Na, H., & Yang, M. (2026). Rapidly Prototyping an Immersive 3D Escape Room Game Empowered by Generative AI for Cybersecurity Training. International Journal of Designs for Learning, 17(1), 28. https://doi.org/10.14434/ijdl.v17i1.40912
Chicago Style (17th ed.) CitationNa, Hunhui, and Mohan Yang. "Rapidly Prototyping an Immersive 3D Escape Room Game Empowered by Generative AI for Cybersecurity Training." International Journal of Designs for Learning 17, no. 1 (2026): 28. https://doi.org/10.14434/ijdl.v17i1.40912.
MLA (9th ed.) CitationNa, Hunhui, and Mohan Yang. "Rapidly Prototyping an Immersive 3D Escape Room Game Empowered by Generative AI for Cybersecurity Training." International Journal of Designs for Learning, vol. 17, no. 1, 2026, p. 28, https://doi.org/10.14434/ijdl.v17i1.40912.