Immersive Virtual Reality versus In-Person Performance Assessment in Undergraduate Medical Education -- An Exploratory Comparison
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| Title: | Immersive Virtual Reality versus In-Person Performance Assessment in Undergraduate Medical Education -- An Exploratory Comparison |
|---|---|
| Language: | English |
| Authors: | A. N. Neher (ORCID |
| Source: | Education and Information Technologies. 2026 31(2):487-503. |
| Availability: | Springer. Available from: Springer Nature. One New York Plaza, Suite 4600, New York, NY 10004. Tel: 800-777-4643; Tel: 212-460-1500; Fax: 212-460-1700; e-mail: customerservice@springernature.com; Web site: https://link.springer.com/ |
| Peer Reviewed: | Y |
| Page Count: | 17 |
| Publication Date: | 2026 |
| Document Type: | Journal Articles Reports - Research |
| Education Level: | Higher Education Postsecondary Education |
| Descriptors: | Undergraduate Study, Medical Education, Computer Simulation, Performance Based Assessment, Objective Tests, Clinical Experience, Medical Students, Usability, Student Evaluation, Realism, Scores, Physical Examinations, Student Attitudes |
| DOI: | 10.1007/s10639-025-13810-3 |
| ISSN: | 1360-2357 1573-7608 |
| Abstract: | Virtual reality (VR) has emerged as a promising tool in medical education, and may enhance learning. VR could also be used in practical exams, such as Objective Structured Clinical Examinations (OSCEs). However, there have been few studies on its use in assessments. This study aimed to compare a VR OSCE station with a corresponding in-person OSCE station for fifth-year medical students and covered workload, fairness, realism, and student performance. The study also included VR-related side effects, usability, technology acceptance, and the technical feasibility of the VR station. An emergency medicine station was adapted for the mandatory OSCE and replicated in VR. Fifth year medical students who encountered this station during the OSCE could participate in the OSCE group, while others could opt for the VR group. Performance was assessed using the identical checklist. All other metrics were assessed using questionnaires, while any technical issues were documented separately. The VR was rated on par with the in-person OSCE station in workload, fairness, and realism. The performance score of the students in the VR OSCE was lower. The VR OSCE received positive feedback for usability and technology acceptance, with minimal side effects. Most technical challenges during the VR station could be resolved, and all students completed the VR OSCE station. This study compared an in-person OSCE station with a content identical VR OSCE station. Our findings suggest it is technically feasible to assess students using VR, but its limitations and applicability must be considered within the broader context of performance assessment. |
| Abstractor: | As Provided |
| Entry Date: | 2026 |
| Accession Number: | EJ1507341 |
| Database: | ERIC |
| FullText | Text: Availability: 0 |
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| Header | DbId: eric DbLabel: ERIC An: EJ1507341 AccessLevel: 3 PubType: Academic Journal PubTypeId: academicJournal PreciseRelevancyScore: 0 |
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| Items | – Name: Title Label: Title Group: Ti Data: Immersive Virtual Reality versus In-Person Performance Assessment in Undergraduate Medical Education -- An Exploratory Comparison – Name: Language Label: Language Group: Lang Data: English – Name: Author Label: Authors Group: Au Data: <searchLink fieldCode="AR" term="%22A%2E+N%2E+Neher%22">A. N. Neher</searchLink> (ORCID <externalLink term="http://orcid.org/0009-0001-4911-8806">0009-0001-4911-8806</externalLink>)<br /><searchLink fieldCode="AR" term="%22C%2E+Berendonk%22">C. Berendonk</searchLink> (ORCID <externalLink term="https://orcid.org/0000-0002-3740-9358">0000-0002-3740-9358</externalLink>)<br /><searchLink fieldCode="AR" term="%22F%2E+B%2E+Neubauer%22">F. B. Neubauer</searchLink> (ORCID <externalLink term="https://orcid.org/0000-0002-0163-983X">0000-0002-0163-983X</externalLink>)<br /><searchLink fieldCode="AR" term="%22M%2E+Delahaye%22">M. Delahaye</searchLink> (ORCID <externalLink term="https://orcid.org/0000-0002-9519-798X">0000-0002-9519-798X</externalLink>)<br /><searchLink fieldCode="AR" term="%22O%2E+A%2E+Kannape%22">O. A. Kannape</searchLink> (ORCID <externalLink term="https://orcid.org/0000-0002-2930-4118">0000-0002-2930-4118</externalLink>)<br /><searchLink fieldCode="AR" term="%22T%2E+C%2E+Sauter%22">T. C. Sauter</searchLink> (ORCID <externalLink term="https://orcid.org/0000-0002-6646-5789">0000-0002-6646-5789</externalLink>)<br /><searchLink fieldCode="AR" term="%22T%2E+Birrenbach%22">T. Birrenbach</searchLink> (ORCID <externalLink term="https://orcid.org/0000-0002-3046-0900">0000-0002-3046-0900</externalLink>) – Name: TitleSource Label: Source Group: Src Data: <searchLink fieldCode="SO" term="%22Education+and+Information+Technologies%22"><i>Education and Information Technologies</i></searchLink>. 