Game on! Student-Designed Anatomy Games Using Design-Based Research
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| Title: | Game on! Student-Designed Anatomy Games Using Design-Based Research |
|---|---|
| Language: | English |
| Authors: | Aamna Nave, Raeesah Mohamm (ORCID |
| Source: | Anatomical Sciences Education. 2026 19(6):793-802. |
| Availability: | Wiley. Available from: John Wiley & Sons, Inc. 111 River Street, Hoboken, NJ 07030. Tel: 800-835-6770; e-mail: cs-journals@wiley.com; Web site: https://www.wiley.com/en-us |
| Peer Reviewed: | Y |
| Page Count: | 10 |
| Publication Date: | 2026 |
| Document Type: | Journal Articles Reports - Descriptive |
| Education Level: | Higher Education Postsecondary Education |
| Descriptors: | Anatomy, Game Based Learning, Undergraduate Students, Foreign Countries, Design, Science Education, Medical Students, Material Development, Instructional Materials, Medical Education |
| Geographic Terms: | Canada |
| DOI: | 10.1002/ase.70205 |
| ISSN: | 1935-9772 1935-9780 |
| Abstract: | This article documents the process in which undergraduate students in the Faculty of Health Sciences at McMaster University applied Design-Based Research (DBR) to develop Game-Based Learning (GBL) tools for anatomy education. It describes the student developers' approaches in applying DBR to design game-based learning tools for complex anatomy content, with the goal of addressing medical students' needs for visual, engaging, and interactive learning tools. The DBR framework, characterized by five stages (empathize, define, ideate, prototype, and test), was found to be instrumental for student developers to use in creating learner-centered tools, with each stage contributing uniquely to the design process. In addition, DBR encouraged experimentation, creative thinking, and problem-based learning, aligning with the dynamic and exploratory nature of innovation in anatomical education. This project led to the development of four anatomy games situated in the context of renal and gastrointestinal vascular anatomy: "ORGAN-IZE", "Renal Race", "Pathology at Play", and "Body Building." The documentation of each stage of the development process of these games, as presented in this article, offers a practical resource for educators interested in adopting DBR as a framework for student-led educational game design. |
| Abstractor: | As Provided |
| Entry Date: | 2026 |
| Accession Number: | EJ1507753 |
| Database: | ERIC |
| FullText | Text: Availability: 0 |
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| Header | DbId: eric DbLabel: ERIC An: EJ1507753 AccessLevel: 3 PubType: Academic Journal PubTypeId: academicJournal PreciseRelevancyScore: 0 |
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| Items | – Name: Title Label: Title Group: Ti Data: Game on! Student-Designed Anatomy Games Using Design-Based Research – Name: Language Label: Language Group: Lang Data: English – Name: Author Label: Authors Group: Au Data: <searchLink fieldCode="AR" term="%22Aamna+Nave%22">Aamna Nave</searchLink><br /><searchLink fieldCode="AR" term="%22Raeesah+Mohamm%22">Raeesah Mohamm</searchLink> (ORCID <externalLink term="https://orcid.org/0009-0009-5236-2832">0009-0009-5236-2832</externalLink>)<br /><searchLink fieldCode="AR" term="%22Joseph+Lawton%22">Joseph Lawton</searchLink><br /><searchLink fieldCode="AR" term="%22Jada+Gibson%22">Jada Gibson</searchLink><br /><searchLink fieldCode="AR" term="%22Aditya+Kalra%22">Aditya Kalra</searchLink><br /><searchLink fieldCode="AR" term="%22Bruce+Wainman%22">Bruce Wainman</searchLink> (ORCID <externalLink term="https://orcid.org/0000-0001-7616-961X">0000-0001-7616-961X</externalLink>)<br /><searchLink fieldCode="AR" term="%22Yasmeen+Mezil%22">Yasmeen Mezil</searchLink> (ORCID <externalLink term="https://orcid.org/0009-0008-4335-3873">0009-0008-4335-3873</externalLink>) – Name: TitleSource Label: Source Group: Src Data: <searchLink fieldCode="SO" term="%22Anatomical+Sciences+Education%22"><i>Anatomical Sciences Education</i></searchLink>. 