Escape Room Pedagogy and Its Role in Design Thinking Education
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| Title: | Escape Room Pedagogy and Its Role in Design Thinking Education |
|---|---|
| Language: | English |
| Authors: | Mariusz Wszolek (ORCID |
| Source: | International Journal of Art & Design Education. 2026 45(2):426-441. |
| Availability: | Wiley. Available from: John Wiley & Sons, Inc. 111 River Street, Hoboken, NJ 07030. Tel: 800-835-6770; e-mail: cs-journals@wiley.com; Web site: https://www.wiley.com/en-us |
| Peer Reviewed: | Y |
| Page Count: | 16 |
| Publication Date: | 2026 |
| Document Type: | Journal Articles Reports - Evaluative |
| Descriptors: | Educational Games, Puzzles, Design, Thinking Skills, Educational Innovation, Authentic Learning, Learner Engagement, Problem Solving, Cooperative Learning, Critical Thinking, Theory Practice Relationship, Skill Development |
| DOI: | 10.1111/jade.12608 |
| ISSN: | 1476-8062 1476-8070 |
| Abstract: | This paper explores the use of Escape Room pedagogy as an innovative approach to teaching design methods such as design thinking in creative education. It compares various models and frameworks from the fields of design thinking, learning design and Escape Room design and identifies six common characteristics. It argues that Escape Rooms can provide an engaging, immersive and authentic learning experience that fosters problem-solving, collaboration and critical thinking skills. The paper suggests that participating in Escape Rooms can assist students in bridging the practice-theory gap, understanding the complexity of design problems and developing relevant skills and competencies. It calls for further research to test the hypothesis of the similarity between design thinking, educational Escape Rooms and learning design frameworks. |
| Abstractor: | As Provided |
| Entry Date: | 2026 |
| Accession Number: | EJ1506671 |
| Database: | ERIC |
| FullText | Text: Availability: 0 |
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| Header | DbId: eric DbLabel: ERIC An: EJ1506671 AccessLevel: 3 PubType: Academic Journal PubTypeId: academicJournal PreciseRelevancyScore: 0 |
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| Items | – Name: Title Label: Title Group: Ti Data: Escape Room Pedagogy and Its Role in Design Thinking Education – Name: Language Label: Language Group: Lang Data: English – Name: Author Label: Authors Group: Au Data: <searchLink fieldCode="AR" term="%22Mariusz+Wszolek%22">Mariusz Wszolek</searchLink> (ORCID <externalLink term="https://orcid.org/0000-0002-8830-189X">0000-0002-8830-189X</externalLink>)<br /><searchLink fieldCode="AR" term="%22Thomas+Lewe%22">Thomas Lewe</searchLink> (ORCID <externalLink term="https://orcid.org/0000-0002-9340-1756">0000-0002-9340-1756</externalLink>)<br /><searchLink fieldCode="AR" term="%22Jon+Harman%22">Jon Harman</searchLink> (ORCID <externalLink term="https://orcid.org/0009-0007-1289-7205">0009-0007-1289-7205</externalLink>)<br /><searchLink fieldCode="AR" term="%22Theo+Sikkes%22">Theo Sikkes</searchLink> (ORCID <externalLink term="https://orcid.org/0009-0008-3040-8732">0009-0008-3040-8732</externalLink>) – Name: TitleSource Label: Source Group: Src Data: <searchLink fieldCode="SO" term="%22International+Journal+of+Art+%26+Design+Education%22"><i>International Journal of Art & Design Education</i></searchLink>. 