The model was evaluated by experts from various institutions with professional experience in instructional design and learning system development. The findings reveal that the overall appropriateness of the model is rated at the highest level. The results confirm that the proposed model can serve as a guideline for developing immersive micro self-directed learning systems aimed at strengthening computational and creative thinking among learners.
Abstractor: As Provided
Entry Date: 2026
Accession Number: EJ1505507
Database: ERIC
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  Data: Micro Self-Directed Learning through the Immersive Virtual Environments to Empower Computational and Creative Thinking
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  Data: <searchLink fieldCode="AR" term="%22Sasinan+Kanharin%22">Sasinan Kanharin</searchLink><br /><searchLink fieldCode="AR" term="%22Kanitta+Hinon%22">Kanitta Hinon</searchLink><br /><searchLink fieldCode="AR" term="%22Panita+Wannapiroon%22">Panita Wannapiroon</searchLink>
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  Data: <searchLink fieldCode="SO" term="%22Higher+Education+Studies%22"><i>Higher Education Studies</i></searchLink>. 2026 16(1):383-394.
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  Data: Canadian Center of Science and Education. 1595 Sixteenth Ave Suite 301, Richmond Hill, Ontario, L4B 3N9 Canada. Tel: 416-642-2606; Fax: 416-642-2608; e-mail: hes@ccsenet.org; Web site: http://www.ccsenet.org/journal/index.php/hes
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  Data: 12
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  Data: This study proposes the Micro Self-Directed Learning through the Immersive Virtual Environments model, designed to strengthen learners' computational and creative thinking--two essential competencies in the 21st century. The model integrates three core components: self-directed learning processes, micro-learning sequences, and immersive virtual environments that enable learners to interact with digital spaces and peers through avatars. The purpose of this research was to develop Micro Self-Directed Learning through the Immersive Virtual Environments model as a conceptual and practical framework for enhancing computational and creative thinking. The model was evaluated by experts from various institutions with professional experience in instructional design and learning system development. The findings reveal that the overall appropriateness of the model is rated at the highest level. The results confirm that the proposed model can serve as a guideline for developing immersive micro self-directed learning systems aimed at strengthening computational and creative thinking among learners.
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  Data: EJ1505507
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RecordInfo BibRecord:
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    Languages:
      – Text: English
    PhysicalDescription:
      Pagination:
        PageCount: 12
        StartPage: 383
    Subjects:
      – SubjectFull: Independent Study
        Type: general
      – SubjectFull: Time Factors (Learning)
        Type: general
      – SubjectFull: Electronic Learning
        Type: general
      – SubjectFull: Computer Simulation
        Type: general
      – SubjectFull: Models
        Type: general
      – SubjectFull: Creative Thinking
        Type: general
      – SubjectFull: Computation
        Type: general
      – SubjectFull: Thinking Skills
        Type: general
      – SubjectFull: Instructional Design
        Type: general
      – SubjectFull: Expertise
        Type: general
      – SubjectFull: Virtual Classrooms
        Type: general
      – SubjectFull: Technology Uses in Education
        Type: general
      – SubjectFull: Foreign Countries
        Type: general
      – SubjectFull: Thailand
        Type: general
    Titles:
      – TitleFull: Micro Self-Directed Learning through the Immersive Virtual Environments to Empower Computational and Creative Thinking
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          Name:
            NameFull: Sasinan Kanharin
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            NameFull: Kanitta Hinon
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            NameFull: Panita Wannapiroon
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            – D: 01
              M: 01
              Type: published
              Y: 2026
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              Value: 16
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            – TitleFull: Higher Education Studies
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