An Evaluation of Reward Contingencies and Rule Statements within the Good Behavior Game
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| Title: | An Evaluation of Reward Contingencies and Rule Statements within the Good Behavior Game |
|---|---|
| Language: | English |
| Authors: | Rosie N. Cooper (ORCID |
| Source: | Journal of Positive Behavior Interventions. 2026 28(3):182-191. |
| Availability: | SAGE Publications and Hammill Institute on Disabilities. 2455 Teller Road, Thousand Oaks, CA 91320. Tel: 800-818-7243; Tel: 805-499-9774; Fax: 800-583-2665; e-mail: journals@sagepub.com; Web site: https://sagepub.com |
| Peer Reviewed: | Y |
| Page Count: | 10 |
| Publication Date: | 2026 |
| Document Type: | Journal Articles Reports - Research |
| Education Level: | Early Childhood Education Elementary Education Grade 2 Primary Education |
| Descriptors: | Classroom Techniques, Student Behavior, Behavior Problems, Behavior Modification, Contingency Management, Group Activities, Rewards, Standards, Grade 2, Elementary School Students, Games |
| DOI: | 10.1177/10983007251339159 |
| ISSN: | 1098-3007 1538-4772 |
| Abstract: | The Good Behavior Game (GBG) is an evidence-based classroom management intervention shown to reduce disruptive classroom behavior in a variety of academic settings. In typical application, the GBG utilizes an interdependent group contingency, and the teacher explains to the students which contingencies are in place and how they relate to behavior (i.e., a rule statement is provided). Given this approach, behavior may change for at least two reasons. First, behavior contacts the reward contingency in place during the GBG. Second, student's behavior occurs as a function of rule governance (i.e., previous experience with rule statements). In an effort to evaluate which mechanism may be responsible for behavior change during the GBG, the current study used a nonconcurrent multiple baseline design to evaluate behavior during the GBG in the presence and absence of a reward contingency (i.e., rule statement plus contingency or rule statement only) across four second grade classrooms in the Southeastern U.S. Results of the study indicated the reward contingency was a necessary component to yield maximum behavior change. Results are discussed as they relate to implementation of the GBG and its component parts. |
| Abstractor: | As Provided |
| Entry Date: | 2026 |
| Accession Number: | EJ1508835 |
| Database: | ERIC |
| FullText | Text: Availability: 0 |
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| Header | DbId: eric DbLabel: ERIC An: EJ1508835 AccessLevel: 3 PubType: Academic Journal PubTypeId: academicJournal PreciseRelevancyScore: 0 |
| IllustrationInfo | |
| Items | – Name: Title Label: Title Group: Ti Data: An Evaluation of Reward Contingencies and Rule Statements within the Good Behavior Game – Name: Language Label: Language Group: Lang Data: English – Name: Author Label: Authors Group: Au Data: <searchLink fieldCode="AR" term="%22Rosie+N%2E+Cooper%22">Rosie N. Cooper</searchLink> (ORCID <externalLink term="https://orcid.org/0000-0003-1810-1195">0000-0003-1810-1195</externalLink>)<br /><searchLink fieldCode="AR" term="%22Margaret+R%2E+Gifford%22">Margaret R. Gifford</searchLink><br /><searchLink fieldCode="AR" term="%22Kayla+C%2E+Crook%22">Kayla C. Crook</searchLink><br /><searchLink fieldCode="AR" term="%22Joel+E%2E+Ringdahl%22">Joel E. Ringdahl</searchLink><br /><searchLink fieldCode="AR" term="%22Abby+M%2E+Overstreet%22">Abby M. Overstreet</searchLink><br /><searchLink fieldCode="AR" term="%22Victoria+Hutchinson%22">Victoria Hutchinson</searchLink><br /><searchLink fieldCode="AR" term="%22Dan+Mangum%22">Dan Mangum</searchLink> – Name: TitleSource Label: Source Group: Src Data: <searchLink fieldCode="SO" term="%22Journal+of+Positive+Behavior+Interventions%22"><i>Journal of Positive Behavior Interventions</i></searchLink>. 2026 28(3):182-191. – Name: Avail Label: Availability Group: Avail Data: SAGE Publications and Hammill Institute on Disabilities. 