2026 45(2):426-441. – Name: Avail Label: Availability Group: Avail Data: Wiley. Available from: John Wiley & Sons, Inc. 111 River Street, Hoboken, NJ 07030. Tel: 800-835-6770; e-mail: cs-journals@wiley.com; Web site: https://www.wiley.com/en-us – Name: PeerReviewed Label: Peer Reviewed Group: SrcInfo Data: Y – Name: Pages Label: Page Count Group: Src Data: 16 – Name: DatePubCY Label: Publication Date Group: Date Data: 2026 – Name: TypeDocument Label: Document Type Group: TypDoc Data: Journal Articles<br />Reports - Evaluative – Name: Subject Label: Descriptors Group: Su Data: <searchLink fieldCode="DE" term="%22Educational+Games%22">Educational Games</searchLink><br /><searchLink fieldCode="DE" term="%22Puzzles%22">Puzzles</searchLink><br /><searchLink fieldCode="DE" term="%22Design%22">Design</searchLink><br /><searchLink fieldCode="DE" term="%22Thinking+Skills%22">Thinking Skills</searchLink><br /><searchLink fieldCode="DE" term="%22Educational+Innovation%22">Educational Innovation</searchLink><br /><searchLink fieldCode="DE" term="%22Authentic+Learning%22">Authentic Learning</searchLink><br /><searchLink fieldCode="DE" term="%22Learner+Engagement%22">Learner Engagement</searchLink><br /><searchLink fieldCode="DE" term="%22Problem+Solving%22">Problem Solving</searchLink><br /><searchLink fieldCode="DE" term="%22Cooperative+Learning%22">Cooperative Learning</searchLink><br /><searchLink fieldCode="DE" term="%22Critical+Thinking%22">Critical Thinking</searchLink><br /><searchLink fieldCode="DE" term="%22Theory+Practice+Relationship%22">Theory Practice Relationship</searchLink><br /><searchLink fieldCode="DE" term="%22Skill+Development%22">Skill Development</searchLink> – Name: DOI Label: DOI Group: ID Data: 10.1111/jade.12608 – Name: ISSN Label: ISSN Group: ISSN Data: 1476-8062<br />1476-8070 – Name: Abstract Label: Abstract Group: Ab Data: This paper explores the use of Escape Room pedagogy as an innovative approach to teaching design methods such as design thinking in creative education. It compares various models and frameworks from the fields of design thinking, learning design and Escape Room design and identifies six common characteristics. It argues that Escape Rooms can provide an engaging, immersive and authentic learning experience that fosters problem-solving, collaboration and critical thinking skills. The paper suggests that participating in Escape Rooms can assist students in bridging the practice-theory gap, understanding the complexity of design problems and developing relevant skills and competencies. It calls for further research to test the hypothesis of the similarity between design thinking, educational Escape Rooms and learning design frameworks. – Name: AbstractInfo Label: Abstractor Group: Ab Data: As Provided – Name: DateEntry Label: Entry Date Group: Date Data: 2026 – Name: AN Label: Accession Number Group: ID Data: EJ1506671 |
| PLink | https://search.ebscohost.com/login.aspx?direct=true&site=eds-live&db=eric&AN=EJ1506671 |
| RecordInfo | BibRecord: BibEntity: Identifiers: – Type: doi Value: 10.1111/jade.12608 Languages: – Text: English PhysicalDescription: Pagination: PageCount: 16 StartPage: 426 Subjects: – SubjectFull: Educational Games Type: general – SubjectFull: Puzzles Type: general – SubjectFull: Design Type: general – SubjectFull: Thinking Skills Type: general – SubjectFull: Educational Innovation Type: general – SubjectFull: Authentic Learning Type: general – SubjectFull: Learner Engagement Type: general – SubjectFull: Problem Solving Type: general – SubjectFull: Cooperative Learning Type: general – SubjectFull: Critical Thinking Type: general – SubjectFull: Theory Practice Relationship Type: general – SubjectFull: Skill Development Type: general Titles: – TitleFull: Escape Room Pedagogy and Its Role in Design Thinking Education Type: main BibRelationships: HasContributorRelationships: – PersonEntity: Name: NameFull: Mariusz Wszolek – PersonEntity: Name: NameFull: Thomas Lewe – PersonEntity: Name: NameFull: Jon Harman – PersonEntity: Name: NameFull: Theo Sikkes IsPartOfRelationships: – BibEntity: Dates: – D: 01 M: 05 Type: published Y: 2026 Identifiers: – Type: issn-print Value: 1476-8062 – Type: issn-electronic Value: 1476-8070 Numbering: – Type: volume Value: 45 – Type: issue Value: 2 Titles: – TitleFull: International Journal of Art & Design Education Type: main |
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