2026 19(6):793-802. – Name: Avail Label: Availability Group: Avail Data: Wiley. Available from: John Wiley & Sons, Inc. 111 River Street, Hoboken, NJ 07030. Tel: 800-835-6770; e-mail: cs-journals@wiley.com; Web site: https://www.wiley.com/en-us – Name: PeerReviewed Label: Peer Reviewed Group: SrcInfo Data: Y – Name: Pages Label: Page Count Group: Src Data: 10 – Name: DatePubCY Label: Publication Date Group: Date Data: 2026 – Name: TypeDocument Label: Document Type Group: TypDoc Data: Journal Articles<br />Reports - Descriptive – Name: Audience Label: Education Level Group: Audnce Data: <searchLink fieldCode="EL" term="%22Higher+Education%22">Higher Education</searchLink><br /><searchLink fieldCode="EL" term="%22Postsecondary+Education%22">Postsecondary Education</searchLink> – Name: Subject Label: Descriptors Group: Su Data: <searchLink fieldCode="DE" term="%22Anatomy%22">Anatomy</searchLink><br /><searchLink fieldCode="DE" term="%22Game+Based+Learning%22">Game Based Learning</searchLink><br /><searchLink fieldCode="DE" term="%22Undergraduate+Students%22">Undergraduate Students</searchLink><br /><searchLink fieldCode="DE" term="%22Foreign+Countries%22">Foreign Countries</searchLink><br /><searchLink fieldCode="DE" term="%22Design%22">Design</searchLink><br /><searchLink fieldCode="DE" term="%22Science+Education%22">Science Education</searchLink><br /><searchLink fieldCode="DE" term="%22Medical+Students%22">Medical Students</searchLink><br /><searchLink fieldCode="DE" term="%22Material+Development%22">Material Development</searchLink><br /><searchLink fieldCode="DE" term="%22Instructional+Materials%22">Instructional Materials</searchLink><br /><searchLink fieldCode="DE" term="%22Medical+Education%22">Medical Education</searchLink> – Name: Subject Label: Geographic Terms Group: Su Data: <searchLink fieldCode="DE" term="%22Canada%22">Canada</searchLink> – Name: DOI Label: DOI Group: ID Data: 10.1002/ase.70205 – Name: ISSN Label: ISSN Group: ISSN Data: 1935-9772<br />1935-9780 – Name: Abstract Label: Abstract Group: Ab Data: This article documents the process in which undergraduate students in the Faculty of Health Sciences at McMaster University applied Design-Based Research (DBR) to develop Game-Based Learning (GBL) tools for anatomy education. It describes the student developers' approaches in applying DBR to design game-based learning tools for complex anatomy content, with the goal of addressing medical students' needs for visual, engaging, and interactive learning tools. The DBR framework, characterized by five stages (empathize, define, ideate, prototype, and test), was found to be instrumental for student developers to use in creating learner-centered tools, with each stage contributing uniquely to the design process. In addition, DBR encouraged experimentation, creative thinking, and problem-based learning, aligning with the dynamic and exploratory nature of innovation in anatomical education. This project led to the development of four anatomy games situated in the context of renal and gastrointestinal vascular anatomy: "ORGAN-IZE", "Renal Race", "Pathology at Play", and "Body Building." The documentation of each stage of the development process of these games, as presented in this article, offers a practical resource for educators interested in adopting DBR as a framework for student-led educational game design. – Name: AbstractInfo Label: Abstractor Group: Ab Data: As Provided – Name: DateEntry Label: Entry Date Group: Date Data: 2026 – Name: AN Label: Accession Number Group: ID Data: EJ1507753 |
| PLink | https://search.ebscohost.com/login.aspx?direct=true&site=eds-live&db=eric&AN=EJ1507753 |
| RecordInfo | BibRecord: BibEntity: Identifiers: – Type: doi Value: 10.1002/ase.70205 Languages: – Text: English PhysicalDescription: Pagination: PageCount: 10 StartPage: 793 Subjects: – SubjectFull: Anatomy Type: general – SubjectFull: Game Based Learning Type: general – SubjectFull: Undergraduate Students Type: general – SubjectFull: Foreign Countries Type: general – SubjectFull: Design Type: general – SubjectFull: Science Education Type: general – SubjectFull: Medical Students Type: general – SubjectFull: Material Development Type: general – SubjectFull: Instructional Materials Type: general – SubjectFull: Medical Education Type: general – SubjectFull: Canada Type: general Titles: – TitleFull: Game on! Student-Designed Anatomy Games Using Design-Based Research Type: main BibRelationships: HasContributorRelationships: – PersonEntity: Name: NameFull: Aamna Nave – PersonEntity: Name: NameFull: Raeesah Mohamm – PersonEntity: Name: NameFull: Joseph Lawton – PersonEntity: Name: NameFull: Jada Gibson – PersonEntity: Name: NameFull: Aditya Kalra – PersonEntity: Name: NameFull: Bruce Wainman – PersonEntity: Name: NameFull: Yasmeen Mezil IsPartOfRelationships: – BibEntity: Dates: – D: 01 M: 06 Type: published Y: 2026 Identifiers: – Type: issn-print Value: 1935-9772 – Type: issn-electronic Value: 1935-9780 Numbering: – Type: volume Value: 19 – Type: issue Value: 6 Titles: – TitleFull: Anatomical Sciences Education Type: main |
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