2455 Teller Road, Thousand Oaks, CA 91320. Tel: 800-818-7243; Tel: 805-499-9774; Fax: 800-583-2665; e-mail: journals@sagepub.com; Web site: https://sagepub.com – Name: PeerReviewed Label: Peer Reviewed Group: SrcInfo Data: Y – Name: Pages Label: Page Count Group: Src Data: 10 – Name: DatePubCY Label: Publication Date Group: Date Data: 2026 – Name: TypeDocument Label: Document Type Group: TypDoc Data: Journal Articles<br />Reports - Research – Name: Audience Label: Education Level Group: Audnce Data: <searchLink fieldCode="EL" term="%22Early+Childhood+Education%22">Early Childhood Education</searchLink><br /><searchLink fieldCode="EL" term="%22Elementary+Education%22">Elementary Education</searchLink><br /><searchLink fieldCode="EL" term="%22Grade+2%22">Grade 2</searchLink><br /><searchLink fieldCode="EL" term="%22Primary+Education%22">Primary Education</searchLink> – Name: Subject Label: Descriptors Group: Su Data: <searchLink fieldCode="DE" term="%22Classroom+Techniques%22">Classroom Techniques</searchLink><br /><searchLink fieldCode="DE" term="%22Student+Behavior%22">Student Behavior</searchLink><br /><searchLink fieldCode="DE" term="%22Behavior+Problems%22">Behavior Problems</searchLink><br /><searchLink fieldCode="DE" term="%22Behavior+Modification%22">Behavior Modification</searchLink><br /><searchLink fieldCode="DE" term="%22Contingency+Management%22">Contingency Management</searchLink><br /><searchLink fieldCode="DE" term="%22Group+Activities%22">Group Activities</searchLink><br /><searchLink fieldCode="DE" term="%22Rewards%22">Rewards</searchLink><br /><searchLink fieldCode="DE" term="%22Standards%22">Standards</searchLink><br /><searchLink fieldCode="DE" term="%22Grade+2%22">Grade 2</searchLink><br /><searchLink fieldCode="DE" term="%22Elementary+School+Students%22">Elementary School Students</searchLink><br /><searchLink fieldCode="DE" term="%22Games%22">Games</searchLink> – Name: DOI Label: DOI Group: ID Data: 10.1177/10983007251339159 – Name: ISSN Label: ISSN Group: ISSN Data: 1098-3007<br />1538-4772 – Name: Abstract Label: Abstract Group: Ab Data: The Good Behavior Game (GBG) is an evidence-based classroom management intervention shown to reduce disruptive classroom behavior in a variety of academic settings. In typical application, the GBG utilizes an interdependent group contingency, and the teacher explains to the students which contingencies are in place and how they relate to behavior (i.e., a rule statement is provided). Given this approach, behavior may change for at least two reasons. First, behavior contacts the reward contingency in place during the GBG. Second, student's behavior occurs as a function of rule governance (i.e., previous experience with rule statements). In an effort to evaluate which mechanism may be responsible for behavior change during the GBG, the current study used a nonconcurrent multiple baseline design to evaluate behavior during the GBG in the presence and absence of a reward contingency (i.e., rule statement plus contingency or rule statement only) across four second grade classrooms in the Southeastern U.S. Results of the study indicated the reward contingency was a necessary component to yield maximum behavior change. Results are discussed as they relate to implementation of the GBG and its component parts. – Name: AbstractInfo Label: Abstractor Group: Ab Data: As Provided – Name: DateEntry Label: Entry Date Group: Date Data: 2026 – Name: AN Label: Accession Number Group: ID Data: EJ1508835 |
| PLink | https://search.ebscohost.com/login.aspx?direct=true&site=eds-live&db=eric&AN=EJ1508835 |
| RecordInfo | BibRecord: BibEntity: Identifiers: – Type: doi Value: 10.1177/10983007251339159 Languages: – Text: English PhysicalDescription: Pagination: PageCount: 10 StartPage: 182 Subjects: – SubjectFull: Classroom Techniques Type: general – SubjectFull: Student Behavior Type: general – SubjectFull: Behavior Problems Type: general – SubjectFull: Behavior Modification Type: general – SubjectFull: Contingency Management Type: general – SubjectFull: Group Activities Type: general – SubjectFull: Rewards Type: general – SubjectFull: Standards Type: general – SubjectFull: Grade 2 Type: general – SubjectFull: Elementary School Students Type: general – SubjectFull: Games Type: general Titles: – TitleFull: An Evaluation of Reward Contingencies and Rule Statements within the Good Behavior Game Type: main BibRelationships: HasContributorRelationships: – PersonEntity: Name: NameFull: Rosie N. Cooper – PersonEntity: Name: NameFull: Margaret R. Gifford – PersonEntity: Name: NameFull: Kayla C. Crook – PersonEntity: Name: NameFull: Joel E. Ringdahl – PersonEntity: Name: NameFull: Abby M. Overstreet – PersonEntity: Name: NameFull: Victoria Hutchinson – PersonEntity: Name: NameFull: Dan Mangum IsPartOfRelationships: – BibEntity: Dates: – D: 01 M: 07 Type: published Y: 2026 Identifiers: – Type: issn-print Value: 1098-3007 – Type: issn-electronic Value: 1538-4772 Numbering: – Type: volume Value: 28 – Type: issue Value: 3 Titles: – TitleFull: Journal of Positive Behavior Interventions Type: main |
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