2026 31(2):487-503. – Name: Avail Label: Availability Group: Avail Data: Springer. Available from: Springer Nature. One New York Plaza, Suite 4600, New York, NY 10004. Tel: 800-777-4643; Tel: 212-460-1500; Fax: 212-460-1700; e-mail: customerservice@springernature.com; Web site: https://link.springer.com/ – Name: PeerReviewed Label: Peer Reviewed Group: SrcInfo Data: Y – Name: Pages Label: Page Count Group: Src Data: 17 – Name: DatePubCY Label: Publication Date Group: Date Data: 2026 – Name: TypeDocument Label: Document Type Group: TypDoc Data: Journal Articles<br />Reports - Research – Name: Audience Label: Education Level Group: Audnce Data: <searchLink fieldCode="EL" term="%22Higher+Education%22">Higher Education</searchLink><br /><searchLink fieldCode="EL" term="%22Postsecondary+Education%22">Postsecondary Education</searchLink> – Name: Subject Label: Descriptors Group: Su Data: <searchLink fieldCode="DE" term="%22Undergraduate+Study%22">Undergraduate Study</searchLink><br /><searchLink fieldCode="DE" term="%22Medical+Education%22">Medical Education</searchLink><br /><searchLink fieldCode="DE" term="%22Computer+Simulation%22">Computer Simulation</searchLink><br /><searchLink fieldCode="DE" term="%22Performance+Based+Assessment%22">Performance Based Assessment</searchLink><br /><searchLink fieldCode="DE" term="%22Objective+Tests%22">Objective Tests</searchLink><br /><searchLink fieldCode="DE" term="%22Clinical+Experience%22">Clinical Experience</searchLink><br /><searchLink fieldCode="DE" term="%22Medical+Students%22">Medical Students</searchLink><br /><searchLink fieldCode="DE" term="%22Usability%22">Usability</searchLink><br /><searchLink fieldCode="DE" term="%22Student+Evaluation%22">Student Evaluation</searchLink><br /><searchLink fieldCode="DE" term="%22Realism%22">Realism</searchLink><br /><searchLink fieldCode="DE" term="%22Scores%22">Scores</searchLink><br /><searchLink fieldCode="DE" term="%22Physical+Examinations%22">Physical Examinations</searchLink><br /><searchLink fieldCode="DE" term="%22Student+Attitudes%22">Student Attitudes</searchLink> – Name: DOI Label: DOI Group: ID Data: 10.1007/s10639-025-13810-3 – Name: ISSN Label: ISSN Group: ISSN Data: 1360-2357<br />1573-7608 – Name: Abstract Label: Abstract Group: Ab Data: Virtual reality (VR) has emerged as a promising tool in medical education, and may enhance learning. VR could also be used in practical exams, such as Objective Structured Clinical Examinations (OSCEs). However, there have been few studies on its use in assessments. This study aimed to compare a VR OSCE station with a corresponding in-person OSCE station for fifth-year medical students and covered workload, fairness, realism, and student performance. The study also included VR-related side effects, usability, technology acceptance, and the technical feasibility of the VR station. An emergency medicine station was adapted for the mandatory OSCE and replicated in VR. Fifth year medical students who encountered this station during the OSCE could participate in the OSCE group, while others could opt for the VR group. Performance was assessed using the identical checklist. All other metrics were assessed using questionnaires, while any technical issues were documented separately. The VR was rated on par with the in-person OSCE station in workload, fairness, and realism. The performance score of the students in the VR OSCE was lower. The VR OSCE received positive feedback for usability and technology acceptance, with minimal side effects. Most technical challenges during the VR station could be resolved, and all students completed the VR OSCE station. This study compared an in-person OSCE station with a content identical VR OSCE station. Our findings suggest it is technically feasible to assess students using VR, but its limitations and applicability must be considered within the broader context of performance assessment. – Name: AbstractInfo Label: Abstractor Group: Ab Data: As Provided – Name: DateEntry Label: Entry Date Group: Date Data: 2026 – Name: AN Label: Accession Number Group: ID Data: EJ1507341 |
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| RecordInfo | BibRecord: BibEntity: Identifiers: – Type: doi Value: 10.1007/s10639-025-13810-3 Languages: – Text: English PhysicalDescription: Pagination: PageCount: 17 StartPage: 487 Subjects: – SubjectFull: Undergraduate Study Type: general – SubjectFull: Medical Education Type: general – SubjectFull: Computer Simulation Type: general – SubjectFull: Performance Based Assessment Type: general – SubjectFull: Objective Tests Type: general – SubjectFull: Clinical Experience Type: general – SubjectFull: Medical Students Type: general – SubjectFull: Usability Type: general – SubjectFull: Student Evaluation Type: general – SubjectFull: Realism Type: general – SubjectFull: Scores Type: general – SubjectFull: Physical Examinations Type: general – SubjectFull: Student Attitudes Type: general Titles: – TitleFull: Immersive Virtual Reality versus In-Person Performance Assessment in Undergraduate Medical Education -- An Exploratory Comparison Type: main BibRelationships: HasContributorRelationships: – PersonEntity: Name: NameFull: A. N. Neher – PersonEntity: Name: NameFull: C. Berendonk – PersonEntity: Name: NameFull: F. B. Neubauer – PersonEntity: Name: NameFull: M. Delahaye – PersonEntity: Name: NameFull: O. A. Kannape – PersonEntity: Name: NameFull: T. C. Sauter – PersonEntity: Name: NameFull: T. Birrenbach IsPartOfRelationships: – BibEntity: Dates: – D: 01 M: 01 Type: published Y: 2026 Identifiers: – Type: issn-print Value: 1360-2357 – Type: issn-electronic Value: 1573-7608 Numbering: – Type: volume Value: 31 – Type: issue Value: 2 Titles: – TitleFull: Education and Information Technologies Type: main |
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